Age | Commit message (Collapse) | Author |
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It calls itself, and is declared pure virtual. Thanks salty-horse.
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it now mentions all the possible file names.
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This allows the conversation in Phantom scene 101 to close, and enables
player actions for the scene
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Most of the conversation data has been figured out, with a few TODOs
left
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NEVERHOOD: Possible fix for bad car behaviour
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NEVERHOOD: Don't crash when loading savegames with a high slot ID
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CINE: Show splash screen in CD version of Future Wars
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This allows scene 150 to start
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I've left in a CHECKME for the part of the code I'm not 100% sure.
Unfortunately, this can't really be tested yet until animations
work properly
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