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path: root/saga/image.cpp
AgeCommit message (Expand)Author
2005-08-13Fixe bug #1257869 "ITE: Crash when viewing the map"Eugene Sandulenko
2005-07-29WhitespacesEugene Sandulenko
2005-07-19finally Resource manager rewritten:Andrew Kurushin
2005-07-14font & text related changes:Andrew Kurushin
2005-01-11- remove game.h & image.hAndrew Kurushin
2005-01-01oops, correct copyright stringMax Horn
2005-01-01Updated copyrightMax Horn
2004-12-22o Moved GAME_* to SagaEngine objectEugene Sandulenko
2004-12-15Patch #1081904 ITE: MAC demo supportEugene Sandulenko
2004-11-02Removed unknown part of IMAGE_HEADER struct since it wasn't used in theTorbjörn Andersson
2004-10-27removed R_ prefix with few r_ tooPaweł Kołodziejski
2004-08-27R_GAMETYPE -> GID, remove unused supported flag and trim some unused bits of ...Jonathan Gray
2004-08-02Fix #include paths.Eugene Sandulenko
2004-08-01Oh the beauty of stack based objects: they free themselves automatically, so ...Max Horn
2004-08-01merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation...Jonathan Gray
2004-07-31Rename some more functions to fit our naming rulesEugene Sandulenko
2004-07-31Objectize image.cppEugene Sandulenko
2004-07-31remove YS_IGNORE_PARAM macro and some uneeded yslib.h includesJonathan Gray
2004-05-04Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream.Eugene Sandulenko
2004-05-01Proper #includes everywhereEugene Sandulenko
2004-05-01fix warningPaweł Kołodziejski
2004-05-01Fix IHNM hangEugene Sandulenko
2004-05-01indentPaweł Kołodziejski
2004-04-30Move from custom unsigned types to those provided by main config.hEugene Sandulenko
2004-04-27Remove yet another fileMax Horn
2004-04-12WIP for SAGA engine.Eugene Sandulenko