index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
saga
/
game.cpp
Age
Commit message (
Expand
)
Author
2004-10-01
Set up file paths to handle the differences between the file layout of the
Torbjörn Andersson
2004-08-27
R_GAMETYPE -> GID, remove unused supported flag and trim some unused bits of ...
Jonathan Gray
2004-08-22
o Eliminate all structure _tags.
Eugene Sandulenko
2004-08-11
Move ITE_* and IHNM_* to Scene class.
Eugene Sandulenko
2004-08-06
Move INTERFACE_ to class.
Eugene Sandulenko
2004-08-02
Fix #include paths.
Eugene Sandulenko
2004-08-01
merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation...
Jonathan Gray
2004-07-31
remove YS_IGNORE_PARAM macro and some uneeded yslib.h includes
Jonathan Gray
2004-05-05
Replaced R_printf() with debug() and warning(). There are still a couple of
Torbjörn Andersson
2004-05-05
Removed data_dir, since it wasn't used.
Torbjörn Andersson
2004-05-02
use features so ihnm doesn't default to 1280x960, change over some of the tim...
Jonathan Gray
2004-05-01
Proper #includes everywhere
Eugene Sandulenko
2004-05-01
unbreak change that prevented ite disk version from launching, add detection ...
Jonathan Gray
2004-05-01
add some debug calls in the verify functions
Jonathan Gray
2004-05-01
Fixed warning. The R_GAMEDESC for the disk version of ITE didn't initialise
Torbjörn Andersson
2004-05-01
indent
Paweł Kołodziejski
2004-04-30
Move from custom unsigned types to those provided by main config.h
Eugene Sandulenko
2004-04-27
Don't use uninitialized variable, lang_path, in debugging messages. It
Torbjörn Andersson
2004-04-25
More ScummVMification
Max Horn
2004-04-25
Fix many warnings; use C++ type system instead of C style typedefs; removed v...
Max Horn
2004-04-23
convert the file routines to use the File class
Jonathan Gray
2004-04-12
WIP for SAGA engine.
Eugene Sandulenko