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path: root/queen/display.cpp
AgeCommit message (Expand)Author
2004-12-21no need to updateScreen() if there are no screen blocks marked as dirtyGregory Montoir
2004-12-10New ARM call (PalmOS)Chris Apers
2004-12-03Minor cleanup, one more time.Gregory Montoir
2004-12-02simplified palette handlingGregory Montoir
2004-11-30enabled savegame loading on startupGregory Montoir
2004-11-23cleanup, follow code conventionsGregory Montoir
2004-11-22possible fix for 'bug' #1034715Gregory Montoir
2004-11-09CleanupChris Apers
2004-10-08cleanup ; follow the code conventionsGregory Montoir
2004-10-06Indentation fixTorbjörn Andersson
2004-10-06PalmOS : ARM optimizationChris Apers
2004-10-03cleanupGregory Montoir
2004-09-28Rename remaining OSystem methods to match our coding guidelinesMax Horn
2004-08-06forgot to reset dynalum color index during initGregory Montoir
2004-08-06cleanup and simplify Resource class a bit moreGregory Montoir
2004-06-04handle long command strings better (see bug report 962828)Gregory Montoir
2004-05-05make use of OSystem::setMouseCursor() changeGregory Montoir
2004-03-28Renamed more OSystem methodsMax Horn
2004-03-18minor cleanupGregory Montoir
2004-03-17Added PalmOS supportChris Apers
2004-02-28renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...Max Horn
2004-02-21Fixed arrow dialogue glitches (partial display) in non-english versions. This...Gregory Montoir
2004-02-13Add hebrew font dataJoost Peters
2004-01-15got rid of timer stuff to handle display syncGregory Montoir
2004-01-14- tweaked a bit walking functions to make persons stop walking when a cutaway...Gregory Montoir
2004-01-13- wrong sentence was spoken when Joe was trying to 'pick up' a personGregory Montoir
2004-01-11minor display code changesGregory Montoir
2004-01-11tweaked a bit dirty blocks display code, this fixes the minor glitch in inter...Gregory Montoir
2004-01-10enabled arrows in dialogue (non english versions)Gregory Montoir
2004-01-10this should fix :Gregory Montoir
2004-01-09fix mouse pointer glitch occuring when exiting DebuggerGregory Montoir
2004-01-09renamed some methods and moved some code to DisplayGregory Montoir
2004-01-08cleanup, xref updateGregory Montoir
2004-01-08mostly cleanup :Gregory Montoir
2004-01-06updated copyright noticeMax Horn
2004-01-06simplified room switching code a bitGregory Montoir
2004-01-04- added code to only redraw changed blocks in order to avoid full screen refreshGregory Montoir
2004-01-02minor rewrite of screenblanker codeGregory Montoir
2003-12-31There's that incomprehensible MinGW GCC warning again!Torbjörn Andersson
2003-12-29invalidate previous dynalum value on re-init (this fixes room <-> journal iss...Gregory Montoir
2003-12-29mass debuglevel change for less verbosity (0 -> 6)Joost Peters
2003-12-29cleanup & follow code conventionsGregory Montoir
2003-12-29- hack to read patched .dog files (french & italian versions) from game data ...Gregory Montoir
2003-12-26cleanupGregory Montoir
2003-12-26oopsGregory Montoir
2003-12-26enable original screen blankersGregory Montoir
2003-12-11constructors cleanupGregory Montoir
2003-12-05- fix Joe scaling issue when switching from room 51 to 47 (temple)Gregory Montoir
2003-12-03remaining stuff for Azura/FlodaGregory Montoir
2003-12-01cleanup header includesGregory Montoir