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path: root/saga/sndres.cpp
AgeCommit message (Expand)Author
2004-10-01Set up file paths to handle the differences between the file layout of theTorbjörn Andersson
2004-08-27R_GAMETYPE -> GID, remove unused supported flag and trim some unused bits of ...Jonathan Gray
2004-08-02Fix #include paths.Eugene Sandulenko
2004-08-01Made all MemoryReadStream local variables. This plugged a giantic constantEugene Sandulenko
2004-08-01merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation...Jonathan Gray
2004-07-31Objectize render.cppEugene Sandulenko
2004-06-27Cleanup for MemoryReadStream; made it match the File-class interfaceMax Horn
2004-05-17Added support for using the separate VOC file (P2_A.VOC) from the WyrmkeepTorbjörn Andersson
2004-05-05workaround warning - fixmePaweł Kołodziejski
2004-05-04Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream.Eugene Sandulenko
2004-05-01All graphics and input now is in OSystem.Eugene Sandulenko
2004-05-01indentPaweł Kołodziejski
2004-04-30Move from custom unsigned types to those provided by main config.hEugene Sandulenko
2004-04-30Added fixme comment about a bug that happens (at least) in the WyrmkeepTorbjörn Andersson
2004-04-29Voices are playedEugene Sandulenko
2004-04-28Objectizing sound.cppEugene Sandulenko
2004-04-28Rename Snd object to SndResEugene Sandulenko
2004-04-28Objectize sndres.cppEugene Sandulenko
2004-04-28code formatting insanityEugene Sandulenko
2004-04-25Fix many warnings; use C++ type system instead of C style typedefs; removed v...Max Horn
2004-04-12WIP for SAGA engine.Eugene Sandulenko