Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-08-29 | SCI: changing scroll transition behaviour | Martin Kiewitz | |
makes scroll smooth on linux (and maybe others too) svn-id: r52436 | |||
2010-08-29 | SCI: Fixed bug #3051475 - "MOTHERGOOSE CD: Crash after giving the pipe to ↵ | Filippos Karapetis | |
the king" svn-id: r52433 | |||
2010-08-29 | SCI: Fixed bug #3037874 - "SCI1.1: High cpu usage when a textbox is displayed" | Filippos Karapetis | |
svn-id: r52432 | |||
2010-08-29 | SCI: Throttle the invocations of Engine::shouldQuit() | Filippos Karapetis | |
SCI constantly invoked Engine::shouldQuit(), which in turn called 2 virtual functions. This added a significant overhead, as this was called constantly without any throttling whatsoever. Now, the invocation of shouldQuit() is throttled to be on each frame update (i.e. at a rate of 60fps). Thanks to wjp for profiling this. svn-id: r52431 | |||
2010-08-29 | SCI: Added proper handling of QFG exported character files. | Filippos Karapetis | |
Now, QFG2, 3 and 4 may read exported characters from all other QFG games, like the originals did. Fixes bug #3054692 - "QFG2/QFG3 Import issues". svn-id: r52430 | |||
2010-08-28 | GOB: Change detection of Fascination CD | Arnaud Boutonné | |
At the opposite of the other versions, the real name of the first stick file in Fascination CD is intro.stk, not disk0.stk. svn-id: r52424 | |||
2010-08-27 | SCI: Fixed bug #3054613, "QFG character saves, naming convention" | Filippos Karapetis | |
svn-id: r52419 | |||
2010-08-27 | HUGO: Fix a bug in creation tool in act14 (H1 Dos) | Arnaud Boutonné | |
Fix a bug (missing character id in initialization) in creation tool and silent some more warnings. svn-id: r52414 | |||
2010-08-27 | SCI: Fixed potential memory leak in convert_polygon() | Torbjörn Andersson | |
svn-id: r52413 | |||
2010-08-27 | SCI: adding kq4 0.247 | Martin Kiewitz | |
svn-id: r52412 | |||
2010-08-27 | SCI: Possible fix for bug #3053268 - "QFG1 VGA: Fetch spell crashes game" | Filippos Karapetis | |
svn-id: r52411 | |||
2010-08-27 | HUGO: Fix previous commit (bad format used) | Arnaud Boutonné | |
svn-id: r52407 | |||
2010-08-27 | HUGO: Hopefully fix GCC_PRINTF issue in util | Arnaud Boutonné | |
* Add a mask in each call of Warn(), Error() and Box() not using one * cleanup: use the same wording for 'End of namespace Hugo' in all files svn-id: r52406 | |||
2010-08-26 | HUGO: Removed some dead code and redundant indirection | Oystein Eftevaag | |
svn-id: r52404 | |||
2010-08-26 | HUGO: Implemented basic MIDI support. | Oystein Eftevaag | |
svn-id: r52403 | |||
2010-08-26 | SCI: adjust r52397 | Martin Kiewitz | |
actually they return 0:0, when no bytes were read, otherwise they return the destination pointer svn-id: r52398 | |||
2010-08-26 | SCI: kFileIOReadString/kFGets return byte count | Martin Kiewitz | |
in sierra sci of read bytes svn-id: r52397 | |||
2010-08-25 | SCI: Return empty string from fgets with maxsize 1 | Willem Jan Palenstijn | |
This should fix r3049360 in Hoyle4. svn-id: r52396 | |||
2010-08-25 | GOB: Detection of pirated games | Arnaud Boutonné | |
Add detection of the known cracked Coktel games with the appropriate ADGF_PIRATED flag svn-id: r52395 | |||
2010-08-25 | SCI: adding detection for freddy pharkas "fred" | Martin Kiewitz | |
fixes blop not appearing during intro song, because game thought we were too slow (bug #3051514) svn-id: r52392 | |||
2010-08-25 | HUGO: Use GCC_PRINTF on functions with variable arguments | Andre Heider | |
Two instances commented out with a FIXME for Strangerke :P svn-id: r52391 | |||
2010-08-25 | HUGO: Fix invalid usage of snprintf with va_args | Andre Heider | |
svn-id: r52390 | |||
2010-08-25 | M4: Silence gcc warning | Matthew Hoops | |
Original warning: "format not a string literal and no format arguments" svn-id: r52388 | |||
2010-08-25 | AD: Fix infinite loop in cleanupPirated. | Johannes Schickel | |
svn-id: r52386 | |||
2010-08-25 | SCI: Make use of new ADGF_PIRATED flag | Eugene Sandulenko | |
svn-id: r52385 | |||
2010-08-25 | AD: Implement AGDF_PIRATED flag. | Eugene Sandulenko | |
svn-id: r52384 | |||
2010-08-25 | AD: Print out infromation about unknown version in better format | Eugene Sandulenko | |
Now it is suitable for direct copy/pasting into detection tables. svn-id: r52383 | |||
2010-08-25 | SCI: apply qfg1vga fight patch on weapon master | Martin Kiewitz | |
fixes fighting the weapon master as well... svn-id: r52381 | |||
2010-08-25 | SCI: md5s from Bug #3049193 | Eugene Sandulenko | |
svn-id: r52380 | |||
2010-08-25 | SCI: making loading from ScummVM menu work correctly | Martin Kiewitz | |
using a trick for indirectly calling GameObject::init and then restoring, fixes text color/font code issues, also removing all the hackery svn-id: r52379 | |||
2010-08-25 | LURE: Workaround for bug #3047234 in English EGA version | Paul Gilbert | |
svn-id: r52378 | |||
2010-08-25 | SCI: Make assert stricter. | Willem Jan Palenstijn | |
(Thanks to fuzzie.) svn-id: r52376 | |||
2010-08-25 | SCUMM: Fix bug #3039004 | Eugene Sandulenko | |
Bug #3039004: "MANIACNES: Ed does not appear at doorway." Actually whole thing is a gross hack on top of SCUMM v1.5 hack with extra wide screen. It all calls for review and writing specified methods. svn-id: r52375 | |||
2010-08-25 | TINSEL: Fix bug #3032780: "DW: Mute setting does not work" | Eugene Sandulenko | |
Bug #3032778 was fixed too as it is the duplicate. Since there is no engine-specific logic, rely on superclass' setupSoundSettings(), and use it on startup too. svn-id: r52374 | |||
2010-08-25 | AGI: Respect mute setting | Eugene Sandulenko | |
svn-id: r52373 | |||
2010-08-25 | SCUMM: Fix bug #3032758: "SCUMM: Mute setting does not work" | Eugene Sandulenko | |
svn-id: r52372 | |||
2010-08-25 | AD: Fix in-depth search. | Eugene Sandulenko | |
svn-id: r52371 | |||
2010-08-25 | SCUMM: Fix bug #3049323 | Eugene Sandulenko | |
Bug #3049323: "SCUMM: Detects games in wrong places". I must admit: A seriously stupid bug. svn-id: r52370 | |||
2010-08-25 | AGI: Fix bug #3034370 | Eugene Sandulenko | |
Bug #3034370: "Manhunter: New York keyboard unresponsive". Actually the keyboard was made responsive after June implementation of set.key, still the game speed was increasing. Fixed that too. svn-id: r52369 | |||
2010-08-25 | AGI: Reset controllers on game restart | Eugene Sandulenko | |
svn-id: r52368 | |||
2010-08-25 | SCUMM: Implement keyboard-driven inventory scrolling in v2 | Eugene Sandulenko | |
Bug #2828383: "ZAK V2: no inventory keyboard shortcuts". svn-id: r52366 | |||
2010-08-25 | M4: Fixes for compiler errors | Paul Gilbert | |
svn-id: r52365 | |||
2010-08-25 | M4: Implementation of script engine | Paul Gilbert | |
svn-id: r52364 | |||
2010-08-25 | SCUMM: Fix bug #2702847 - PUTTZOO: Graphic glitches on dancing penguin. | Travis Howell | |
svn-id: r52363 | |||
2010-08-24 | SCI: adding pharkas patch for ladder issue | Martin Kiewitz | |
in room 320, fixes bug #3037192 svn-id: r52362 | |||
2010-08-24 | SCI: adding qfg1vga patch for fight issue | Martin Kiewitz | |
fixes bug #3036756 svn-id: r52361 | |||
2010-08-24 | GOB: Add information about a cracked Fascination | Arnaud Boutonné | |
Add a comment about a cracked versions of Fascination. The crack used is based on the original executable's tolerance, it crashes in Scummvm. svn-id: r52360 | |||
2010-08-24 | GOB: Little cleanup of Fascination detection | Arnaud Boutonné | |
svn-id: r52359 | |||
2010-08-24 | SCI: fixing comment of r52351 | Martin Kiewitz | |
svn-id: r52353 | |||
2010-08-24 | SCI: Fixed bug #3052359 - "Hoyle1: Hearts Crash" | Filippos Karapetis | |
svn-id: r52352 |