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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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queen
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queen.cpp
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Author
2004-11-27
Moved Engine::getSavePath() to class SaveFileManager; removed the 'directory'...
Max Horn
2004-11-24
Fix a`ll engines. They work, though current fix is just temporary.
Eugene Sandulenko
2004-11-23
cleanup, follow code conventions
Gregory Montoir
2004-11-23
sync queen engine with latest OSystem changes
Gregory Montoir
2004-11-23
Added Engine::init() method; added return value to Engine::go()
Max Horn
2004-11-20
Removing walkthrough stuff again (talked to aquadran about this, he had no ob...
Max Horn
2004-11-19
added walkthrough
Paweł Kołodziejski
2004-11-15
change engine initialization as suggested on -devel
Gregory Montoir
2004-10-22
Support MT-32 emu.
Eugene Sandulenko
2004-10-10
make queen engine returning to the launcher when finished (next step: plug al...
Gregory Montoir
2004-08-24
Rewrote the way strings are extracting from the datafiles, now it should be '...
Gregory Montoir
2004-08-06
cleanup and simplify Resource class a bit more
Gregory Montoir
2004-08-06
minor cleanup
Gregory Montoir
2004-08-05
forgot that
Gregory Montoir
2004-08-05
simplified some code
Gregory Montoir
2004-06-25
Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again
Max Horn
2004-03-09
Enable music volume slider in Journal
Joost Peters
2004-02-24
the OSystem changes we discussed on the ML (note: renaming of the existing OS...
Max Horn
2004-02-05
renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
Max Horn
2004-02-01
Match new[] with delete[]
Joost Peters
2004-01-28
Interview has no speech iether.
Travis Howell
2004-01-27
Allow using a real MT-32 (can someone with one please test this?)
Joost Peters
2004-01-25
demos never have speech
Joost Peters
2004-01-25
The Floppy version has speech in the intro. (it doesn't hurt if speechToggle ...
Joost Peters
2004-01-15
got rid of timer stuff to handle display sync
Gregory Montoir
2004-01-13
- wrong sentence was spoken when Joe was trying to 'pick up' a person
Gregory Montoir
2004-01-12
New save/load code, this *breaks* compatiblity with the previous
Gregory Montoir
2004-01-11
cleanup
Gregory Montoir
2004-01-09
renamed some methods and moved some code to Display
Gregory Montoir
2004-01-08
- new Grid class to handle all zones / areas stuff
Gregory Montoir
2004-01-08
mostly cleanup :
Gregory Montoir
2004-01-06
- enabled debugger in QueenEngine::errorString
Gregory Montoir
2004-01-06
updated copyright notice
Max Horn
2004-01-05
- enabled debugger in QueenEngine::errorString
Gregory Montoir
2004-01-05
added a class to manage banks, Queen::Graphics cleanup
Gregory Montoir
2004-01-04
- added code to only redraw changed blocks in order to avoid full screen refresh
Gregory Montoir
2004-01-04
renamed global var _debugLevel to g_debugLevel; let Engine constructor init i...
Max Horn
2004-01-03
Allow queen to use adlib driver as well (that was surprisingly easy :))
Joost Peters
2004-01-02
Tell adlib people they won't hear music
Joost Peters
2003-12-29
cleanup & follow code conventions
Gregory Montoir
2003-12-26
new debugging code, using Common::Debugger
Gregory Montoir
2003-12-24
o Added SoundMixer::isReady()
Max Horn
2003-12-21
Make it possible for game detection functions to detect language/platform (no...
Max Horn
2003-12-19
put all 'bam' related stuff in a class and allow load/save during a 'bam' scene
Gregory Montoir
2003-12-14
Initial (Roland) Music support; a lot of stuff is still missing and/or incomp...
Joost Peters
2003-12-13
some refactoring in Command code (removed/commented unused code, renamed some...
Gregory Montoir
2003-12-13
removed GameSettings::detectname and GameSettings::midi; renamed GameSettings...
Max Horn
2003-12-12
get rid of queencomp target (rather simply always check for both queen.1 and ...
Max Horn
2003-12-11
constructors cleanup
Gregory Montoir
2003-12-10
get rid of GameConfig, use ConfigurationManager
Gregory Montoir
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