Age | Commit message (Expand) | Author |
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko |
2005-10-09 | Added optional parameter to setCursor() to specify which type of cursor you | Torbjörn Andersson |
2005-10-05 | Simplified palette code. | Eugene Sandulenko |
2005-10-05 | IHNM used only 248 colors for game graphics. Top part of the palette | Eugene Sandulenko |
2005-10-04 | Unstubbed sf75() as sfSetPortraitBgColor(), using information from sev. Any | Torbjörn Andersson |
2005-09-27 | Used Willem Jan's suggestion for making the ugliness go away. | Torbjörn Andersson |
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko |
2005-07-19 | finally Resource manager rewritten: | Andrew Kurushin |
2005-07-10 | Remove packing on Color, as it was n't needed. Keeping packing on PalEntry | Lars Persson |
2005-07-10 | No reason to pack ClipData; since it's not a POD-type, that wouldn't be valid... | Max Horn |
2005-07-09 | 1. Fixed divide by zero defect (exception on my symbian target, Windows just ... | Lars Persson |
2005-07-09 | code cleanups | Andrew Kurushin |
2005-07-09 | gfx rearangement | Andrew Kurushin |
2005-07-08 | implemented per scene actors clipping | Andrew Kurushin |
2005-07-05 | - Stripped down unused SURFACE parameter in palette-related functions | Eugene Sandulenko |
2005-07-04 | Cleanup. | Torbjörn Andersson |
2005-06-23 | Use #include "file" instead of #include <file> for consistency. | Torbjörn Andersson |
2005-06-09 | Fix bug #1216439 "SAGA: run-length slice typo in online source". Actually | Eugene Sandulenko |
2005-04-22 | o Fix save/load. Now it restores game properly but still at exit #0. | Eugene Sandulenko |
2005-01-27 | Applied patch #1106775 "SAGA colours". This simplifies code considerably, and | Eugene Sandulenko |
2005-01-15 | Use the same hard-coded cursor image and colours as the original ITE | Torbjörn Andersson |
2005-01-06 | Placard functions are now event-driven, so the blocking palette faders are | Torbjörn Andersson |
2005-01-01 | oops, correct copyright string | Max Horn |
2005-01-01 | Updated copyright | Max Horn |
2004-12-29 | Implemented the "placard" functions, because they're such a nice visual | Torbjörn Andersson |
2004-11-25 | Make use of new graphic primitives (untested, I don't have saga -- please don... | Max Horn |
2004-11-24 | Fix a`ll engines. They work, though current fix is just temporary. | Eugene Sandulenko |
2004-11-20 | o Restore cursor after walkthrough | Eugene Sandulenko |
2004-10-30 | Turn some methods into functions (potentially gives better code, and we may w... | Max Horn |
2004-10-30 | Let Saga::SURFACE inherit from SURFACE | Max Horn |
2004-10-27 | removed R_ prefix with few r_ too | Paweł Kołodziejski |
2004-10-08 | pass arguments by reference-to-const rather than by value, it's usually more ... | Gregory Montoir |
2004-10-08 | Implement scene change via exits. You still cannot leave first scene | Eugene Sandulenko |
2004-10-04 | R_POINT -> Common::Point, R_RECT -> Common::Rect. Less R_ prefixes. | Eugene Sandulenko |
2004-08-03 | Move TEXT_* to SagaEngine class. | Eugene Sandulenko |
2004-08-02 | move static vars to private members | Jonathan Gray |
2004-08-01 | merge gfx_mod.h into gfx.h and stick functions into a class | Jonathan Gray |
2004-05-02 | Make sure cursor is always white | Eugene Sandulenko |
2004-05-02 | Merged sysgfx.cpp and gfx.cpp to gfx.cpp | Eugene Sandulenko |
2004-05-01 | indent | Paweł Kołodziejski |
2004-04-25 | More ScummVMification | Max Horn |
2004-04-12 | WIP for SAGA engine. | Eugene Sandulenko |