index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
Age
Commit message (
Expand
)
Author
2015-12-27
WAGE: Implement reading of all entities. This completes the world loading.
Eugene Sandulenko
2015-12-27
WAGE: Merged most headers into entities.h
Eugene Sandulenko
2015-12-27
WAGE: Finished world loading.
Eugene Sandulenko
2015-12-27
WAGE: Load scene scripts too.
Eugene Sandulenko
2015-12-27
WAGE: Started scene loader implemenation
Eugene Sandulenko
2015-12-27
WAGE: Remove chr.cpp as it is non-needed.
Eugene Sandulenko
2015-12-27
WAGE: Removed tons on those accessors.
Eugene Sandulenko
2015-12-27
WAGE: Added Context class and completed Chr class.
Eugene Sandulenko
2015-12-27
WAGE: Added stubs for most classes. Implemented Obj and Scene classes.
Eugene Sandulenko
2015-12-27
WAGE: Resource file is loaded.
Eugene Sandulenko
2015-12-27
WAGE: Initial version. "Another Fine Mess 1.8" is detected.
Eugene Sandulenko
2015-12-27
LAB: Allow to skip more efficiently the intro while the 2nd screen is displayed
Strangerke
2015-12-27
LAB: Remove some unnecessary casts
Willem Jan Palenstijn
2015-12-27
LAB: Simplify fillBuffer()
Filippos Karapetis
2015-12-27
LAB: Unify the sound flags code for music and sound effects
Filippos Karapetis
2015-12-27
LAB: Simplify resetMusic()
Filippos Karapetis
2015-12-27
LAB: Rename _lastMusicRoom to _curRoomMusic
Filippos Karapetis
2015-12-27
LAB: Remove incorrect mouse cursor hiding at the start of every anim
Filippos Karapetis
2015-12-27
LAB: Get rid of _doReset
Filippos Karapetis
2015-12-27
LAB: Simplify check order
Willem Jan Palenstijn
2015-12-27
LAB: Init the mouse in the center of the screen
Strangerke
2015-12-27
LAB: Review the variable types used in Special, reduce the scope of some vari...
Strangerke
2015-12-27
LAB: Remove a useless assignment
Strangerke
2015-12-27
LAB: Remove useless pragma
Strangerke
2015-12-27
LAB: Use an enum for special room ids
Strangerke
2015-12-27
LAB: Remove unused defines
Strangerke
2015-12-27
LAB: Rename TilePuzzle to SpecialLocks, to better reflect its purpose
Filippos Karapetis
2015-12-27
LAB: Revert functional change of cleanup commit
Willem Jan Palenstijn
2015-12-27
LAB: Fix crash in the the door number puzzle
Filippos Karapetis
2015-12-27
LAB: Fix regression in the tab handling code
Filippos Karapetis
2015-12-26
LAB: Fix glitch when skipping intro
Strangerke
2015-12-26
LAB: Clean up Image._imageData memory handling
Willem Jan Palenstijn
2015-12-26
LAB: Remove useless virtual keywords
Willem Jan Palenstijn
2015-12-26
LAB: Remove an unused function in EventManager
Strangerke
2015-12-26
LAB: Rename 'im' to 'img' for naming consistency
Strangerke
2015-12-26
LAB: Make breadcrumb key checks more consistent
Willem Jan Palenstijn
2015-12-26
LAB: Add hardcoded data for cumbs images
Strangerke
2015-12-26
LAB: Fix map
Willem Jan Palenstijn
2015-12-26
LAB: Rewrite while statements in blitBitmap
Strangerke
2015-12-26
LAB: Some renaming in blitBitmap and readScreenImage
Strangerke
2015-12-26
LAB: Remove type ConstDataPtr, add consts
Willem Jan Palenstijn
2015-12-26
LAB: Remove unused function in EventManager
Strangerke
2015-12-26
LAB: Make private some DispMan functions and variables, some renaming
Strangerke
2015-12-26
Merge branch 'master' of github.com:scummvm/scummvm
Willem Jan Palenstijn
2015-12-26
LAB: Reduce passing around of pointers to the near-global _closeDataPtr
Willem Jan Palenstijn
2015-12-26
LAB: Reduce passing around of pointers to the near-global _closeDataPtr
Willem Jan Palenstijn
2015-12-26
LAB: Reduce passing around of pointers to the near-global _closeDataPtr
Willem Jan Palenstijn
2015-12-26
LAB: Reduce passing around of pointers to the near-global _closeDataPtr
Willem Jan Palenstijn
2015-12-26
LAB: Add an access function to make _headerData a private member of Anim
Strangerke
2015-12-26
LAB: Implement changeVolume()
Filippos Karapetis
[next]