Age | Commit message (Expand) | Author |
2004-11-19 | added walkthrough | Paweł Kołodziejski |
2004-11-19 | Added music to the partial IHNM intro. I think I picked the correct tune, | Torbjörn Andersson |
2004-11-18 | Make IHNM default be 1x scaler. | Eugene Sandulenko |
2004-11-18 | Partial support for WAV sound playback, which apparently will be needed for | Torbjörn Andersson |
2004-11-15 | GCC doesn't like "const int" in a struct apparently. | Torbjörn Andersson |
2004-11-15 | o Make GAME_GetFileContext() more object-like | Eugene Sandulenko |
2004-11-14 | Fix stub a bit. Might garble rest of script otherwise. | Oliver Kiehl |
2004-11-12 | Slight renaming | Torbjörn Andersson |
2004-11-12 | Better names. | Torbjörn Andersson |
2004-11-07 | Renamed SF_getObjName() to SF_getObjImage() and unstubbed it. (Untested) | Torbjörn Andersson |
2004-11-07 | Unstubbed SF_setObjImage(). (Untested) | Torbjörn Andersson |
2004-11-07 | Unstubbed SF_putString(). (Untested, but appears to be just for debugging.) | Torbjörn Andersson |
2004-11-07 | Unstubbed SF_sceneID(). (Untested) | Torbjörn Andersson |
2004-11-07 | Unstubbed SF_dropObject(). (Untested) | Torbjörn Andersson |
2004-11-07 | Initial inventory support. | Torbjörn Andersson |
2004-11-06 | Add stub for every script function | Eugene Sandulenko |
2004-11-06 | Indentation | Torbjörn Andersson |
2004-11-06 | Cleanup | Torbjörn Andersson |
2004-11-06 | Be more consistent with the other module.mk files. | Torbjörn Andersson |
2004-11-03 | Whitespace fix | Torbjörn Andersson |
2004-11-02 | Hacked Okk entry is not needed anymore. | Eugene Sandulenko |
2004-11-02 | Removed unknown part of IMAGE_HEADER struct since it wasn't used in the | Torbjörn Andersson |
2004-11-01 | Renamed the "unknown" parameters. I hope I didn't make too many errors. | Torbjörn Andersson |
2004-10-31 | Updates | Torbjörn Andersson |
2004-10-31 | Renamed an "unknown" variable. | Torbjörn Andersson |
2004-10-31 | Whitespace fixes | Torbjörn Andersson |
2004-10-30 | Turn some methods into functions (potentially gives better code, and we may w... | Max Horn |
2004-10-30 | Let Saga::SURFACE inherit from SURFACE | Max Horn |
2004-10-30 | Renaming of struct members. | Torbjörn Andersson |
2004-10-28 | Renamed some previously unknown variables. | Torbjörn Andersson |
2004-10-28 | Updated with my recent actor flag changes. | Torbjörn Andersson |
2004-10-28 | replaced printf usage in saga | Paweł Kołodziejski |
2004-10-28 | Remove stray | Travis Howell |
2004-10-27 | Implement some script functions and report stubs. | Eugene Sandulenko |
2004-10-27 | removed R_ prefix with few r_ too | Paweł Kołodziejski |
2004-10-27 | Started to rework script threads. Partially moved to thread flags. | Eugene Sandulenko |
2004-10-26 | Better test for if it's the protagonist who leaves the scene. | Torbjörn Andersson |
2004-10-26 | Note which entry corresponds to which actor in the actor table. | Torbjörn Andersson |
2004-10-26 | Rename fields in R_ACTORTABLE struct (I think this is what they mean), and | Torbjörn Andersson |
2004-10-22 | Properly nitialize _passThrough variable. | Eugene Sandulenko |
2004-10-22 | Made the usage of the Rect data type more consistent with the rest of | Torbjörn Andersson |
2004-10-22 | Fixed two of my own stupid bugs: | Torbjörn Andersson |
2004-10-21 | Better support of MT-32. | Eugene Sandulenko |
2004-10-21 | A bunch of mostly panel-related fixes for the ITE intro. Apart from the | Torbjörn Andersson |
2004-10-21 | Fixed some clipping problems. I think there are more still in there, but I | Torbjörn Andersson |
2004-10-20 | FX_CROWD constants are correct. | Eugene Sandulenko |
2004-10-19 | Oops, now it plays the correct music again, I hope. The sound effects seem | Torbjörn Andersson |
2004-10-19 | Cleanup. No need to have a lookup table for something that can be expressed | Torbjörn Andersson |
2004-10-19 | Initial, and slightly buggy, support for sound effects. | Torbjörn Andersson |
2004-10-19 | Increased debug level in the name of sanity. | Torbjörn Andersson |