Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-07-03 | TOON: Slight cleanup in querySaveMetaInfos. | Johannes Schickel | |
2012-07-03 | TOLTECTS: Slight cleanup in querySaveMetaInfos. | Johannes Schickel | |
2012-07-03 | TEENAGENT: Slight cleanup in querySaveMetaInfos. | Johannes Schickel | |
2012-07-03 | SWORD1: Slight cleanup in querySaveMetaInfos. | Johannes Schickel | |
2012-07-03 | SCI: Slight cleanup in querySaveMetaInfos. | Johannes Schickel | |
2012-07-03 | HUGO: Slight cleanup in querySaveMetaInfos. | Johannes Schickel | |
2012-07-03 | GROOVIE: Slight cleanup in querySaveMetaInfos. | Johannes Schickel | |
2012-07-03 | DREAMWEB: Slight cleanup in querySaveMetaInfos. | Johannes Schickel | |
2012-07-03 | DRACI: Slight cleanup in querySaveMetaInfos. | Johannes Schickel | |
2012-07-03 | CRUISE: Slight cleanup in querySaveMetaInfos. | Johannes Schickel | |
2012-07-03 | CGE: Slight cleanup in querySaveMetaInfos. | Johannes Schickel | |
2012-07-03 | SCUMM: Slight cleanup in querySaveMetaInfos. | Johannes Schickel | |
2012-07-03 | SAGA: Slight cleanup in querySaveMetaInfos implementation. | Johannes Schickel | |
Saves are writable and deletable by default, there is no need to mark them explicitly as such. | |||
2012-07-03 | KYRA: Get rid of unused private class members. | Johannes Schickel | |
Thanks to salty-horse for pointing at these. | |||
2012-07-03 | JANITORIAL: Remove extra semicolons | Ori Avtalion | |
2012-07-03 | SCI: Move kGetWindowsOption together with the other misc kernel functions | Filippos Karapetis | |
2012-07-03 | SCI: Fix incorrect game options for SQ4CD | Filippos Karapetis | |
2012-07-03 | SCI: Remove an unnecessary warning and related FIXME comments | Filippos Karapetis | |
It's perfectly normal behavior to have locals with a smaller segment ID than the ID of their respective script, e.g. when scripts are uninstantiated and then instantiated again | |||
2012-07-03 | SCI: Remove unnecessary const-cast | Willem Jan Palenstijn | |
2012-07-02 | SCI: Add a hack for a bug in the script handling code | Filippos Karapetis | |
When resetting the segment manager, sometimes the locals block for a script is placed in a segment smaller than the script itself. This shouldn't be happening, but it isn't fatal, however it should be resolved in a proper manner | |||
2012-07-02 | SCI: Fix a workaround for an uninitialized variable in SQ4CD | Filippos Karapetis | |
This makes sure that the workaround works for subclassed objects as well, such as "theProfessor" talker. Fixes bug #3539350 - "SCI: SQ4 CD - Crash in sewer when text and speech enabled" | |||
2012-07-01 | Merge pull request #239 from bluegr/skipsavecompression | Filippos Karapetis | |
COMMON: Allow the savefile manager to create uncompressed saves | |||
2012-07-01 | DREAMWEB: Fix minor regression with Ryan's watch. | D G Turner | |
Using Ryan's watch within the game, the watch time always started at 19.30 from point of use, which did not seem correct. Checking with the original CD and Floppy interpreters under DOSBox showed they used the current system time, so this was incorrect. Bisection shows that this regression was introduced by commit 57e940f67896e0f085de23088754fe1682cd49db i.e. "DREAMWEB: Move all saved variables to a GameVars struct" and was probably a side effect of a minor call ordering change in the equivalent of setupInitialVars() with respect to the getTime() call. However, to ensure no further regressions, it was easier to fix this by replacing the initial value setting by a getTime() call. | |||
2012-06-30 | LURE: Fix engine crash in copy protection screen with AZERTY keyboard | Thierry Crozat | |
Fixes bug #3539031 - "LURE: Crash at Copy Protection Screen". This reverts the previous fix which only worked for QWERTY keyboards and made the issue worse for AZERTY keyboards. It now uses the ASCII code instead of the keycode for the sanity check. | |||
2012-06-29 | LURE: Fix engine crash in copy protection screen. | D G Turner | |
Fixes bug #3539031 - "LURE: Crash at Copy Protection Screen". Previously, the code didn't prevent keyboard events with modifiers being used. Since the ascii values for these were outside the 0-9 numeric range, this resulted in an invalid frame number being used and thus the engine aborted at an asertion. | |||
2012-06-29 | TOON: Correct mismatched method definition against prototype. | D G Turner | |
Fixes bug #3539018 - "Toon: AmigaOS4 Compiler error in anim.cpp" | |||
2012-06-28 | TOON: Replace remaining int32 x,y,w and h coordinates with int16. | D G Turner | |
2012-06-28 | CGE: Remove unused Demo text id | Strangerke | |
2012-06-28 | CGE: Rename variable | Strangerke | |
2012-06-28 | SCI: Fix bug #3538418 in SQ4CD | Filippos Karapetis | |
Add a script patch for another speech/subtitles script, which handles the babble icon shown in the quit/death dialogs (e.g. the two guys from Andromeda in the quit dialog). Now, these dialogs have speech both in the speech and the speech + subtitles modes | |||
2012-06-28 | SCI: Remove an incorrect error check in validateExportFunc() | Filippos Karapetis | |
2012-06-28 | SCI: Fix the detection entry for the Spanish version of KQ6 | Filippos Karapetis | |
There is no Spanish CD version of KQ6, only floppy. This also seems to fix the bug with the puzzle in the cliffs of wisdom (room 300) | |||
2012-06-27 | CGE: Add ending message to tell the user he finished the game. Fix bug #3538396 | Strangerke | |
2012-06-27 | CGE: Fix bug 3538039 - level buttons not pressed | Strangerke | |
2012-06-27 | CGE: Remove dead code used to display copyright in DOS prompt | Strangerke | |
2012-06-26 | SWORD1: Add source of the translations for the missing subtitles | Thierry Crozat | |
This adds a few comment to explain were the translations come from for the missing subtitle workaround (and give credits were they are due). | |||
2012-06-26 | SWORD1: Add workaround for missing subtitles in the demo | Thierry Crozat | |
2012-06-26 | SCI: Remove a music fading hack used for the intro of Longbow | Filippos Karapetis | |
2012-06-26 | SCI: Rename a parameter in validateExportFunc() | Filippos Karapetis | |
This ensures that it won't be confused with a function with the same name | |||
2012-06-25 | CGE: Fix SPR files with extra 0x1A or missing ending CRLF. Fix bug #3537527 | Strangerke | |
2012-06-25 | TOON: Fix bug #3533291 - Crash in Russian Version | sylvaintv | |
The Russian-localized version of an animation contained an empty frame, added a check to skip the rendering. Bug #3533291: "TOON: Russian Version Crash at Voice Scanner" | |||
2012-06-25 | CGE: Fix bug 3537530 - ALTering dice | Strangerke | |
2012-06-24 | CGE: Fix FX stereo | Strangerke | |
2012-06-24 | CGE: Fix bug #3537529 | Strangerke | |
2012-06-24 | SWORD1: Add warning for untranslated subtitles | Thierry Crozat | |
This should help adding workarounds for those by providing all the needed information (textId and english text). | |||
2012-06-24 | SCI: Add a workaround for script bug #3537232 | Filippos Karapetis | |
The bug in question is "SCI: SQ4 Floppy DOS title screen skipping too quickly", and is caused by game scripts not waiting between palette calls | |||
2012-06-23 | SCI: Change the program counter (PC) to be a 32-bit variable | Filippos Karapetis | |
This is needed for future support of large SCI3 scripts. The program counter is isolated and does not interfere with other parts of the VM, plus it does not get stored in saved games, so it's pretty straightforward to convert | |||
2012-06-23 | SCI: Clean up validateExportFunc() and related functions | Filippos Karapetis | |
Also renamed some SCI3 related code to indicate when it's SCI3 specific | |||
2012-06-23 | SCI: Add support for the debug opcode "file" in our script dissassembler | Filippos Karapetis | |
Also set the correct name for the debug opcode "line" | |||
2012-06-23 | SCI: Remove a duplicate sanity check | Filippos Karapetis | |