Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-24 | GUI: Add DropdownButtonWidget and use it in the launcher for mass add | Bastien Bouclet | |
DropdownButtonWidget is a button split in two parts vertically. Clicking the left part triggers a default action. Clicking the right part shows a list of other actions the user can choose from. Using this widget on the launcher lets 'Mass add' be a secondary action of the 'Add' button, removing the necessity of pressing the shift key to access the feature. | |||
2019-10-07 | GRAPHICS: Vector renderer clipping rect related cleanups | Bastien Bouclet | |
Selecting whether a clipping variant of a draw call needs to be used is no longer the responsibility to the caller. The clipping rect is now part of the state of the renderer. Also fix some of the draw calls to better apply the clipping rect. | |||
2019-08-17 | GUI: Fix GCC Compiler Warnings in GUI Theme Parser Code | D G Turner | |
This removes the usage of memset to clear complex structures and replaces them with constructor methods for the structures which will be executed when these are instantiated. | |||
2019-06-30 | JANITORIAL: Avoid C4121 warnings in MSVC by reordering fields | Le Philousophe | |
C4121 is about 'symbol': alignment of a member was sensitive to packing | |||
2018-04-15 | JANITORIAL: Fix whitespace | Adrian Frühwirth | |
2018-03-12 | GUI: Remove the ThemeItem draw queues | Bastien Bouclet | |
Drawing nows happens directly when the Dialog or Widget draw methods are called. This makes it easy to debug why a particular low level draw method was called, by inspecting the call stack. This replaces the notion of "buffering" by two independant ways to control what is drawn and where: - The active layer is used to select whether the foreground or background part of the dialogs are rendered by the draw calls. - The active surface is used to select if the draw calls affect the back buffer or the screen. The foreground layer of the active dialog is drawn directly to the screen. Its background layer is drawn to the back buffer. This way widgets can restore the back buffer in order to update without having to redraw the dialog's background. Dialogs lower in the dialog stack are drawn entirely to the back buffer. | |||
2016-08-24 | GUI: Added transparency to PicWidgets | Eugene Sandulenko | |
2016-08-24 | GUI: Switched GUI to draw on TransparentSurface | Eugene Sandulenko | |
2016-08-24 | GUI: Implemented centering of dialog background | Eugene Sandulenko | |
2016-08-24 | GUI: Added possibility to specify scale mode for AlphaBitmaps | Eugene Sandulenko | |
2016-08-24 | GUI: Plug NinePatch bitmaps into parser | Eugene Sandulenko | |
2016-08-24 | GUI: Implemented more modes to autoscale | Eugene Sandulenko | |
2016-08-24 | GUI: Implemented alphabitmap autoscale | Eugene Sandulenko | |
2016-08-24 | GUI: Added new alphabitmap image type | Eugene Sandulenko | |
2016-07-03 | GUI: Fix blitAlphaBitmapClip() | Alexander Tkachev | |
2016-07-03 | GUI: Add blitAlphaBitmapClip() | Alexander Tkachev | |
2016-07-03 | GUI: Add fillSurfaceClip() | Alexander Tkachev | |
2016-07-03 | GUI: Add drawCrossClip() | Alexander Tkachev | |
2016-07-03 | GUI: Fix drawRoundedSquareClip() | Alexander Tkachev | |
2016-07-03 | GUI: Add drawTabClip() | Alexander Tkachev | |
2016-07-03 | GUI: Add drawBeveledSquareClip() | Alexander Tkachev | |
2016-07-03 | GUI: Add drawLineClip() | Alexander Tkachev | |
2016-07-03 | GUI: Add drawCircle() | Alexander Tkachev | |
2016-07-03 | GUI: Add drawSquareClip() | Alexander Tkachev | |
2016-07-03 | GUI: Add VectorRendererSpec::drawTriangleClip() | Alexander Tkachev | |
2016-07-03 | GUI: clippingRect propagated deeper | Alexander Tkachev | |
2016-07-03 | GUI: Prepare button to be clipped | Alexander Tkachev | |
2014-10-28 | GRAPHICS: Remove trailing whitespace | Filippos Karapetis | |
2014-08-29 | GRAPHICS: Fix some Doxygen comments that seem wrong. | Einar Johan Trøan Sømåen | |
2013-08-16 | GRAPHICS: Add support for Soft Shadows with rounded squares | Narek Mailian | |
2013-08-16 | GRAPHICS: Added changes and improved code from inisider/scummvm (partial text) | Narek Mailian | |
Includes code from https://github.com/inisider/scummvm/ , which has been squashed and bugfixed | |||
2013-08-03 | GRAPHICS: Take advantage of Surface::getPixels. | Johannes Schickel | |
2013-08-03 | GRAPHICS: Prefer getBasePtr over direct Surface::pixels access. | Johannes Schickel | |
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-12-10 | GUI: Move _gradientBytes to VectorRendererSpec | Eugene Sandulenko | |
2011-12-07 | GUI: Improved pop up and scrollbar arrows look | MaximRussia | |
Previous triangle drawing was all wrong, rewrote it from the scratch. Added padding to drawsteps in stx files | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for ↵ | Max Horn | |
consistency svn-id: r44634 | |||
2009-06-28 | GUI: Replaced ThemeParser::_drawFunction hashmap by a static function ↵ | Max Horn | |
getDrawingFunctionCallback which maps strings to draw funcs svn-id: r41931 | |||
2009-02-17 | Remove VECTOR_RENDERER_FORMAT check and related documentation. | Johannes Schickel | |
svn-id: r38405 | |||
2009-02-13 | Rewrote VectorRendererSpec & VectorRendererAA to use a ↵ | Max Horn | |
Graphics::PixelFormat, instead of relying on color masks -> should fix bug #2537212, possibly at a slow down on low-end systems (a regression which we certainly could resolve, though). Note: I left the PixelType template param in on purpose, in case we want one day to compile in both 16 and 32 bit pixel support simultaneously svn-id: r36288 | |||
2009-01-30 | Got rid of VectorRenderer::surfacePitch() & ↵ | Max Horn | |
VectorRenderer::bytesPerPixel(): the latter was not used, for the former it is silly to go through a virtual method to compute that value; all in all, this code performs too many unnecessary divisions ;) svn-id: r36151 | |||
2009-01-30 | Removed unused area convolution code from VectorRenderer | Max Horn | |
svn-id: r36148 | |||
2008-12-22 | Fixed indentation and removed whitespaces at the end of line | Jordi Vilalta Prat | |
svn-id: r35481 | |||
2008-11-12 | Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with ↵ | Max Horn | |
GUI::ThemeEngine::TextAlignVertical svn-id: r35023 | |||
2008-11-10 | Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine. | Vicent Marti | |
Massive cleanup. svn-id: r34983 | |||
2008-11-04 | Reordered initialization lists to kill a ton of warnings. | Nicola Mettifogo | |
svn-id: r34892 | |||
2008-10-29 | Typo. | Johannes Schickel | |
svn-id: r34866 | |||
2008-10-29 | Enable gui renderer for all bit depths we support currently. | Johannes Schickel | |
svn-id: r34865 |