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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2007-09-23
changes for Winnie Amiga (now playable) and C64
Matthew Hoops
2007-09-23
More endianness and alignment fixes
Eugene Sandulenko
2007-09-23
Fix endian bug
Max Horn
2007-09-23
Make readRoom() truly alignment- and endian-safe
Eugene Sandulenko
2007-09-23
Portability fix
Eugene Sandulenko
2007-09-23
Fixed some platform checks
Filippos Karapetis
2007-09-23
Fix 64 bit issue
Max Horn
2007-09-23
Moved MemoryStreamEndian from Saga to Common.
Eugene Sandulenko
2007-09-23
allow Winnie C64 to start, although there are problems with the images (proba...
Matthew Hoops
2007-09-23
randomize() can no longer create "object 41" -- there is no object 41, and wh...
Matthew Hoops
2007-09-23
readRoom is now Endian-safe
Matthew Hoops
2007-09-22
Make sure that picture fill doesn't go out of the picture's bounds, since pre...
Filippos Karapetis
2007-09-22
fix possible Endian issue
Matthew Hoops
2007-09-22
allow Winnie Amiga to show room images, still not playable
Matthew Hoops
2007-09-22
Fix for bug #1800276 - "IHNM: Problem in saving". A bug in the logic of the s...
Filippos Karapetis
2007-09-22
Switch Troll's Tale to booter image
Eugene Sandulenko
2007-09-22
some cleanup involving Winnie Amiga, however it still only shows the intro
Matthew Hoops
2007-09-22
Fixed broken compile on MSVC.
Nicola Mettifogo
2007-09-22
Refactored a lot of Character-related code and put it into the Character class.
Nicola Mettifogo
2007-09-22
Added a workaround for a bug with Gorrister's heart, which exists in the orig...
Filippos Karapetis
2007-09-22
allow Winnie Amiga to show the intro
Matthew Hoops
2007-09-22
Code cleanup and simplification
Filippos Karapetis
2007-09-22
Code simplification
Filippos Karapetis
2007-09-22
Simplified item handling code in Mickey
Filippos Karapetis
2007-09-22
Replaced room indexes with their corresponding enums
Filippos Karapetis
2007-09-22
Code simplification. Removed IDI_MSA_MAX_STR and fRmTxt - oRmTxt is used inst...
Filippos Karapetis
2007-09-21
Fix regression caused by the latest cleanups
Filippos Karapetis
2007-09-21
Oops
Filippos Karapetis
2007-09-21
Cleanup
Filippos Karapetis
2007-09-21
Simplified Mickey::randomize()
Filippos Karapetis
2007-09-21
Several bug fixes for Mickey's Space Adventure:
Filippos Karapetis
2007-09-21
Small font-related correction
Sven Hesse
2007-09-21
Removed an unnecessary picture update when drawing crystal objects in Mickey
Filippos Karapetis
2007-09-21
The animation of the crystals in Mickey is shown correctly now
Filippos Karapetis
2007-09-21
Minimize changes to the mouse cursor's palette
Filippos Karapetis
2007-09-21
Silenced signed<->unsigned comparison warning
Sven Hesse
2007-09-21
Fix regression, when loading levels in mustard.
Travis Howell
2007-09-20
allow for using up/down in menus
Matthew Hoops
2007-09-20
cleanup with updating the screen; mostly moved to gameLoop
Matthew Hoops
2007-09-20
add stub for playSound in Winnie
Matthew Hoops
2007-09-20
cleanup to readObj and readRoom
Matthew Hoops
2007-09-20
Last pieces of Troll's Tale. Only missing thing is sound
Eugene Sandulenko
2007-09-20
implement o72_debugInput (with some help from Kirben)
Matthew Hoops
2007-09-20
Implement inventory in Troll's Tale
Eugene Sandulenko
2007-09-20
Don't use clock(). Don't busy-wait.
Marcus Comstedt
2007-09-20
Remove superfluous trailing dot (and that error message really is a lie, the ...
Max Horn
2007-09-20
This workaround is no longer needed
Max Horn
2007-09-20
I'm probably being overly paranoid, but I'm nervous about initializing an array
Torbjörn Andersson
2007-09-20
Fixed out-of-bounds writing in killSounds().
Torbjörn Andersson
2007-09-20
Some updates to Mickey's BCG logo drawing function
Filippos Karapetis
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