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AgeCommit message (Expand)Author
2017-01-14DIRECTOR: D3 font style, size and alignment.stevenhoefel
2017-01-13Merge pull request #875 from segrax/masterEugene Sandulenko
2017-01-13DIRECTOR: Added detection for The Apartment D4Eugene Sandulenko
2017-01-13ENGINES: AD: When file has no Mac Resource fork, compute its md5 normallyEugene Sandulenko
2017-01-13DIRECTOR: Dump Cast script tooEugene Sandulenko
2017-01-13DIRECTOR: Lingo: Improved localvars cleanupEugene Sandulenko
2017-01-13DIRECTOR: Style fixes plus 1/8bpp corrections.stevenhoefel
2017-01-13DIRECTOR: Lingo: Implemented grammar for arraysEugene Sandulenko
2017-01-13DIRECTOR: Fix compiler warningsEugene Sandulenko
2017-01-13DIRECTOR: D4 image loading based on BPP.stevenhoefel
2017-01-12TITANIC: Stop moving other items during drag operationsPaul Gilbert
2017-01-13DIRECTOR: Fix variable shadowing and array declarations.stevenhoefel
2017-01-12TITANIC: Fixes for unlocking music systemPaul Gilbert
2017-01-13DIRECTOR: Implement Shape Patterns and Borders for D3.stevenhoefel
2017-01-12TITANIC: Renaming of CCarry fieldE0Paul Gilbert
2017-01-13DIRECTOR: Lingo: Added stubs of List functions in D4Eugene Sandulenko
2017-01-12SCI32: Fix bad scroll delta in GK2 inventoryColin Snover
2017-01-12SCI32: Fix crash trying to clip invalid rects generated by transitionsColin Snover
2017-01-12SCI32: Add Hoyle5 to the list of game versionsColin Snover
2017-01-12SCI32: "Fix" renderer for PQ4CDColin Snover
2017-01-12SCI32: Add workarounds, transitions, fixes for PQ4CDColin Snover
2017-01-12MACVENTURE: Fix Comparison Always True Compiler Warning.D G Turner
2017-01-12MADS: Fix Unused Private Variable Compiler Warning.D G Turner
2017-01-12XEEN: Fix Unused Variable Compiler Warning.D G Turner
2017-01-12DIRECTOR: Use shared cast member data when rendering shared cast item.stevenhoefel
2017-01-12ADL: Fix Uninitialized Variable Compiler Warnings.D G Turner
2017-01-12DIRECTOR: Fix Further Compiler Warnings.D G Turner
2017-01-12DIRECTOR: D3 frame/sprite scripts. Categorise scripts into groups.stevenhoefel
2017-01-11TITANIC: Fix leaving restaurant table close-upPaul Gilbert
2017-01-11TITANIC: Fix behaviour of Phonograph LidPaul Gilbert
2017-01-11TITANIC: Fix Barbot response to requesting vision centerPaul Gilbert
2017-01-11TITANIC: Fix return value of BarbotScript doSentenceEntryPaul Gilbert
2017-01-12DIRECTOR: Lingo: Fix another warning pointed by digitallEugene Sandulenko
2017-01-12DIRECTOR: Lingo: Fix warnings in lexer generated codeEugene Sandulenko
2017-01-12DIRECTOR: Hooks for both cast member and cast frame events.stevenhoefel
2017-01-12DIRECTOR: Hook Lingo events through. Tie in frame events.stevenhoefel
2017-01-11DIRECTOR: Fix warningsEugene Sandulenko
2017-01-11DIRECTOR: Process Cast scripts when dumpingEugene Sandulenko
2017-01-11DIRECTOR: Lingo: Proper processing of me() in factoriesEugene Sandulenko
2017-01-11DIRECTOR: Lingo: Fixed argument count for factory methodsEugene Sandulenko
2017-01-11DIRECTOR: Lingo: Fixed parsing of builtins with arglistEugene Sandulenko
2017-01-11SCI32: Fix uninitialised read of cursor background at start of gameColin Snover
2017-01-11SCI32: Add workarounds for PQ:SWATColin Snover
2017-01-11SCI32: Fix null references in Robot decoderColin Snover
2017-01-11SCI32: Remove backslashes from PQ:SWAT extra save game filesColin Snover
2017-01-11SCI32: Remove unnecessary call to unallocColin Snover
2017-01-11SCI32: Improve mouse responsivenessColin Snover
2017-01-11BLADERUNNER: Fix Unused Variable Compiler Warnings.D G Turner
2017-01-11BLADERUNNER: Fix Variable Shadowing Compiler Warnings.D G Turner
2017-01-11DIRECTOR: Lingo: Improvements to me() handling in factoriesEugene Sandulenko