Age | Commit message (Expand) | Author |
2008-07-31 | Added check for valid save slots, when loading savestates using -x | Christopher Page |
2008-07-30 | Added support for Savestates to be loaded from the launcher | Christopher Page |
2008-07-29 | Added --list-saves support for CINE | Christopher Page |
2008-07-29 | Added --list-saves support for TOUCHE | Christopher Page |
2008-07-29 | Added --list-saves support for SWORD2 | Christopher Page |
2008-07-29 | Added --list-saves support for SWORD1 | Christopher Page |
2008-07-29 | Added --list-saves support for SAGA | Christopher Page |
2008-07-29 | Added --list-saves support for QUEEN | Christopher Page |
2008-07-28 | Added --list-saves support for AGI | Christopher Page |
2008-07-25 | Added --list-saves support for PARALLACTION, and -x support for NipponSafes | Christopher Page |
2008-07-25 | Added -x and --list-saves support for LURE | Christopher Page |
2008-07-24 | Implemented listSaves() for AGOS | Christopher Page |
2008-07-21 | Merged revisions 33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,... | Christopher Page |
2008-07-21 | Improved GMM sound setting config for Parallaction | Christopher Page |
2008-07-21 | Fixed a small SFX issue with AGOS | Christopher Page |
2008-07-21 | Improved GMM sound settings support for SKY | Christopher Page |
2008-07-21 | Separated Speech from SFX in SAGA, improved configuration of SAGA sound setti... | Christopher Page |
2008-07-21 | Spacing. | Travis Howell |
2008-07-21 | Avoid branching in the inner loop of AGOS drawVertImageCompressed | Bertrand Augereau |
2008-07-21 | Some refactoring for tracking of floating labels. | Nicola Mettifogo |
2008-07-21 | Massive refactoring of dialogue code, which is now implemented as a finite st... | Nicola Mettifogo |
2008-07-20 | Commented out some more PC-98 audio stuff, to avoid warnings. | Torbjörn Andersson |
2008-07-20 | KYRA: disable incomplete PC-98 audio support for 0.12.0 release (use towns au... | Florian Kagerer |
2008-07-20 | cleanup | Max Horn |
2008-07-18 | Added savefile position comments to savegame loading routine (Helpful for deb... | Kari Salminen |
2008-07-18 | Don't crash if you try to use music file #2 as music file #1. When the music | Torbjörn Andersson |
2008-07-18 | QUEEN sound settings work with the GMM | Christopher Page |
2008-07-17 | More work with SWORD1 sound settings | Christopher Page |
2008-07-17 | SWORD1 Sound settings work with the GMM | Christopher Page |
2008-07-17 | Patch #2019455: Patch for reducing the BSS size of Cine engine. | Kari Salminen |
2008-07-17 | Fixed regression bug in dialogue, which de-facto allowed user to skip in-game... | Nicola Mettifogo |
2008-07-16 | Split the drawVertImage function in the agos engine to make it clearer | Bertrand Augereau |
2008-07-16 | Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit,... | Christopher Page |
2008-07-15 | Reverted some incorrect changes and fixed sound settings issues for LURE. Fi... | Christopher Page |
2008-07-15 | fix bug #1876741: changed .SB playback rate to 11840Hz (matches dos game) | Gregory Montoir |
2008-07-15 | fix bug #1995042: stop previous sfx playback when starting a new sfx (matches... | Gregory Montoir |
2008-07-15 | Reverted an incorrect change to AGI | Christopher Page |
2008-07-15 | Made frame unpacking buffer dynamic (this frees some BSS space). | Nicola Mettifogo |
2008-07-14 | Fix for bug #2016647 (FW: crash with italian amiga version). | Kari Salminen |
2008-07-14 | AGOS: Got rid of _masterVolume and replaced with _musicVolume and _sfxVolume ... | Christopher Page |
2008-07-14 | remove accidentally committed debugging code; fix shadowing warning | Willem Jan Palenstijn |
2008-07-14 | Don't draw scumm saveload dialog while reflowing layout, as that would use un... | Willem Jan Palenstijn |
2008-07-14 | Register spilling avoided in AGOS background drawing (and 2x unrolling) | Bertrand Augereau |
2008-07-14 | cleanup (and test for Marwan's branch.... ;) | Max Horn |
2008-07-14 | Removed all labels from the rendering list to avoid random crashes after intr... | Nicola Mettifogo |
2008-07-14 | Fix for missing data in the savegame format that could result in not being ab... | Paul Gilbert |
2008-07-14 | Fixed regression in walk code. Now standing frames are correctly selected whe... | Nicola Mettifogo |
2008-07-14 | Made sure characters are not removed from the rendering list during switches. | Nicola Mettifogo |
2008-07-14 | Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,... | Christopher Page |
2008-07-13 | Removed an exit() call in PreAGI | Christopher Page |