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2012-12-11TINSEL: Add another check to skip the non-MIDI music of DW1 MacFilippos Karapetis
2012-12-11TINSEL: Add resource handling of the BE resources in DW1 MacFilippos Karapetis
2012-12-11TINSEL: Revert the BE -> LE resource conversion for DW1 MacFilippos Karapetis
2012-12-10TINSEL: Remove unused variableTorbjörn Andersson
2012-12-10TINSEL: Add a WIP BE To LE SCN file conversion code (unfinished)Filippos Karapetis
2012-12-10TINSEL: Simplify the scene entrance handling codeFilippos Karapetis
2012-12-10TINSEL: Revert most of the engine BE resource handling codeFilippos Karapetis
2012-12-09WINTERMUTE: Fix a gcc warningMatthew Hoops
2012-12-09WINTERMUTE: Privatize members in AdObject.Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Privatize members in AdSceneStateEinar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Mark savedGameExt and localSaveDir for eventual removal.Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Remove unused include in BaseGameEinar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Remove code moved in previous commit.Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Move "GetSoundLength" to BaseGameMusicEinar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Split out the music-related functionality of BaseGame to a separa...Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Only warn about drawLine once.Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Privatize members of AdResponseBoxEinar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Make AdScaleLevel::getScale() const.Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Make getters const in AdRegionEinar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Privatize members in AdEntityEinar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Privatize AdScaleLevel and AdWaypointGroup's members.Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Privatize members in AdRegionEinar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Fix the rest of the Common:sort comparators.Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Use uint32 to fix warning in drawTickets()Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Fix Object-sorting in scenes.Einar Johan Trøan Sømåen
2012-12-05WINTERMUTE: Add another detection-entry for Chivalry is not DeadEinar Johan Trøan Sømåen
2012-12-04CRUISE: Correct missing comma and extra value in Spanish font table.D G Turner
2012-12-03TINSEL: Fix misleading commentTorbjörn Andersson
2012-12-03Merge pull request #294 from eriktorbjorn/tinsel-scrollwheelDavid Turner
2012-12-03WINTERMUTE: Enable dirty rects by default.Einar Johan Trøan Sømåen
2012-12-03WINTERMUTE: Const-ify member-functions that obviously should be const.Einar Johan Trøan Sømåen
2012-12-03WINTERMUTE: Privatize members in BaseKeyboardStateEinar Johan Trøan Sømåen
2012-12-03SCI: Fix a small glitch when loading (regression)Filippos Karapetis
2012-12-02QUEEN: Workaround a bug in the llvm-g++ compilerThierry Crozat
2012-12-02WINTERMUTE: Avoid including script_ext_math.h in base_game.cppEinar Johan Trøan Sømåen
2012-12-02DREAMWEB: Fix key handling for non-QWERTY layoutsThierry Crozat
2012-12-02SCI: Resync audio options when a game is restarted (bug #3589453)Filippos Karapetis
2012-12-02WINTERMUTE: Fix a warning from buildbot.Einar Johan Trøan Sømåen
2012-12-02WINTERMUTE: Correct wrong logic in last commit.Einar Johan Trøan Sømåen
2012-12-02WINTERMUTE: Make dirty rect-rendering available in config-file.Einar Johan Trøan Sømåen
2012-12-02WINTERMUTE: Fix a warning.Einar Johan Trøan Sømåen
2012-12-02WINTERMUTE: Draw invalid tickets too (as they must have become invalid AFTER ...Einar Johan Trøan Sømåen
2012-12-02WINTERMUTE: Reset renderTicket-system on SaveGame-loadEinar Johan Trøan Sømåen
2012-12-02WINTERMUTE: Reset _wantsDraw when no part of the screen is dirty.Einar Johan Trøan Sømåen
2012-12-02WINTERMUTE: Make the TTF-cache actually use LRU.Einar Johan Trøan Sømåen
2012-12-01SCI: Add the French DOS version of Freddy Pharkas (bug #3589449)Filippos Karapetis
2012-12-01TINSEL: Start handling the BE resources of the Mac versions of DW1Filippos Karapetis
2012-12-01DREAMWEB: Check for exFrame data corruption on loadWillem Jan Palenstijn
2012-11-30DREAMWEB: Add some debugging output to emergencyPurgeWillem Jan Palenstijn
2012-11-30DREAMWEB: Make frame fixups more specific and add sanity checksWillem Jan Palenstijn