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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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queen
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display.cpp
Age
Commit message (
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Author
2005-05-09
fixed debug areas display ; some minor cleanup
Gregory Montoir
2005-05-08
Comply to our coding conventions
Max Horn
2005-03-11
Cleanup
Chris Apers
2005-01-01
Updated copyright
Max Horn
2004-12-29
oops... thanks wjp for pointing me this one
Gregory Montoir
2004-12-28
slightly less hackish Journal code
Gregory Montoir
2004-12-27
Reducing header dependencies a bit
Max Horn
2004-12-21
no need to updateScreen() if there are no screen blocks marked as dirty
Gregory Montoir
2004-12-10
New ARM call (PalmOS)
Chris Apers
2004-12-03
Minor cleanup, one more time.
Gregory Montoir
2004-12-02
simplified palette handling
Gregory Montoir
2004-11-30
enabled savegame loading on startup
Gregory Montoir
2004-11-23
cleanup, follow code conventions
Gregory Montoir
2004-11-22
possible fix for 'bug' #1034715
Gregory Montoir
2004-11-09
Cleanup
Chris Apers
2004-10-08
cleanup ; follow the code conventions
Gregory Montoir
2004-10-06
Indentation fix
Torbjörn Andersson
2004-10-06
PalmOS : ARM optimization
Chris Apers
2004-10-03
cleanup
Gregory Montoir
2004-09-28
Rename remaining OSystem methods to match our coding guidelines
Max Horn
2004-08-06
forgot to reset dynalum color index during init
Gregory Montoir
2004-08-06
cleanup and simplify Resource class a bit more
Gregory Montoir
2004-06-04
handle long command strings better (see bug report 962828)
Gregory Montoir
2004-05-05
make use of OSystem::setMouseCursor() change
Gregory Montoir
2004-03-28
Renamed more OSystem methods
Max Horn
2004-03-18
minor cleanup
Gregory Montoir
2004-03-17
Added PalmOS support
Chris Apers
2004-02-28
renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...
Max Horn
2004-02-21
Fixed arrow dialogue glitches (partial display) in non-english versions. This...
Gregory Montoir
2004-02-13
Add hebrew font data
Joost Peters
2004-01-15
got rid of timer stuff to handle display sync
Gregory Montoir
2004-01-14
- tweaked a bit walking functions to make persons stop walking when a cutaway...
Gregory Montoir
2004-01-13
- wrong sentence was spoken when Joe was trying to 'pick up' a person
Gregory Montoir
2004-01-11
minor display code changes
Gregory Montoir
2004-01-11
tweaked a bit dirty blocks display code, this fixes the minor glitch in inter...
Gregory Montoir
2004-01-10
enabled arrows in dialogue (non english versions)
Gregory Montoir
2004-01-10
this should fix :
Gregory Montoir
2004-01-09
fix mouse pointer glitch occuring when exiting Debugger
Gregory Montoir
2004-01-09
renamed some methods and moved some code to Display
Gregory Montoir
2004-01-08
cleanup, xref update
Gregory Montoir
2004-01-08
mostly cleanup :
Gregory Montoir
2004-01-06
updated copyright notice
Max Horn
2004-01-06
simplified room switching code a bit
Gregory Montoir
2004-01-04
- added code to only redraw changed blocks in order to avoid full screen refresh
Gregory Montoir
2004-01-02
minor rewrite of screenblanker code
Gregory Montoir
2003-12-31
There's that incomprehensible MinGW GCC warning again!
Torbjörn Andersson
2003-12-29
invalidate previous dynalum value on re-init (this fixes room <-> journal iss...
Gregory Montoir
2003-12-29
mass debuglevel change for less verbosity (0 -> 6)
Joost Peters
2003-12-29
cleanup & follow code conventions
Gregory Montoir
2003-12-29
- hack to read patched .dog files (french & italian versions) from game data ...
Gregory Montoir
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