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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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image.cpp
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Author
2005-08-13
Fixe bug #1257869 "ITE: Crash when viewing the map"
Eugene Sandulenko
2005-07-29
Whitespaces
Eugene Sandulenko
2005-07-19
finally Resource manager rewritten:
Andrew Kurushin
2005-07-14
font & text related changes:
Andrew Kurushin
2005-01-11
- remove game.h & image.h
Andrew Kurushin
2005-01-01
oops, correct copyright string
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-12-22
o Moved GAME_* to SagaEngine object
Eugene Sandulenko
2004-12-15
Patch #1081904 ITE: MAC demo support
Eugene Sandulenko
2004-11-02
Removed unknown part of IMAGE_HEADER struct since it wasn't used in the
Torbjörn Andersson
2004-10-27
removed R_ prefix with few r_ too
Paweł Kołodziejski
2004-08-27
R_GAMETYPE -> GID, remove unused supported flag and trim some unused bits of ...
Jonathan Gray
2004-08-02
Fix #include paths.
Eugene Sandulenko
2004-08-01
Oh the beauty of stack based objects: they free themselves automatically, so ...
Max Horn
2004-08-01
merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation...
Jonathan Gray
2004-07-31
Rename some more functions to fit our naming rules
Eugene Sandulenko
2004-07-31
Objectize image.cpp
Eugene Sandulenko
2004-07-31
remove YS_IGNORE_PARAM macro and some uneeded yslib.h includes
Jonathan Gray
2004-05-04
Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream.
Eugene Sandulenko
2004-05-01
Proper #includes everywhere
Eugene Sandulenko
2004-05-01
fix warning
Paweł Kołodziejski
2004-05-01
Fix IHNM hang
Eugene Sandulenko
2004-05-01
indent
Paweł Kołodziejski
2004-04-30
Move from custom unsigned types to those provided by main config.h
Eugene Sandulenko
2004-04-27
Remove yet another file
Max Horn
2004-04-12
WIP for SAGA engine.
Eugene Sandulenko