Age | Commit message (Expand) | Author |
2009-01-07 | videoIsLoaded() -> isVideoLoaded() | Filippos Karapetis |
2009-01-07 | Further merging of the SMK and DXA players (the FLIC player is not done yet): | Filippos Karapetis |
2009-01-07 | Fix bug #2451381: "AGI: -x option (or loading from launcher) breaks some games" | Eugene Sandulenko |
2009-01-07 | Add detection entry for King's Quest IV AGI (PC 5.25", 2.0) as provided by Us... | Kari Salminen |
2009-01-07 | Fix bug #2484801: "PQ1/DOS/Englisv2.0G - One version is detected as MAC Version" | Eugene Sandulenko |
2009-01-07 | Implemented Engine::getDebugger(). | Nicola Mettifogo |
2009-01-07 | Fix bug #1942471: "AGI: Fan(Get Outta SQ): No Word wrapping" | Eugene Sandulenko |
2009-01-07 | Extended PathBuffer to support BRA. | Nicola Mettifogo |
2009-01-07 | * moved more mask management to BackgroundInfo | Nicola Mettifogo |
2009-01-07 | Cleanup. | Nicola Mettifogo |
2009-01-06 | Use skip instead of seek | Filippos Karapetis |
2009-01-06 | Sound in the old Mac Guild version of ITE is correct again | Filippos Karapetis |
2009-01-06 | Added a few more shouldQuit() checks. It's now possible to quit while, for | Torbjörn Andersson |
2009-01-06 | Updated SWORD1 with the latest changes to video players | Filippos Karapetis |
2009-01-06 | Updated SCUMM with the latest changes to video players | Filippos Karapetis |
2009-01-06 | Updated AGOS with the latest changes to video players | Filippos Karapetis |
2009-01-06 | Implemented pauseEngineIntern, and fixed music volume handling in SoundMan. | Nicola Mettifogo |
2009-01-06 | Cleanup, and follow code formatting convention (indentation) for switch state... | Filippos Karapetis |
2009-01-06 | The sound energy buffer is now cleared inside decompressSound() | Filippos Karapetis |
2009-01-06 | Sound energy values are now stored in a list, to account for the fact that th... | Filippos Karapetis |
2009-01-06 | Changed sfGetSoundEnergy to use the correct soundEnergy value from decompress... | Paul Gilbert |
2009-01-06 | The Mac version and Mac demo of ITE no longer crash on exit | Filippos Karapetis |
2009-01-06 | Fixed regression: the ITE Mac version works correctly again | Filippos Karapetis |
2009-01-06 | Fixed broken condition check for displaying dialogue balloons. | Nicola Mettifogo |
2009-01-05 | Got rid of updateAnim2() | Filippos Karapetis |
2009-01-05 | Added Doxygen-like comments to the FLIC player, and changed it a bit to have ... | Filippos Karapetis |
2009-01-05 | Deleted unused declarations, sorted others, and removed some dead code. | Nicola Mettifogo |
2009-01-05 | Remove unused code, since room flags are always zero in Elvira 1. | Travis Howell |
2009-01-05 | Quit immediately in Elvira 1, and don't let opcodes continue. | Travis Howell |
2009-01-05 | Add support for RIFF sound format in createSound(). | Travis Howell |
2009-01-05 | fix quitting in Mickey's Space Adventure as well as other minor cleanup | Matthew Hoops |
2009-01-05 | fix infinite loop when trying to quit in Troll's Tale | Matthew Hoops |
2009-01-04 | fix infinite loop when trying to quit in Winnie | Matthew Hoops |
2009-01-04 | Fixed warning | Max Horn |
2009-01-04 | Got rid of explicit game sound info | Filippos Karapetis |
2009-01-04 | Made sure to display labels on animations. | Nicola Mettifogo |
2009-01-04 | Made sure each event is processed only once. This wasn't always the case when... | Nicola Mettifogo |
2009-01-04 | Improved handling of sound resources | Filippos Karapetis |
2009-01-04 | Implemented counters in BRA. Only valid answer options are shown, and counter... | Nicola Mettifogo |
2009-01-04 | Fixed a crash when quitting Swampy Adventures. (Regression from the RTL chang... | Torbjörn Andersson |
2009-01-04 | Fix no input, when playing cards in Blue's 123 Time Activies. | Travis Howell |
2009-01-04 | Fix assert triggered when sorting out meals in Blue's 123 Time Activies. | Travis Howell |
2009-01-04 | Use cache when converting 16bit colors, for faster conversions. | Travis Howell |
2009-01-04 | Use slow palette color match, for 16bit color HE games for now. | Travis Howell |
2009-01-03 | reorganized introduction sequence static data (to simplify code when using co... | Gregory Montoir |
2009-01-03 | AGOS Smacker player: Wait for the *next* frame to be displayed, not the curre... | Filippos Karapetis |
2009-01-03 | Typo | Filippos Karapetis |
2009-01-03 | Simplified the Smacker video playing code for FTA2 | Filippos Karapetis |
2009-01-03 | Add missing src checks in drawWizPolygonTransform(). | Travis Howell |
2009-01-03 | Considerably shortened the detection table with use of macros. | Eugene Sandulenko |