Age | Commit message (Collapse) | Author |
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I believe it's the wrong scene.
Currently we use resource 152, which run the scripts "CampFireSetup" and
"CampFireScene". If I use resource 151 instead it will run the scripts
"ColumnSetup" and "ColumnScene" instead. I'm speculating that this is the
"hate" speech and the rest of the intro ("ColumnScene" is a fairly long
script, as far as I can tell), but unfortunately this causes ScummVM to
crash almost immediately.
I'll need to dissect the scripts to see if I can figure out what's wrong.
svn-id: r17036
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svn-id: r16802
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svn-id: r16619
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- implement some scriptFunctions
svn-id: r16618
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difference
o Fix regression in Mac titles where scene LUT wasn't conversed
o Fix sound types in many games. Old Win demo is still wrong.
svn-id: r16586
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- many structers and fields renamed to proper names
- added missing functions
svn-id: r16562
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svn-id: r16509
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introduced getObjectName
svn-id: r16491
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svn-id: r16399
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svn-id: r16398
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- added some script functions (swapactors...)
- many things were renamed according scummvm covention
- resource id definintions should begin with "RID_" prefix
- intro temporary broken - work in progress
todo:
- walking hanling also should be rewriten
- timings for speech and actor cycling should be more accurate
svn-id: r16263
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1) there are three types of speech: one acor, multiple actor, non actor
2) slow speech implemented
3) uses native engine flags (async,noanimate...) instead of semaphores
- proper timings implemented
svn-id: r16237
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svn-id: r16119
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o Endianness-aware resource loading
o Removed ys_dl_list in favor of our object implementation
o Cleanup in actor code
o Partial support for ITE Mac rereleased demo
svn-id: r16051
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svn-id: r16000
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svn-id: r15723
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Add some simple stub.
svn-id: r15621
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a bit better now, too. At least the crowd is no longer cheering when the
fair is closed.
svn-id: r15617
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by simple arithmetics.
svn-id: r15615
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svn-id: r15614
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svn-id: r13708
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svn-id: r13567
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o text formatting is not consistent with rules, just indent utility is too
dumb for that
o it does not use OSystem, i.e. it runs on direct SDL calls
o it may not even compile on your box
o if you enable it, expect zillions of warnings
o no sound
Now it runs ITE intro as reinherit did
svn-id: r13564
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svn-id: r13362
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svn-id: r13281
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