Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-03 | Simplified the Smacker video playing code for FTA2 | Filippos Karapetis | |
svn-id: r35704 | |||
2009-01-03 | Add missing src checks in drawWizPolygonTransform(). | Travis Howell | |
svn-id: r35703 | |||
2009-01-03 | Considerably shortened the detection table with use of macros. | Eugene Sandulenko | |
svn-id: r35702 | |||
2009-01-03 | Formatting | Eugene Sandulenko | |
svn-id: r35701 | |||
2009-01-03 | Dropped the script preprocessor introduced to fix the broken scripts. The ↵ | Nicola Mettifogo | |
parser has evolved in the meantime and can deal with it accordingly. svn-id: r35700 | |||
2009-01-03 | Properly using SMKPlayer::getFrameWaitTime() in MoviePlayerSMK::processFrame() | Sven Hesse | |
svn-id: r35699 | |||
2009-01-03 | Make it possible to quit or return to launcher while the Feeble Files list of | Torbjörn Andersson | |
savegames is scrolling by. (Agonizingly slowly.) svn-id: r35697 | |||
2009-01-03 | This should fix the SMK playing bug discussed in the forums | Sven Hesse | |
SMKPlayer::getFrameDelay() returns the time to wait _in 1/100 ms_. svn-id: r35696 | |||
2009-01-03 | Bugfix for #2480853 - Skorl doesn't follow Minnow into Cellar | Paul Gilbert | |
svn-id: r35695 | |||
2009-01-03 | Bugfix for #2480857 - Additionally savegames were crashing ScummVM | Paul Gilbert | |
svn-id: r35694 | |||
2009-01-03 | Changed the debugger 'schedule' command to be able to list the schedule, ↵ | Paul Gilbert | |
even for currently disabled NPCs svn-id: r35693 | |||
2009-01-03 | Remove the prefix in subtitles of later Blue's Clues games. | Travis Howell | |
svn-id: r35692 | |||
2009-01-03 | Fix palette glitches in Art Show of Blue's Treasure Hunt. | Travis Howell | |
svn-id: r35691 | |||
2009-01-02 | Split the script module into two parts, for SAGA1 and SAGA2 games | Filippos Karapetis | |
svn-id: r35689 | |||
2009-01-02 | Wrapped more engine-specific code around appropriate ifdefs | Filippos Karapetis | |
svn-id: r35679 | |||
2009-01-02 | Wrapped SAGA 2 game entries around appropriate defines | Filippos Karapetis | |
svn-id: r35678 | |||
2009-01-02 | Let compiled subengines be visible in About dialog. | Eugene Sandulenko | |
svn-id: r35677 | |||
2009-01-02 | More configure code for additional SAGA engine features. | Eugene Sandulenko | |
svn-id: r35676 | |||
2009-01-02 | - Split the IHNM script functions into a different file | Filippos Karapetis | |
- Added two new defines, ENABLE_IHNM and ENABLE_SAGA2 (enabled by default), which can be used to remove the parts of the SAGA engine which are specific to IHNM and SAGA 2 games. Hopefully, this will reduce the size of the engine even more for platforms with little memory (e.g. the Nintendo DS) svn-id: r35672 | |||
2009-01-02 | Rewrote the SAGA script system to use an opcode table, like in other engines | Filippos Karapetis | |
svn-id: r35670 | |||
2009-01-02 | Add German, Italian and Spanish VGA versions of Cruise for a Corpse. | Travis Howell | |
svn-id: r35669 | |||
2009-01-02 | Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> ↵ | Johannes Schickel | |
gui/GuiManager.h svn-id: r35668 | |||
2009-01-02 | Fix bugs #1940871: "AGI: Fan(Beyond Titanic 2) - Lockup" and #1874918: | Eugene Sandulenko | |
"AGI GR: Text wrapping broken on long strings in the mines" by replacing our text wrap routine with one based on GBAGI. Also made debug messages more clear. svn-id: r35664 | |||
2009-01-02 | Oops. (stupid c&p bug) | Johannes Schickel | |
svn-id: r35659 | |||
2009-01-02 | Cleanup. | Johannes Schickel | |
svn-id: r35658 | |||
2009-01-01 | Use the proper samples file name for 11h | Jordi Vilalta Prat | |
svn-id: r35656 | |||
2009-01-01 | Set/unified svn:keywords for all *.h and *.cpp files | Max Horn | |
svn-id: r35651 | |||
2009-01-01 | Simplified sound resource loading | Filippos Karapetis | |
svn-id: r35649 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2009-01-01 | Add Italian Amiga AGA version of Simon the Sorcerer 1. | Travis Howell | |
svn-id: r35646 | |||
2008-12-31 | Proper fix for non-interactive ITE demos (the previous one was affecting ↵ | Filippos Karapetis | |
sprites for other games) svn-id: r35645 | |||
2008-12-31 | Several fixes and cleanup for sound resource loading. Sound information for ↵ | Filippos Karapetis | |
sound types that are detected automatically is read from the files themselves svn-id: r35644 | |||
2008-12-31 | Added punctuation to the error dialog I added before. | Torbjörn Andersson | |
svn-id: r35643 | |||
2008-12-31 | Added the French Mac version of Lost in Time, as supplied by koalet in bug ↵ | Sven Hesse | |
report #2479034 svn-id: r35641 | |||
2008-12-31 | Display an error message if the cutscene cannot be found. (Afterwards, ScummVM | Torbjörn Andersson | |
will trigger an assertion and die, so this is still far from ideal...) svn-id: r35640 | |||
2008-12-31 | Preliminary Shorten audio support for SAGA 2 games. It's still very wrong ↵ | Filippos Karapetis | |
and needs further work, but it's a start svn-id: r35626 | |||
2008-12-31 | Added an entry for the French Mac version of Gob2, as supplied by koalet in ↵ | Sven Hesse | |
bug report #2478585 svn-id: r35625 | |||
2008-12-31 | Adding a fallback for the Mac version of Gob2 | Sven Hesse | |
svn-id: r35624 | |||
2008-12-30 | Cleanup. | Johannes Schickel | |
svn-id: r35622 | |||
2008-12-30 | Implemented FR #2475519 "Enable F1 game menu in Full Throttle". | Johannes Schickel | |
svn-id: r35621 | |||
2008-12-30 | Fix for dialogue from Stauf and Ego during puzzles. | Scott Thomas | |
svn-id: r35620 | |||
2008-12-30 | Another change I forgot to do in revision 35447. | Nicola Mettifogo | |
svn-id: r35619 | |||
2008-12-29 | Removed unused variable. | Johannes Schickel | |
svn-id: r35618 | |||
2008-12-29 | - Removed game sound information for sound types that it can be determined ↵ | Filippos Karapetis | |
automatically. The game sound information left is now used as override info for certain sound types (e.g. PCM) - Added stubs for Shorten audio type, used in SAGA2 games svn-id: r35616 | |||
2008-12-29 | - IHNM Mac loads correctly again | Filippos Karapetis | |
- Removed isBigEndian from GameSoundInfo - Removed GF_BIG_ENDIAN_DATA - Stopped loading the options panel for non-interactive ITE demos (it doesn't exist) - Fixed crash when exiting from non-interactive ITE demos svn-id: r35615 | |||
2008-12-29 | Add detection for Russian The 7th Guest. | Eugene Sandulenko | |
svn-id: r35614 | |||
2008-12-29 | Fixed typo | Filippos Karapetis | |
svn-id: r35611 | |||
2008-12-29 | Silenced MSVC warning | Filippos Karapetis | |
svn-id: r35610 | |||
2008-12-29 | Reset screen dimension settings after closing menu. | Johannes Schickel | |
svn-id: r35609 | |||
2008-12-29 | - Cleanup | Johannes Schickel | |
- Implemented Screen_LoL::fprintString svn-id: r35608 |