Age | Commit message (Expand) | Author |
2014-01-03 | FULLPIPE: Some work on MovGraph2::genMovement() | Eugene Sandulenko |
2014-01-03 | AVALANCHE: refactor initVariables by reusing resetVariables(). That also shou... | Strangerke |
2014-01-03 | AVALANCHE: Split AvalancheEngine::resetVariables() in two, to make a part of ... | Strangerke |
2014-01-03 | AVALANCHE: Move direction reset to Animation::resetVariables() | Strangerke |
2014-01-03 | TSAGE: Fix CID 1004060 - Logically dead code | Strangerke |
2014-01-03 | TSAGE: R2R Demo - Add some more code specifically for R2R Demo | Strangerke |
2014-01-03 | FULLPIPE: Fix flicker in scenes. Woo hoo! | Eugene Sandulenko |
2014-01-03 | FULLPIPE: Fix Background::addPictureObject() | Eugene Sandulenko |
2014-01-03 | FULLPIPE: Enable scene22. This completes the scene | Eugene Sandulenko |
2014-01-03 | FULLPIPE: Rename variables in scene22 | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Implement sceneHandler22_stoolLogic() | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Implement sceneHandler22_fromStool() | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Implement sceneHandler22_handleDown() and smaller ones | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Implement sceneHandler22() | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Implement scene22_setBagState() and updateCursor() | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Plug scene22 in | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Initial code for scene22 | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Enable scene20. This completes the scene | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Renames in scene20 | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Implement sceneHandler20_updateFlies() | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Implement sceneHandler20() | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Implement scene20_setExits() | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Plug scene20 in | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Initial code for scene20 | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Confirmed constants | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Enable scene36. This completes the scene | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Rename vars in scene36 | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Implement sceneHandler36() | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Implement scene36_updateCursor() | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Plug scene36 in | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Initial code for scene36 | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Enable scene30. This completes the scene | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Rename vars in scene30 | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Implement sceneHandler30() | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Implement scene30_updateCursor() | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Implement scene30_enablePass() | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Plug scene30 in | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Initial code for scene30 | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Enable scene31. This completes the scene | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Rename vars in scene31 | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Implement sceneHandler31_testCactus() | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Implement sceneHandler31() | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Plug scene31 in | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Initial code for scene31 | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Enable scene21. This completes the scene | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Implement scene21_updateCursor() | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Rename vars in scene21 | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Implement sceneHandler21_doWiggle() | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Implement sceneHandler21() | Eugene Sandulenko |
2014-01-02 | FULLPIPE: Plug scene21 in | Eugene Sandulenko |