index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
Age
Commit message (
Expand
)
Author
2018-05-05
XEEN: Properly fix Border faces frame calculation
Paul Gilbert
2018-05-05
FULLPIPE: Reduce duplicate header includes
David Fioramonti
2018-05-04
XEEN: In progress splitting of music and sfx volumes in sound driver
Paul Gilbert
2018-05-04
XEEN: Fix frame calculation for UI border heads when shaking
Paul Gilbert
2018-05-04
XEEN: Savegame name wasn't showing up for slot 99
Paul Gilbert
2018-05-04
XEEN: Fix jerkiness in World of Xeen menu animation
Paul Gilbert
2018-05-04
XEEN: Fix playback of Clouds intro from World of Xeen Other Options dialog
Paul Gilbert
2018-05-03
ZVISION: Add play time metadata to savegames
Adrian Frühwirth
2018-05-02
XEEN: Add CD tag to detection entry
Tarek Soliman
2018-05-02
TITANIC: Hopefully fix Release mode crash when selecting floors manually
Paul Gilbert
2018-05-02
SHERLOCK: Display savegame metadata in launcher/GMM
Adrian Frühwirth
2018-05-01
SCUMM: Protect autosave (slot 0) from deletion/overwriting
Adrian Frühwirth
2018-05-01
SLUDGE: Objectify FloorManager
Simei Yin
2018-05-01
WINTERMUTE: Push down the AD includes
Bastien Bouclet
2018-05-01
SAGA: Remove useless AD includes
Bastien Bouclet
2018-05-01
PRINCE: Push down the AD includes
Bastien Bouclet
2018-05-01
PLUMBERS: Push down the AD includes
Bastien Bouclet
2018-05-01
MORTEVIELLE: Push down the AD includes
Bastien Bouclet
2018-05-01
FULLPIPE: Remove useless AD include
Bastien Bouclet
2018-05-01
CRYO: Push down the AD includes
Bastien Bouclet
2018-05-01
CGE2: Push down the AD includes
Bastien Bouclet
2018-05-01
AVALANCHE: Push down AD includes
Bastien Bouclet
2018-05-01
ENGINES: Mark reportCommon string as translateable
Lothar Serra Mari
2018-04-30
XEEN: Fix CD track voice playback in World of Xeen CD Talkie
Paul Gilbert
2018-04-30
Revert "ENGINES: Use ScrollContainerWidget in unknown game dialog"
Adrian Frühwirth
2018-04-30
Revert "ENGINES: Improve update of the Unknown Game Dialog when the overlay s...
Adrian Frühwirth
2018-04-30
Revert "ENGINES: Fix code formatting"
Adrian Frühwirth
2018-04-29
XEEN: Support importing Clouds/Darkside savegames to World of Xeen
Paul Gilbert
2018-04-29
ENGINES: Remove include of SDL backend header
Thierry Crozat
2018-04-29
XEEN: Add FIXME to hopefully prevent a rare combat failure condition
Paul Gilbert
2018-04-29
ENGINES: Fix code formatting
Thierry Crozat
2018-04-29
ENGINES: Improve update of the Unknown Game Dialog when the overlay size changes
Thierry Crozat
2018-04-29
ENGINES: Use ScrollContainerWidget in unknown game dialog
Thierry Crozat
2018-04-29
GUI: Disable the button for reporting a unknown game directly to the bugtrack...
Lothar Serra Mari
2018-04-29
ENGINES: Show the unknown Game dialog only when the detector is launched by t...
Lothar Serra Mari
2018-04-29
ENGINES: Add a dialog for reporting unknown games
Lothar Serra Mari
2018-04-29
XEEN: Further fix for movement checks when strafing indoors
Paul Gilbert
2018-04-29
XEEN: Fix original bug prematurely resetting WEAK condition
Paul Gilbert
2018-04-29
XEEN: Fix opening Other Options menu after canceling loading a save
Paul Gilbert
2018-04-29
SLUDGE: Remove unused global variable dialogValue
Simei Yin
2018-04-29
SLUDGE: Remove global variable fadeMode and move transition functions to Grap...
Simei Yin
2018-04-29
SLUDGE: Remove global variable saveEncoding and refactor CustomSaveData features
Simei Yin
2018-04-29
PRINCE: Update detected game titles
Adrian Frühwirth
2018-04-28
XEEN: Further simplification in checkMoveDirection
Paul Gilbert
2018-04-29
LILLIPUT: Fix another regression
Strangerke
2018-04-29
JANITORIAL: Fix whitespace
Adrian Frühwirth
2018-04-28
XEEN: Implement changes needed for World of Xeen 2 CD talkie
Paul Gilbert
2018-04-28
XEEN: Mark the supported games for testing
Paul Gilbert
2018-04-28
XEEN: Revert removal of movement check code; it was necessary after all
Paul Gilbert
2018-04-28
XEEN: Move Detect Monsters dialog logic into a dialogs_spells.cpp class
Paul Gilbert
[next]