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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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animation.h
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Author
2006-01-18
Update copyright notice
Eugene Sandulenko
2005-10-18
Update FSF address. Eek. Actually that took place on May 1, 2005
Eugene Sandulenko
2005-10-14
Add language and platform to game description and use that accross the source.
Eugene Sandulenko
2005-10-03
Experimental IHNM fix: Since it looks like the intro doesn't clear the
Torbjörn Andersson
2005-10-01
Fix mingw compile.
Travis Howell
2005-10-01
fix #1298659 [WyrmKeep logo overdraw]
Andrew Kurushin
2005-09-30
Don't draw actors during cutaways. (Not that it makes any difference at
Torbjörn Andersson
2005-09-27
Applied my patch #1304998 to fix some issues with the IHNM intro. The intro
Torbjörn Andersson
2005-09-24
The IHNM intro animations run now, albeit in a slightly buggy fashion:
Torbjörn Andersson
2005-09-24
Some more preliminary cutaway work. The backgrounds are displayed now, but
Torbjörn Andersson
2005-09-23
Experimental loading of the cutaway list. Next step will be to get ScummVM
Torbjörn Andersson
2005-08-04
fixed DUMMY resource in old mac cd
Andrew Kurushin
2005-07-30
Remove trailing whitespaces.
Eugene Sandulenko
2005-07-25
implemented unified animation decoder for ITE & IHNM
Andrew Kurushin
2005-07-25
More IHNM differences
Eugene Sandulenko
2005-07-19
finally Resource manager rewritten:
Andrew Kurushin
2005-06-25
fix animation timings (now Shiala scene not stucks)
Andrew Kurushin
2005-06-20
fix animation bug at rats
Andrew Kurushin
2005-06-11
rewritten animation loading
Andrew Kurushin
2005-06-08
fix animation free bug
Andrew Kurushin
2005-04-16
Implement sfGetDeltaFrame and sfEnableZone. Fixes freeze when sanctuary
Eugene Sandulenko
2005-01-11
- remove game.h & image.h
Andrew Kurushin
2005-01-03
Fixed a regression where - I think - the last animation frame wasn't
Torbjörn Andersson
2005-01-01
oops, correct copyright string
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-12-28
Implement rest of animation-related opcodes.
Eugene Sandulenko
2004-12-28
o Fixed animation playback
Eugene Sandulenko
2004-12-22
o Fix regression with Mac versions
Eugene Sandulenko
2004-12-15
Patch #1081904 ITE: MAC demo support
Eugene Sandulenko
2004-12-03
First pass at migrating from the old Reinherit console to the ScummVM
Torbjörn Andersson
2004-10-27
removed R_ prefix with few r_ too
Paweł Kołodziejski
2004-08-10
Improved intro. Now it correctly shows game title.
Eugene Sandulenko
2004-08-01
Pass SagaEngine object to Anim and ActionMap objects
Eugene Sandulenko
2004-07-31
Extended CVAR_RegisterFunc with callback object parameter.
Eugene Sandulenko
2004-07-31
Fix warning (static functions are source/object file local; declaring them in...
Max Horn
2004-07-31
merge animation.h and animation_mod.h into a class
Jonathan Gray
2004-05-04
Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream.
Eugene Sandulenko
2004-05-01
indent
Paweł Kołodziejski
2004-04-30
Move from custom unsigned types to those provided by main config.h
Eugene Sandulenko
2004-04-25
Fix many warnings; use C++ type system instead of C style typedefs; removed v...
Max Horn
2004-04-12
WIP for SAGA engine.
Eugene Sandulenko