Age | Commit message (Collapse) | Author |
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An option has been added to use the original ones, if needed
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SCUMM: More HE games detection fixes
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GUI: Change the undithering checkbox to be an engine-specific option
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This changes its naming to be like the rest of the game options
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This changes its naming to be like the rest of the game options
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The relevant code wasn't added in the newer commits - this was an
oversight from my part
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Ideally, this should only be added for the CD version but I don't
think we have any mechanism for telling the CD and floppy versions
apart.
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Ideally, this should only be added to the CD version but I don't think
we provide any mechanism for telling the CD and floppy versions apart.
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GUI: Game gui options
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T7G's music framework uses either all external or all XMIDI, so assume if one
external song is present, the entire music pack is.
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The new bitmap decoder class is based off the Mohawk one, and now has 8bpp decoding capability.
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Thanks to Robot_Maker20 for noticing the bug
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This does not change the use of defined for some NDS source files, since they
seem to be (based on?) third party code.
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SCUMM: More HE Games Detection
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See bug #3503425.
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Because the meter bar and icons for Penetration are not
even in the CMP's RXY.
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