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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Commit message (
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Author
2018-01-23
SUPERNOVA: Extract strings for Ship Hall and Ship Sleep Cabin
Strangerke
2018-01-23
SUPERNOVA: Janitorial - Fix some spacing in rooms.cpp
Strangerke
2018-01-23
SUPERNOVA: Remove useless 2nd initialization of _shown to false
Strangerke
2018-01-23
SUPERNOVA: Remove useless defines
Strangerke
2018-01-23
SUPERNOVA: Change _shown to an array of bytes in order to handle extra values...
Strangerke
2018-01-23
SUPERNOVA: Fix some warnings
Strangerke
2018-01-23
SUPERNOVA: Improve translated title display
Thierry Crozat
2018-01-23
SUPERNOVA: Improve interactivity of title screen and intro cutscene
Thierry Crozat
2018-01-23
SUPERNOVA: Move intro cutscene strings to engine data file
Thierry Crozat
2018-01-23
SUPERNOVA: Move object name and description strings to engine data file
Thierry Crozat
2018-01-23
SUPERNOVA: Add POTFILES to get translated text for the GUI
Thierry Crozat
2018-01-23
SUPERNOVA: Start using strings from the engine data file
Thierry Crozat
2018-01-23
SUPERNOVA: Load strings from the supernova.dat file
Thierry Crozat
2018-01-23
SUPERNOVA: Add detection entry for English translation
Thierry Crozat
2018-01-23
SUPERNOVA: Add getting translated images from the engine data file
Thierry Crozat
2018-01-23
SUPERNOVA: Plug memory leak in MOD music streams
Thierry Crozat
2018-01-23
SUPERNOVA: Clean indentations
Thierry Crozat
2018-01-23
SUPERNOVA: Fix compilation using MSVC9, silent some CppCheck warnings
Strangerke
2018-01-23
SUPERNOVA: Fix GCC Signed vs. Unsigned Comparison Warnings.
D G Turner
2018-01-23
SUPERNOVA: Fix GCC Warning for Malformed Narrowing Conversions in C++11.
D G Turner
2018-01-23
SUPERNOVA: Fix GCC Unused Variable Warnings.
D G Turner
2018-01-23
SUPERNOVA: Fix clicks at start and end of audio samples
Thierry Crozat
2018-01-23
SUPERNOVA: Add saving/loading of playtime
Thierry Crozat
2018-01-23
SUPERNOVA: Disable loading during intro cutscene
Thierry Crozat
2018-01-23
SUPERNOVA: Properly handle loading saved game from launcher
Thierry Crozat
2018-01-23
SUPERNOVA: Improve save state handling
Thierry Crozat
2018-01-23
SUPERNOVA: Fix exiting intro cutscene using Escape
Thierry Crozat
2018-01-23
SUPERNOVA: Restores brightness when leaving the cave
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implements screen shake
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Restores brightness if power on
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes rendering and logic for cable
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds current room to save file
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Implements inventory arrows
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Scrolls inventory when taking an object
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Limits inventory scroll
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Removes saveload.h
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fix missing return value for cmdGiveAll debug command
Thierry Crozat
2018-01-23
SUPERNOVA: Allows saving by default
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes playing vinyl in CabinL3
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes save/load dialog
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes de-/serialization of game state
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds Outro initialization
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Assigns room id of ShipOuterSpace
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes number of rooms
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Remvomes manual assigning of current room
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds Intro before starting room
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Alters wait function to stall at least _delay ms
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Adds key input check function
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Fixes returned constant on load fail
Joseph-Eugene Winzer
2018-01-23
SUPERNOVA: Raises save game limit to 99
Joseph-Eugene Winzer
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