Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-07-29 | Added _quitFlag test to Kyra 2 animation and to waitForEvent(). | Torbjörn Andersson | |
svn-id: r23617 | |||
2006-07-28 | Little cleanup. | Johannes Schickel | |
svn-id: r23616 | |||
2006-07-28 | Moves the kyra2 code to kyra2.cpp and kyra2.h, renames WSAMovieV3 to ↵ | Oystein Eftevaag | |
WSAMovie2 (kyra2 uses the same format), renames a define in kyra3.h for consistency, and adds a case for CMDS in the VQA player to avoid the constant warning (the tag is always present and empty). Credit/blame for the last one goes to Clemmy :). Starting kyra2 will now show the title animation. svn-id: r23614 | |||
2006-07-27 | Oops it should never be renamed to c1_* but to o1_* changing this now. | Johannes Schickel | |
svn-id: r23613 | |||
2006-07-27 | - renaming all opcodes from cmd_* to c1_* | Johannes Schickel | |
- changing ScriptHelper functions so it will be useable for kyra2 and kyra3 too - unbreaking savegames (increasing the VERSION number since the game flags table got resized to be useable for kyra3) svn-id: r23612 | |||
2006-07-27 | - moving KyraEngine_v3 declaration to newly added kyra3.h | Johannes Schickel | |
- implements a little bit init stuff - implements some music handling svn-id: r23610 | |||
2006-07-27 | Workaround for bug #1498221 ("KYRA1: Glitches when meeting Zanthia"). | Johannes Schickel | |
svn-id: r23608 | |||
2006-07-26 | Make the midi player threadsafe (this should fix bug #1506583 "KYRA1: Crash ↵ | Johannes Schickel | |
on exceeded polyphony"). svn-id: r23605 | |||
2006-07-26 | Fade out the music when using the Kyra 3 menu to exit. (The original does, and | Torbjörn Andersson | |
it might make a useful test case for the fade-out code.) svn-id: r23604 | |||
2006-07-26 | End the Kyra 3 menu screen if _quitFlag is set. | Torbjörn Andersson | |
svn-id: r23603 | |||
2006-07-26 | Removed unnecessary #include | Torbjörn Andersson | |
svn-id: r23598 | |||
2006-07-26 | Skips scroll down sequence then the user wishes to skip the intro. | Johannes Schickel | |
svn-id: r23596 | |||
2006-07-26 | Nicer quit handling in the intro sequences. | Johannes Schickel | |
svn-id: r23594 | |||
2006-07-25 | Add support for looping the kyra3 main menu. | Johannes Schickel | |
svn-id: r23593 | |||
2006-07-25 | Check uppercase and lowercase, when confirming quit in Simon the Sorcerer 1/2 | Travis Howell | |
svn-id: r23591 | |||
2006-07-24 | Fix bug #1496523 - MM: Weird Ed appears backwards at door | Travis Howell | |
svn-id: r23589 | |||
2006-07-24 | Fix bug #1527630 - ZAK FM-TOWNS: Actor (Caponian) picks wrong line | Travis Howell | |
svn-id: r23586 | |||
2006-07-23 | Use #include "..." instead of #include <...> for pack-start.h and pack-end.h | Torbjörn Andersson | |
for consistency with other #includes. svn-id: r23585 | |||
2006-07-23 | Changed __lure_res_h__ to LURE_RES_H etc for consistency. | Torbjörn Andersson | |
svn-id: r23584 | |||
2006-07-23 | Changed SAGA_ACTOR_H__ to SAGA_ACTOR_H etc for consistency. | Torbjörn Andersson | |
svn-id: r23583 | |||
2006-07-23 | String class usage cleanup | Max Horn | |
svn-id: r23582 | |||
2006-07-23 | Removed GCC_PACK that must have been re-added by accident. | Torbjörn Andersson | |
svn-id: r23581 | |||
2006-07-23 | Added extra hotspot flags bytes needed for asking Ratpouch for an object, ↵ | Paul Gilbert | |
and changed differing word read macros to use a single standard svn-id: r23579 | |||
2006-07-23 | Initialise the screen before creating the music driver. The MT-32 driver wants | Torbjörn Andersson | |
to draw to the screen. svn-id: r23574 | |||
2006-07-23 | No need for packing SaveInfoSection and ThumbnailHeader anymore. | Johannes Schickel | |
svn-id: r23572 | |||
2006-07-22 | Fix struct packing issues (macros are not resolve in #pragma params, at ↵ | Max Horn | |
least for GCC) svn-id: r23569 | |||
2006-07-22 | Hardcoding header size of the Thumbnail and of the Info section of scumm games. | Johannes Schickel | |
(because packed struct handling changed and gcc seems not to be happy with it) This should unbreak new save games made after this commit. svn-id: r23565 | |||
2006-07-22 | Fixing compiler warnings under amd64. | Johannes Schickel | |
svn-id: r23564 | |||
2006-07-22 | Removing '/' at pathsnames of calls to "File::addDefaultDirectory" since it ↵ | Johannes Schickel | |
can't be assumed that the FS code uses '/' as path separators (and it shouldn't break anything) svn-id: r23563 | |||
2006-07-22 | - let md5_file accept a FilesystemNode too | Johannes Schickel | |
- changes some engine detectors to use it svn-id: r23559 | |||
2006-07-22 | Using FilesystemNode::name instead of FilesystemNode::displayName in all ↵ | Johannes Schickel | |
game detectors. svn-id: r23558 | |||
2006-07-22 | Using FilesystemNode::name instead of FilesystemNode::displayName in the ↵ | Johannes Schickel | |
sword2 detector code too. svn-id: r23557 | |||
2006-07-22 | Using FilesystemNode::name instead of FilesystemNode::displayName in the ↵ | Johannes Schickel | |
sword1 detector code too. svn-id: r23556 | |||
2006-07-22 | Using FilesystemNode::name instead of FilesystemNode::displayName in the ↵ | Johannes Schickel | |
Gobliiins detector code too. svn-id: r23555 | |||
2006-07-22 | Changes usage of FilesystemNode::name to FilesystemNode::displayName in the ↵ | Johannes Schickel | |
detector code. svn-id: r23554 | |||
2006-07-22 | Cleanup. | Torbjörn Andersson | |
svn-id: r23551 | |||
2006-07-22 | Changing usage of FSNode::displayName to FSNode::path | Johannes Schickel | |
svn-id: r23549 | |||
2006-07-21 | Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS ↵ | Max Horn | |
now (hiya eriktorbjorn, this one is for you *ggg*) svn-id: r23547 | |||
2006-07-21 | Removing redundant paranthesis | Oystein Eftevaag | |
svn-id: r23543 | |||
2006-07-20 | Using path instead of displayName. | Johannes Schickel | |
svn-id: r23541 | |||
2006-07-16 | - don't error on CHAPTER1.VRM miss anymore | Johannes Schickel | |
- nicer error messages when no font files are found - implements nicer way to load fonts svn-id: r23531 | |||
2006-07-16 | Copy protection was disabled in the Monkey Island 1 release included with ↵ | Travis Howell | |
LucasArts Mac CD Game Pack II svn-id: r23526 | |||
2006-07-15 | Some cleanups and restructuring. The clearScreen() function has been renamed | Torbjörn Andersson | |
clearFrame(), and is only responsible for clearing the frame buffer. Frame syncing and frame drawing are now separate from each other. svn-id: r23525 | |||
2006-07-15 | Fixed regression: Test if there's a text object to close before closing it. | Torbjörn Andersson | |
svn-id: r23524 | |||
2006-07-15 | Close the current text object when the movie is ended, to avoid potential | Torbjörn Andersson | |
memory leak, and be a bit more robust about handling text objects in the dummy player. svn-id: r23523 | |||
2006-07-15 | Oops. I just noticed I was using _black to track the white colour, and _white | Torbjörn Andersson | |
to track the black colour. svn-id: r23522 | |||
2006-07-15 | This is more consistent with how we usually initialize arrays of structs, and | Torbjörn Andersson | |
seems to still keep msvc8 happy. svn-id: r23521 | |||
2006-07-15 | Should fix shadowing warnings with gcc. | Johannes Schickel | |
svn-id: r23520 | |||
2006-07-15 | Fix building with msvc8. | Johannes Schickel | |
svn-id: r23518 | |||
2006-07-15 | Fix building with msvc8. | Johannes Schickel | |
svn-id: r23517 |