Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-09-11 | TOLTECS: Implement volume handling and toggling of speech/text | Filippos Karapetis | |
2012-09-10 | TONY: Add German/Czech detection entries. | Alyssa Milburn | |
2012-09-09 | MOHAWK: Fix minor formatting issue | Matthew Hoops | |
2012-09-09 | GRAPHICS: Fix ImageDecoder inconsistency with getPalette() | Matthew Hoops | |
Per LordHoto's suggestion | |||
2012-09-09 | PEGASUS: Fix some formatting issues | Matthew Hoops | |
2012-09-09 | PEGASUS: Fix some memory leaks | Matthew Hoops | |
Thanks to fuzzie for spotting | |||
2012-09-08 | TONY: Rename yet more variables. | Alyssa Milburn | |
2012-09-08 | TONY: Constify static data tables in custom.cpp. | Johannes Schickel | |
2012-09-08 | CINE: Fix sfx channel use in Amiga and AtariST versions of FW. | Johannes Schickel | |
This fixes a channel assignment issue in opcode 119. This also implements opcode 120, which is basically a stereo channel swapped version of 119 (o1_playSample). This affects the Amiga and AtariST versions. I put a TODO to check the DOS version here. | |||
2012-09-08 | CINE: Implement panning for sfx for FW Amiga and AtariST. | Johannes Schickel | |
2012-09-08 | CINE: Remove unused Sound::update method. | Johannes Schickel | |
2012-09-08 | CINE: Fix Paula frequency. | Johannes Schickel | |
This should fix the frequency of sound effects. | |||
2012-09-08 | CINE: Implement sfx repeat and volume fade for FW Amiga/AtariST. | Johannes Schickel | |
This fixes bug 3091660 "FW: Looping samples don't loop in Amiga version". | |||
2012-09-08 | CINE: Skip resource header in loadSpl. | Johannes Schickel | |
This implements a long standing TODO in PaulaSound::playSound. | |||
2012-09-08 | TONY: More renaming, reduce some variable scopes | Strangerke | |
2012-09-07 | JANITORIAL: Remove underscores from MidiParser variable names. | Alyssa Milburn | |
2012-09-07 | CINE: Workaround disabled menus in FW when loading from launcher/cl. | Johannes Schickel | |
This works around a regression from 92df76fbb3802bf28819c2684d188251c249cdbb. This should resolve the remaining issues of bug #3565362 "CINE: Savegame loading broken in FW". | |||
2012-09-07 | CINE: Fix sprite loading in FW. | Johannes Schickel | |
This partly fixes bug #3565362 "CINE: Savegame loading broken in FW". This fixes a regression from 2fd8bae31994e5581d0ef43da439d01ddd0d1ef5. | |||
2012-09-07 | TONY: Wait for events to pulse in 'threads'. | Alyssa Milburn | |
This fixes some missing animations, which weren't getting an opportunity to start. | |||
2012-09-07 | PEGASUS: Make setting the start time of a movie also seek | Matthew Hoops | |
Better mirrors QuickTime behavior | |||
2012-09-07 | TONY: Some more cleanup | Strangerke | |
2012-09-07 | TONY: Move const tables back to .cpp, as suggested by LordHoto | Strangerke | |
2012-09-07 | CINE: A little bit enforcement of our formatting guidelines. | Johannes Schickel | |
Powered by astyle & manual fixup afterwards. | |||
2012-09-06 | Merge pull request #277 from lordhoto/cine-amiga-menu | David Turner | |
Improvements for Cine's selection menu. | |||
2012-09-07 | WINTERMUTE: Remove engine-specific README | Einar Johan Trøan Sømåen | |
2012-09-07 | CINE: Explain the name "undrawChar" and add a possible TODO. | Johannes Schickel | |
2012-09-07 | CINE: Make selection menu focus rectangle match the original size. | Johannes Schickel | |
Compared against real FW Amiga under UAE and FW Dos under DOSBox. | |||
2012-09-07 | CINE: Implement proper text coloring in selection menus for Amiga. | Johannes Schickel | |
Tested with FW Amiga. | |||
2012-09-06 | TONY: Some more cleanup | Strangerke | |
2012-09-06 | TONY: Misc cleanup | Strangerke | |
2012-09-05 | GROOVIE: ROQ Info blocks clean the buffers unconditionally. | Jordi Vilalta Prat | |
This fixes some glitches on the Clandestiny trailer. | |||
2012-09-05 | Merge remote branch 'upstream/master' into pegasus | Matthew Hoops | |
2012-09-05 | TONY: Bugfix for OFFSETOF macro on 64-bit systems | Paul Gilbert | |
2012-09-05 | TONY: Change to hopefully fix Mingw 64 compilation errors | Paul Gilbert | |
2012-09-05 | Merge pull request #273 from fuzzie/tony | Strangerke | |
Tony engine (Tony Tough) | |||
2012-09-05 | CGE: Fix bug #3557904 - Shadow at wrong position | Strangerke | |
2012-09-04 | WINTERMUTE: Convert CRLF to LF | Willem Jan Palenstijn | |
2012-09-04 | Revert "WINTERMUTE: Fix compilation when vorbis isn't available" | Johannes Schickel | |
This reverts commit 4cfd906cec08fec8c27f33c1a54651271a4fb104. We now have vorbis as a hard requirement for Wintermute. Also somaen said this commit causes issues, so we agreed on reverting this hack. | |||
2012-09-04 | CONFIGURE: Make Wintermute dependent on vorbis. | Johannes Schickel | |
This is done as discussed with somaen. | |||
2012-09-04 | CONFIGURE: Add zlib and libpng to the library dependencies of wintermute | Filippos Karapetis | |
2012-09-04 | Revert "WINTERMUTE: Remove extra semicolon." | Johannes Schickel | |
This reverts commit 9989a4f3daba891326810d7ae620cd75d97521f1. Note: Don't blind fix warnings of broken builds. Conflicts: engines/wintermute/base/base_keyboard_state.cpp | |||
2012-09-04 | WINTERMUTE: Replace VKeyCodes constant names. | Johannes Schickel | |
This is a purely cosmetical change, which should help compilation on systems, which use VK_* for internal constants. This should help compilation for WinCE. | |||
2012-09-04 | WINTERMUTE: Remove extra semicolon. | Johannes Schickel | |
2012-09-04 | WINTERMUTE: Fix compilation when vorbis isn't available | Filippos Karapetis | |
2012-09-04 | WINTERMUTE: Fix a warning with MSVC | Filippos Karapetis | |
2012-09-04 | Merge pull request #267 from somaen/wintermute | Filippos Karapetis | |
GSoC 2012: Wintermute (Lite)-Engine | |||
2012-09-03 | WINTERMUTE: Disable Wintermute by default in configure | Einar Johan T. Sømåen | |
2012-09-03 | TSAGE: Apply naming conventions to some sound variables and functions | Strangerke | |
2012-09-03 | TINSEL: Fix bug #3541542 - "DW: PSX version dies when pressing ESC in intro" | Filippos Karapetis | |
DW1 PSX seems to have its own scene skipping code for scenes 2 and 3, thus injecting our own causes it to hang. Scenes 2 and 3 can be skipped separately. | |||
2012-09-02 | TONY: Move code from .h to .cpp files | Strangerke | |