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2008-07-29Added --list-saves support for CINEChristopher Page
svn-id: r33422
2008-07-29Added --list-saves support for TOUCHEChristopher Page
svn-id: r33398
2008-07-29Added --list-saves support for SWORD2Christopher Page
svn-id: r33396
2008-07-29Added --list-saves support for SWORD1Christopher Page
svn-id: r33395
2008-07-29Added --list-saves support for SAGAChristopher Page
svn-id: r33391
2008-07-29Added --list-saves support for QUEENChristopher Page
svn-id: r33390
2008-07-28Added --list-saves support for AGIChristopher Page
svn-id: r33351
2008-07-25Added --list-saves support for PARALLACTION, and -x support for NipponSafesChristopher Page
svn-id: r33292
2008-07-25Added -x and --list-saves support for LUREChristopher Page
svn-id: r33291
2008-07-24Implemented listSaves() for AGOSChristopher Page
svn-id: r33265
2008-07-21Merged revisions ↵Christopher Page
33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,33078-33079,33083,33086-33087,33089,33094-33096,33098-33099,33104,33108-33109,33114-33117,33120,33135-33146,33160,33162,33165,33167-33169 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33183
2008-07-21Improved GMM sound setting config for ParallactionChristopher Page
svn-id: r33181
2008-07-21Fixed a small SFX issue with AGOSChristopher Page
svn-id: r33180
2008-07-21Improved GMM sound settings support for SKYChristopher Page
svn-id: r33178
2008-07-21Separated Speech from SFX in SAGA, improved configuration of SAGA sound ↵Christopher Page
settings through the GMM svn-id: r33176
2008-07-21Spacing.Travis Howell
svn-id: r33168
2008-07-21Avoid branching in the inner loop of AGOS drawVertImageCompressedBertrand Augereau
svn-id: r33167
2008-07-21Some refactoring for tracking of floating labels.Nicola Mettifogo
svn-id: r33165
2008-07-21Massive refactoring of dialogue code, which is now implemented as a finite ↵Nicola Mettifogo
state machine. Related code in other files has been updated has well. svn-id: r33162
2008-07-20Commented out some more PC-98 audio stuff, to avoid warnings.Torbjörn Andersson
svn-id: r33146
2008-07-20KYRA: disable incomplete PC-98 audio support for 0.12.0 release (use towns ↵Florian Kagerer
audio instead) svn-id: r33145
2008-07-20cleanupMax Horn
svn-id: r33135
2008-07-18Added savefile position comments to savegame loading routine (Helpful for ↵Kari Salminen
debugging the formats). svn-id: r33096
2008-07-18Don't crash if you try to use music file #2 as music file #1. When the musicTorbjörn Andersson
wasn't found, it would close the file even if something else was already playing from it. (Some music is in both files.) svn-id: r33094
2008-07-18QUEEN sound settings work with the GMMChristopher Page
svn-id: r33093
2008-07-17More work with SWORD1 sound settingsChristopher Page
svn-id: r33091
2008-07-17SWORD1 Sound settings work with the GMMChristopher Page
svn-id: r33090
2008-07-17Patch #2019455: Patch for reducing the BSS size of Cine engine.Kari Salminen
svn-id: r33087
2008-07-17Fixed regression bug in dialogue, which de-facto allowed user to skip ↵Nicola Mettifogo
in-game protection. svn-id: r33086
2008-07-16Split the drawVertImage function in the agos engine to make it clearer Bertrand Augereau
and easier to profile svn-id: r33083
2008-07-16Quit and RTL code is more modular now. EVENT_RTL no longer sets ↵Christopher Page
_shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed svn-id: r33082
2008-07-15Reverted some incorrect changes and fixed sound settings issues for LURE. ↵Christopher Page
Fixed issues with quitting and calling GMM during intro sequences in LURE. Added a KEYCODE_MAINMENU in common/keyboard.h for the GMM. svn-id: r33081
2008-07-15fix bug #1876741: changed .SB playback rate to 11840Hz (matches dos game)Gregory Montoir
svn-id: r33079
2008-07-15fix bug #1995042: stop previous sfx playback when starting a new sfx ↵Gregory Montoir
(matches original dos code). Also removed the "sound skipping" hack in final bam scene. svn-id: r33078
2008-07-15Reverted an incorrect change to AGIChristopher Page
svn-id: r33077
2008-07-15Made frame unpacking buffer dynamic (this frees some BSS space).Nicola Mettifogo
svn-id: r33072
2008-07-14Fix for bug #2016647 (FW: crash with italian amiga version).Kari Salminen
- Consists of a workaround for a script bug that used local variable 251 when it should've used global variable 251. - Also added a fix for a crash when failing copy protection in Amiga or Atari ST versions of Future Wars. NOTE: That any of the Amiga or Atari ST versions of Future Wars haven't crashed right in the beginning before seems like plain luck because accessing local variable 251 is out of bounds! svn-id: r33068
2008-07-14AGOS: Got rid of _masterVolume and replaced with _musicVolume and _sfxVolume ↵Christopher Page
so that music and sfx are separately controlled via the Options menu svn-id: r33065
2008-07-14remove accidentally committed debugging code; fix shadowing warningWillem Jan Palenstijn
svn-id: r33064
2008-07-14Don't draw scumm saveload dialog while reflowing layout, as that would use ↵Willem Jan Palenstijn
uninitialized values svn-id: r33063
2008-07-14Register spilling avoided in AGOS background drawing (and 2x unrolling)Bertrand Augereau
svn-id: r33062
2008-07-14cleanup (and test for Marwan's branch.... ;)Max Horn
svn-id: r33061
2008-07-14Removed all labels from the rendering list to avoid random crashes after ↵Nicola Mettifogo
introduction is over. svn-id: r33058
2008-07-14Fix for missing data in the savegame format that could result in not being ↵Paul Gilbert
able to talk to Goewin in the apothecary after restoring a savegame svn-id: r33057
2008-07-14Fixed regression in walk code. Now standing frames are correctly selected ↵Nicola Mettifogo
when the character encounters an unexpected blocking object in his/her path. svn-id: r33053
2008-07-14Made sure characters are not removed from the rendering list during switches.Nicola Mettifogo
svn-id: r33052
2008-07-14Merged revisions ↵Christopher Page
32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33051
2008-07-13Removed an exit() call in PreAGIChristopher Page
svn-id: r33049
2008-07-13TOUCHE works with the new GMM implementationChristopher Page
svn-id: r33046
2008-07-13Overlooked something in SWORD1, works nowChristopher Page
svn-id: r33045