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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2017-01-14
DIRECTOR: D3 font style, size and alignment.
stevenhoefel
2017-01-13
Merge pull request #875 from segrax/master
Eugene Sandulenko
2017-01-13
DIRECTOR: Added detection for The Apartment D4
Eugene Sandulenko
2017-01-13
ENGINES: AD: When file has no Mac Resource fork, compute its md5 normally
Eugene Sandulenko
2017-01-13
DIRECTOR: Dump Cast script too
Eugene Sandulenko
2017-01-13
DIRECTOR: Lingo: Improved localvars cleanup
Eugene Sandulenko
2017-01-13
DIRECTOR: Style fixes plus 1/8bpp corrections.
stevenhoefel
2017-01-13
DIRECTOR: Lingo: Implemented grammar for arrays
Eugene Sandulenko
2017-01-13
DIRECTOR: Fix compiler warnings
Eugene Sandulenko
2017-01-13
DIRECTOR: D4 image loading based on BPP.
stevenhoefel
2017-01-12
TITANIC: Stop moving other items during drag operations
Paul Gilbert
2017-01-13
DIRECTOR: Fix variable shadowing and array declarations.
stevenhoefel
2017-01-12
TITANIC: Fixes for unlocking music system
Paul Gilbert
2017-01-13
DIRECTOR: Implement Shape Patterns and Borders for D3.
stevenhoefel
2017-01-12
TITANIC: Renaming of CCarry fieldE0
Paul Gilbert
2017-01-13
DIRECTOR: Lingo: Added stubs of List functions in D4
Eugene Sandulenko
2017-01-12
SCI32: Fix bad scroll delta in GK2 inventory
Colin Snover
2017-01-12
SCI32: Fix crash trying to clip invalid rects generated by transitions
Colin Snover
2017-01-12
SCI32: Add Hoyle5 to the list of game versions
Colin Snover
2017-01-12
SCI32: "Fix" renderer for PQ4CD
Colin Snover
2017-01-12
SCI32: Add workarounds, transitions, fixes for PQ4CD
Colin Snover
2017-01-12
MACVENTURE: Fix Comparison Always True Compiler Warning.
D G Turner
2017-01-12
MADS: Fix Unused Private Variable Compiler Warning.
D G Turner
2017-01-12
XEEN: Fix Unused Variable Compiler Warning.
D G Turner
2017-01-12
DIRECTOR: Use shared cast member data when rendering shared cast item.
stevenhoefel
2017-01-12
ADL: Fix Uninitialized Variable Compiler Warnings.
D G Turner
2017-01-12
DIRECTOR: Fix Further Compiler Warnings.
D G Turner
2017-01-12
DIRECTOR: D3 frame/sprite scripts. Categorise scripts into groups.
stevenhoefel
2017-01-11
TITANIC: Fix leaving restaurant table close-up
Paul Gilbert
2017-01-11
TITANIC: Fix behaviour of Phonograph Lid
Paul Gilbert
2017-01-11
TITANIC: Fix Barbot response to requesting vision center
Paul Gilbert
2017-01-11
TITANIC: Fix return value of BarbotScript doSentenceEntry
Paul Gilbert
2017-01-12
DIRECTOR: Lingo: Fix another warning pointed by digitall
Eugene Sandulenko
2017-01-12
DIRECTOR: Lingo: Fix warnings in lexer generated code
Eugene Sandulenko
2017-01-12
DIRECTOR: Hooks for both cast member and cast frame events.
stevenhoefel
2017-01-12
DIRECTOR: Hook Lingo events through. Tie in frame events.
stevenhoefel
2017-01-11
DIRECTOR: Fix warnings
Eugene Sandulenko
2017-01-11
DIRECTOR: Process Cast scripts when dumping
Eugene Sandulenko
2017-01-11
DIRECTOR: Lingo: Proper processing of me() in factories
Eugene Sandulenko
2017-01-11
DIRECTOR: Lingo: Fixed argument count for factory methods
Eugene Sandulenko
2017-01-11
DIRECTOR: Lingo: Fixed parsing of builtins with arglist
Eugene Sandulenko
2017-01-11
SCI32: Fix uninitialised read of cursor background at start of game
Colin Snover
2017-01-11
SCI32: Add workarounds for PQ:SWAT
Colin Snover
2017-01-11
SCI32: Fix null references in Robot decoder
Colin Snover
2017-01-11
SCI32: Remove backslashes from PQ:SWAT extra save game files
Colin Snover
2017-01-11
SCI32: Remove unnecessary call to unalloc
Colin Snover
2017-01-11
SCI32: Improve mouse responsiveness
Colin Snover
2017-01-11
BLADERUNNER: Fix Unused Variable Compiler Warnings.
D G Turner
2017-01-11
BLADERUNNER: Fix Variable Shadowing Compiler Warnings.
D G Turner
2017-01-11
DIRECTOR: Lingo: Improvements to me() handling in factories
Eugene Sandulenko
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