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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga.h
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Author
2005-08-16
Fix bug #1256381 "ITE: Options menu contains wrong item" and gave symbolic
Eugene Sandulenko
2005-08-13
Make IHNM demo go little further (still crashes at initialization). Add
Eugene Sandulenko
2005-08-10
fixed iso convertion Rif position
Andrew Kurushin
2005-08-10
Reanme more minor struct to comply with our naiming standards.
Eugene Sandulenko
2005-08-04
Remove support of dumped data forks for old ITE Mac CD. Now it requires
Eugene Sandulenko
2005-08-04
Fix compilation
Eugene Sandulenko
2005-08-04
macBinary resource support
Andrew Kurushin
2005-07-30
Remove trailing whitespaces.
Eugene Sandulenko
2005-07-30
Thread-related IHNM differences.
Eugene Sandulenko
2005-07-29
Preliminary support for original MAC CD ITE
Eugene Sandulenko
2005-07-29
Restrict scene substitutes only to demos which actually use them
Eugene Sandulenko
2005-07-26
fixed sound in many variation
Andrew Kurushin
2005-07-19
If we're not going to detect music "engine" at run-time, then we do need
Torbjörn Andersson
2005-07-19
finally Resource manager rewritten:
Andrew Kurushin
2005-07-14
font & text related changes:
Andrew Kurushin
2005-07-09
code cleanups
Andrew Kurushin
2005-07-09
gfx rearangement
Andrew Kurushin
2005-07-09
remove 1pixel dos clipping
Andrew Kurushin
2005-07-08
implemented per scene actors clipping
Andrew Kurushin
2005-06-25
fix animation timings (now Shiala scene not stucks)
Andrew Kurushin
2005-06-05
implements sfScriptClimb, sfThrowActor, sfChangeActorScene
Andrew Kurushin
2005-06-04
My Linux ITE CD developed read errors, so Joe sent me a replacement, for
Torbjörn Andersson
2005-05-31
multiple files save-load implementation
Andrew Kurushin
2005-05-29
Fix puzzle callback timings. Was mistakingly used millisecs instead of microsecs
Eugene Sandulenko
2005-05-29
implemented DOS version 1 pixel clipping
Andrew Kurushin
2005-05-28
game options WIP2
Andrew Kurushin
2005-05-26
Puzzle WIP. No visuals yet.
Eugene Sandulenko
2005-05-23
saveload WIP
Andrew Kurushin
2005-05-23
Plug in Puzzle. Now it consists mainly of stubs but neverthless lets skip
Eugene Sandulenko
2005-05-22
fixes some todo (hardcoded resource ids -> customized per game)
Andrew Kurushin
2005-05-15
add save game chunk
Andrew Kurushin
2005-05-08
fixed sfSceneEq bug
Andrew Kurushin
2005-04-24
fixed object frawing
Andrew Kurushin
2005-04-22
implemented inventory
Andrew Kurushin
2005-04-21
Add not yet correctly working save/load. Use key F7 for saving
Eugene Sandulenko
2005-04-18
converse support improved (still has some bugs)
Andrew Kurushin
2005-04-06
Removed system includes.
Torbjörn Andersson
2005-03-18
- changescene on fair for tents
Andrew Kurushin
2005-01-21
Fix compilation
Eugene Sandulenko
2005-01-21
problems solved:
Andrew Kurushin
2005-01-18
partly implemented game objects
Andrew Kurushin
2005-01-18
another step in verb implementation:
Andrew Kurushin
2005-01-18
- merged ActionMap and ObjectMap
Andrew Kurushin
2005-01-17
o Proper implementation of sfPlaySound() which knows about CD<->floppy
Eugene Sandulenko
2005-01-15
- added partial scene change by actor's walking (todo:entrance should be supp...
Andrew Kurushin
2005-01-15
some work in progress on verb stuff:
Andrew Kurushin
2005-01-14
o Added support for German ITE. There are also Puzzle-related messages
Eugene Sandulenko
2005-01-13
- introduced SagaEngine::getTextString (for i18n it should route to correspon...
Andrew Kurushin
2005-01-13
Removed unused stuff.
Torbjörn Andersson
2005-01-11
- remove game.h & image.h
Andrew Kurushin
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