Age | Commit message (Expand) | Author |
2005-01-17 | First batch of converse implementation in scripts. To see it type | Eugene Sandulenko |
2005-01-15 | some work in progress on verb stuff: | Andrew Kurushin |
2005-01-14 | I've changed getTextString() slightly so that if the translated string is | Torbjörn Andersson |
2005-01-14 | o Added support for German ITE. There are also Puzzle-related messages | Eugene Sandulenko |
2005-01-13 | - introduced SagaEngine::getTextString (for i18n it should route to correspon... | Andrew Kurushin |
2005-01-11 | - remove game.h & image.h | Andrew Kurushin |
2005-01-10 | system.h was being included in tons of places, without any good reason; reduc... | Max Horn |
2005-01-09 | - GameModule is gone | Andrew Kurushin |
2005-01-09 | small fixes: | Andrew Kurushin |
2005-01-08 | rename StringsList to StringsTable | Andrew Kurushin |
2005-01-08 | begining of verb implementation | Andrew Kurushin |
2005-01-07 | o Add reported German IHNM and ITE | Eugene Sandulenko |
2005-01-06 | Fix crash in intro | Eugene Sandulenko |
2005-01-06 | Next batch of panel-related fixes. Still wrong. | Eugene Sandulenko |
2005-01-02 | o Started putting all panels stuff in order. Still incomplete | Eugene Sandulenko |
2005-01-01 | oops, correct copyright string | Max Horn |
2005-01-01 | Updated copyright | Max Horn |
2004-12-27 | Added 'sound types' to the mixer - for now, only plain (for the premixer), SF... | Max Horn |
2004-12-22 | - rewriten actors action handling (now uses all original flags etc) | Andrew Kurushin |
2004-12-22 | o Moved GAME_* to SagaEngine object | Eugene Sandulenko |
2004-12-21 | - rewritten actors speech engine : | Andrew Kurushin |
2004-12-03 | First pass at migrating from the old Reinherit console to the ScummVM | Torbjörn Andersson |
2004-12-02 | Moved MidiDriver creation code into the MidiDriver class (as static methods),... | Max Horn |
2004-11-29 | Fix music volume | Eugene Sandulenko |
2004-11-28 | Who started this trend? :) | Jerome Fisher |
2004-11-24 | Fix a`ll engines. They work, though current fix is just temporary. | Eugene Sandulenko |
2004-11-23 | Added Engine::init() method; added return value to Engine::go() | Max Horn |
2004-11-20 | Removing walkthrough stuff again (talked to aquadran about this, he had no ob... | Max Horn |
2004-11-20 | I'm told that the FM music file sounds terrible with MT-32 and that the | Torbjörn Andersson |
2004-11-19 | init walkthrough dialog later | Paweł Kołodziejski |
2004-11-19 | fixed missed ctrl key handle, and missed create() walklthrough call | Paweł Kołodziejski |
2004-11-19 | added walkthrough | Paweł Kołodziejski |
2004-11-19 | Added music to the partial IHNM intro. I think I picked the correct tune, | Torbjörn Andersson |
2004-11-18 | Make IHNM default be 1x scaler. | Eugene Sandulenko |
2004-11-15 | o Make GAME_GetFileContext() more object-like | Eugene Sandulenko |
2004-11-07 | Initial inventory support. | Torbjörn Andersson |
2004-10-27 | removed R_ prefix with few r_ too | Paweł Kołodziejski |
2004-10-21 | Better support of MT-32. | Eugene Sandulenko |
2004-10-12 | Added support for digitized music, plus some other music-related fixes. | Torbjörn Andersson |
2004-10-08 | Prevent double slash in path | Chris Apers |
2004-10-07 | Turn ObjectMap into real object. | Eugene Sandulenko |
2004-10-07 | Remove duplicated code in actor walk code. | Eugene Sandulenko |
2004-10-01 | Set up file paths to handle the differences between the file layout of the | Torbjörn Andersson |
2004-09-28 | Rename remaining OSystem methods to match our coding guidelines | Max Horn |
2004-08-27 | R_GAMETYPE -> GID, remove unused supported flag and trim some unused bits of ... | Jonathan Gray |
2004-08-12 | Merge SDEBUG_*, SF_* and STHREAD_* into Script class. | Eugene Sandulenko |
2004-08-11 | Handle fades in scene load routine. | Eugene Sandulenko |
2004-08-10 | Moved PALANIM_* to a class. | Eugene Sandulenko |
2004-08-10 | Move EVENT_* to a class. | Eugene Sandulenko |
2004-08-10 | Move CON_* to a class. | Eugene Sandulenko |