Age | Commit message (Expand) | Author |
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko |
2005-10-14 | Add language and platform to game description and use that accross the source. | Eugene Sandulenko |
2005-10-03 | Experimental IHNM fix: Since it looks like the intro doesn't clear the | Torbjörn Andersson |
2005-10-01 | Fix mingw compile. | Travis Howell |
2005-10-01 | fix #1298659 [WyrmKeep logo overdraw] | Andrew Kurushin |
2005-09-30 | Don't draw actors during cutaways. (Not that it makes any difference at | Torbjörn Andersson |
2005-09-27 | Applied my patch #1304998 to fix some issues with the IHNM intro. The intro | Torbjörn Andersson |
2005-09-24 | The IHNM intro animations run now, albeit in a slightly buggy fashion: | Torbjörn Andersson |
2005-09-24 | Some more preliminary cutaway work. The backgrounds are displayed now, but | Torbjörn Andersson |
2005-09-23 | Experimental loading of the cutaway list. Next step will be to get ScummVM | Torbjörn Andersson |
2005-08-04 | fixed DUMMY resource in old mac cd | Andrew Kurushin |
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko |
2005-07-25 | implemented unified animation decoder for ITE & IHNM | Andrew Kurushin |
2005-07-25 | More IHNM differences | Eugene Sandulenko |
2005-07-19 | finally Resource manager rewritten: | Andrew Kurushin |
2005-06-25 | fix animation timings (now Shiala scene not stucks) | Andrew Kurushin |
2005-06-20 | fix animation bug at rats | Andrew Kurushin |
2005-06-11 | rewritten animation loading | Andrew Kurushin |
2005-06-08 | fix animation free bug | Andrew Kurushin |
2005-04-16 | Implement sfGetDeltaFrame and sfEnableZone. Fixes freeze when sanctuary | Eugene Sandulenko |
2005-01-11 | - remove game.h & image.h | Andrew Kurushin |
2005-01-03 | Fixed a regression where - I think - the last animation frame wasn't | Torbjörn Andersson |
2005-01-01 | oops, correct copyright string | Max Horn |
2005-01-01 | Updated copyright | Max Horn |
2004-12-28 | Implement rest of animation-related opcodes. | Eugene Sandulenko |
2004-12-28 | o Fixed animation playback | Eugene Sandulenko |
2004-12-22 | o Fix regression with Mac versions | Eugene Sandulenko |
2004-12-15 | Patch #1081904 ITE: MAC demo support | Eugene Sandulenko |
2004-12-03 | First pass at migrating from the old Reinherit console to the ScummVM | Torbjörn Andersson |
2004-10-27 | removed R_ prefix with few r_ too | Paweł Kołodziejski |
2004-08-10 | Improved intro. Now it correctly shows game title. | Eugene Sandulenko |
2004-08-01 | Pass SagaEngine object to Anim and ActionMap objects | Eugene Sandulenko |
2004-07-31 | Extended CVAR_RegisterFunc with callback object parameter. | Eugene Sandulenko |
2004-07-31 | Fix warning (static functions are source/object file local; declaring them in... | Max Horn |
2004-07-31 | merge animation.h and animation_mod.h into a class | Jonathan Gray |
2004-05-04 | Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream. | Eugene Sandulenko |
2004-05-01 | indent | Paweł Kołodziejski |
2004-04-30 | Move from custom unsigned types to those provided by main config.h | Eugene Sandulenko |
2004-04-25 | Fix many warnings; use C++ type system instead of C style typedefs; removed v... | Max Horn |
2004-04-12 | WIP for SAGA engine. | Eugene Sandulenko |