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AgeCommit message (Expand)Author
2008-01-01Fix a long standing bug in playComiMusic (no idea whether this caused any bug...Max Horn
2008-01-01Slightly modified patch #1848173: "ScriptVars class implementation for CinE"Eugene Sandulenko
2008-01-01Patch #1733017: "SWORD1: Possible patch for bug #1730183"Eugene Sandulenko
2008-01-01Fix for bug #1766072: MANIACNES: Music Doesn't Start On Load GameEugene Sandulenko
2008-01-01Split out charset font data for easier maintenanceEugene Sandulenko
2008-01-01Fix bug #1811732: "MANIAC C64: German version not supported"Eugene Sandulenko
2008-01-01experimental change to fade out to 120 ms instead from table for state music ...Paweł Kołodziejski
2008-01-01experimental change to prevent play first region with fade out if jump opcode...Paweł Kołodziejski
2008-01-01Added support for the EGA introduction sequence Paul Gilbert
2008-01-01Added EGA related constants Paul Gilbert
2008-01-01Extended PaletteCollection class to handle EGA palettesPaul Gilbert
2008-01-01Extended animation class to handle EGA animationsPaul Gilbert
2008-01-01SCUMM: Moved tick duration into a constantMax Horn
2008-01-01Patch #1839861 (Possible workaround for bugs related to cloneToFadeOutTrack):...Max Horn
2007-12-31Fix for bug #1861126 - "IHNM: Crash when Gorrister cuts sheet in the mooring ...Filippos Karapetis
2007-12-31Removed obsolete _insaneRunning flagMax Horn
2007-12-31Used new AdvancedDetector flag to distinguish between EGA and VGA versionsEugene Sandulenko
2007-12-31Bugfix to data position start in vga decoder, and made ega/vga decoder method...Paul Gilbert
2007-12-31verified differences in play music code of the dig and comiPaweł Kołodziejski
2007-12-31cleanupMax Horn
2007-12-31Added code to handle EGA title screens being immediately shown rather than fa...Paul Gilbert
2007-12-31Added extra palette handling for EGA palettesPaul Gilbert
2007-12-31Added support for decoding EGA screensPaul Gilbert
2007-12-31Added code to support reading .ega filesPaul Gilbert
2007-12-31Added detection for Italian EGA versionPaul Gilbert
2007-12-31Enabling the SMUSH/sound ARM optimizations for the iPhone. Converting any num...Oystein Eftevaag
2007-12-31I thought only Full Throttle used the VAR_BLAST_ABOVE_TEXT variable, but I seeTorbjörn Andersson
2007-12-30Draw subtitles over the verb coin in CoMI, not under. This is noticeable earlyTorbjörn Andersson
2007-12-30Ooops, this was not supposed to be commitedMax Horn
2007-12-30atrib -> attrib; added some FIXME commentsMax Horn
2007-12-30Patch #1689516: BASS: Update the cursor when right-clicking in inventoryMax Horn
2007-12-30Fix for bug #1635361: COMI: Music fade-out broken for compressed audioMax Horn
2007-12-29Added ability for both middle and right mouse buttons to abort a conversation...Paul Gilbert
2007-12-29Added support for using scroll wheel for making selections in the Save/Restor...Paul Gilbert
2007-12-29Added access property for middle mouse buttonPaul Gilbert
2007-12-29Fix to ensure any active conversation data or selected hotspot is cleared whe...Paul Gilbert
2007-12-29Added mouse scrolling support to action menus and the save/restore dialogPaul Gilbert
2007-12-28Fix for correct dialog sequence when giving an object to an arbitrary NPCPaul Gilbert
2007-12-28Add another German version of Freddi Fish 2 (Windows).Travis Howell
2007-12-28Fix to prevent the F5 key allowing the game to be saved during player convers...Paul Gilbert
2007-12-28Patch #1858158: BUILD: Plugin building cleanupEugene Sandulenko
2007-12-28Bugfix to correctly display a message when a used item is no longer in the roomPaul Gilbert
2007-12-28Bugfix for string decoding to use the article of the destination character ra...Paul Gilbert
2007-12-28Patch #1859448: Add OSystem::getTimeAndDate APIEugene Sandulenko
2007-12-28Patch #1857121: Refactoring of the getSavePath methodEugene Sandulenko
2007-12-28Bugfix for action perform timeout to correctly show an question mark bubble. ...Paul Gilbert
2007-12-28Fixes compiling on msvc7.1, it seems like it has problems to decide when to u...Johannes Schickel
2007-12-28Move more HE code to HE71, to reduce code size, when using DISABLE_HE option.Travis Howell
2007-12-28Move more HE code to HE71, to reduce code size, when using DISABLE_HE option.Travis Howell
2007-12-27Muting the compiler (Sorry again, yaz0r :P)Sven Hesse