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AgeCommit message (Expand)Author
2005-04-19Replace OSystem::hasAlpha with a feature flagMax Horn
2005-04-17Use variable width scrollbar in the console dialogMax Horn
2005-04-17Allow usage of ScrollBarWidget with a non-standard widthMax Horn
2005-04-17Updated TODO listMax Horn
2005-04-17Added Dialog::wantsScaling(), to allow dialogs to turn off automatic scalingMax Horn
2005-04-16Reunify DirBrowserDialog and FileBrowserDialog; implemented file browser mode...Max Horn
2005-04-16setLabel should probably cause an automatic redraw...Max Horn
2005-04-16Clarified the second comment, and removed the overlap between the two.Torbjörn Andersson
2005-04-16Clarified/corrected my own comment, otherwise I'll probably forget exactlyTorbjörn Andersson
2005-04-16_screenHasChanged == true implies _canvas.pixels == null; so replace it (af...Max Horn
2005-04-16When recreating the canvas, do a full redraw so that all the dialogsTorbjörn Andersson
2005-04-16Patch #1183808 (GUI: Less CPU-intensive credits scroll), with some tweaks by meMax Horn
2005-04-16spellingJames Brown
2005-04-13Patches #1164217 "Updated GS Support + Percussion Remapping Patch" andEugene Sandulenko
2005-04-10Fix compilation on OS XMax Horn
2005-04-10Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentationTorbjörn Andersson
2005-04-09Added Stefan Parviainen to credits, credited Quietust for his MM NES workMax Horn
2005-04-09Init _editModeMax Horn
2005-04-06Removed unnecessary semi-colons.Torbjörn Andersson
2005-04-04Fix for bug #1166231 (GUI: Caret not removed when switching tabs)Max Horn
2005-04-04CleanupMax Horn
2005-04-03Use alpha channel if available.Marcus Comstedt
2005-03-31Playstation2 Port: initial importRobert Göffringmann
2005-03-27Credit Robert Kelsen as Slackware packagerMax Horn
2005-03-27Patch #1171300: ListWidget + Chooser PatchMax Horn
2005-03-25MM NES fixes:Eugene Sandulenko
2005-03-24Rename global tab Misc to Paths. This correctly describes its current contentEugene Sandulenko
2005-03-12Forgot to remove thisMax Horn
2005-03-12Fix popup widget in scaled GUI modeMax Horn
2005-03-12Fix crash that occured when disabling the GUI scaling codeMax Horn
2005-03-09Patch #1013937 "OSystem layer with bigger resolution". Now you will alwaysEugene Sandulenko
2005-03-02Distinguish between green and amber hercules. Now specify it via hercGreenEugene Sandulenko
2005-02-20Patch #1121337 (CGA rendering in early LEC titles).Eugene Sandulenko
2005-02-06Moved the console font from gui to graphicsMax Horn
2005-01-29Move more text editing code into class EditableWidget; ListWidget now has all...Max Horn
2005-01-29Started to merge the text editing code in ListWidget and EditTextWidgetMax Horn
2005-01-27port change from branchPaweł Kołodziejski
2005-01-15Fix up/down arrowsMax Horn
2005-01-10Remove some more header dependenciesMax Horn
2005-01-10system.h was being included in tons of places, without any good reason; reduc...Max Horn
2005-01-10Add keys mapping option to the main option dialog for WinCE - useful for Smar...Nicolas Bacca
2005-01-09Fix changing the scaler while GUI scaling and the console are activeMax Horn
2005-01-06Distinguish left and right mouse buttonMax Horn
2005-01-06Switching GUI to an alternate font; using a second, bigger, font for 640x480 ...Max Horn
2005-01-06oops againMax Horn
2005-01-06Added a font manager (work in progress)Max Horn
2005-01-06Patch #1092994 (Selfscaling GUI)Max Horn
2005-01-06Modify the singleton code once more to help overcome an issue with MSVC 7 (se...Max Horn
2005-01-05After adding a new game, select the new entryMax Horn
2005-01-01Changed the singleton code to allow for custom object factories; this allowed...Max Horn