index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
Age
Commit message (
Expand
)
Author
2015-11-13
SWORD25: Translate comments
Eugene Sandulenko
2015-11-13
SWORD25: Fix thumbnail generation and make it portable
Eugene Sandulenko
2015-11-12
MADS: Implement syncTimers, add SyncType enum, modify all the calls to syncTi...
Strangerke
2015-11-12
MADS: Rename the parameter of setNextFrameTimer
Strangerke
2015-11-11
MADS: Fix ANIMFLAG_DITHER value
Strangerke
2015-11-11
SCI: add another Torin's Passage version
Martin Kiewitz
2015-11-11
MADS: Implement sceneScale for v2+ games
Strangerke
2015-11-11
MADS: For consistency with Rex, remove the second parameter of addSprites whe...
Strangerke
2015-11-11
MADS: DRAGON: Use constants instead of hardcoded values in one call of addSpr...
Strangerke
2015-11-10
KYRA: (LOK/PC-98) - add missing string resource
athrxx
2015-11-10
SCUMM: WORKAROUND for bug #1873 INDY3 FMTOWNS: Music in Venice is distorted
athrxx
2015-11-10
MADS: Phantom: Implement disableNode() and disableLine()
Filippos Karapetis
2015-11-10
MADS: Phantom: Add a comment about changing section
Strangerke
2015-11-10
MADS: Replace the use of setTimingTrigger by a call to addTimer for V2+ games
Strangerke
2015-11-10
MADS: Implement SetSeqPlayer for V2+ games, replace setTrigger by addSubEntry
Strangerke
2015-11-09
MADS: Phantom: Remove dummy scene handler
Strangerke
2015-11-09
MADS: Phantom: Update erroneous comments concerning Section Handlers
Strangerke
2015-11-09
MADS: Remove useless casts in per-game logic
Strangerke
2015-11-09
MADS: Phantom: Implement stopWalker()
Strangerke
2015-11-09
AUDIO: (FM-TOWNS) - cleanup euphony code
athrxx
2015-11-09
MADS: Phantom: Implement unhandledAction()
Strangerke
2015-11-09
MADS: Phantom: Implement doObjectAction()
Strangerke
2015-11-09
MADS: Phantom: Update the definition of drawToBackground()
Filippos Karapetis
2015-11-09
MADS: Phantom: Fix bug in Scene102::enter()
Filippos Karapetis
2015-11-09
MADS: Phantom: Implement Scene::drawToBackground()
Filippos Karapetis
2015-11-09
MADS: Phantom: Only force a reset of scaling velocity when the section changes
Strangerke
2015-11-09
MADS: Phantom: Fix coding style in Scene1xx
Strangerke
2015-11-09
MADS: Phantom: Remove an erroneous TODO
Strangerke
2015-11-08
MADS: Phantom: Add scene 506
Strangerke
2015-11-08
MADS: Phantom: Implement scene 505
Strangerke
2015-11-08
WINTERMUTE: Add detection for Oknytt v.1.13
Einar Johan Trøan Sømåen
2015-11-08
WINTERMUTE: Adjust detection of Five Magical Amulets
Einar Johan Trøan Sømåen
2015-11-07
MADS: Phantom: More work on V2 scene data
Filippos Karapetis
2015-11-07
MADS: Phantom: Implement scene 504
Strangerke
2015-11-07
WINTERMUTE: C++'ify code
Eugene Sandulenko
2015-11-07
SHERLOCK: Remove non-ascii character
Eugene Sandulenko
2015-11-07
BBVS: Implement file chooser for Air Guitar minigame
Eugene Sandulenko
2015-11-06
MADS: Phantom: Initialize missing scene info so that Raoul is visible
Filippos Karapetis
2015-11-05
MADS: Phantom: Improve a bit Scene502::getPanelInfo
Strangerke
2015-11-05
MADS: Phantom: Implement scene 502 (except palette cycling)
Strangerke
2015-11-04
MADS: Phantom: Implement scene 501
Strangerke
2015-11-04
WINTERMUTE: Fix mismatched free/delete Valgrind warning
Torbjörn Andersson
2015-11-04
MADS: Phantom: Implement generic scene 5xx
Strangerke
2015-11-04
MADS: Phantom: Remove obsolete comment, fix the use of a boolean
Strangerke
2015-11-04
MADS: Phantom: Add more Catacombs functions
Strangerke
2015-11-03
MADS: Phantom: Phantom isn't naughty!
Strangerke
2015-11-03
MADS: Phantom: Implement exitCatacombs
Strangerke
2015-11-03
MADS: Phantom: Implement setupCatacombs
Strangerke
2015-11-03
MADS: Phantom: Implement scene 456
Strangerke
2015-11-02
MADS: Phantom: Janitorial - Remove extra spaces
Strangerke
[prev]
[next]