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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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2004-11-23
Added Engine::init() method; added return value to Engine::go()
Max Horn
2004-11-21
But surely we should still call setGM(true) in the GM case, right...?
Torbjörn Andersson
2004-11-21
o Removed astray debug output.
Eugene Sandulenko
2004-11-20
Removing walkthrough stuff again (talked to aquadran about this, he had no ob...
Max Horn
2004-11-20
Slight adjustment/renaming.
Torbjörn Andersson
2004-11-20
I'm told that the FM music file sounds terrible with MT-32 and that the
Torbjörn Andersson
2004-11-20
o Restore cursor after walkthrough
Eugene Sandulenko
2004-11-19
init walkthrough dialog later
Paweł Kołodziejski
2004-11-19
fixed missed ctrl key handle, and missed create() walklthrough call
Paweł Kołodziejski
2004-11-19
added walkthrough
Paweł Kołodziejski
2004-11-19
Added music to the partial IHNM intro. I think I picked the correct tune,
Torbjörn Andersson
2004-11-18
Make IHNM default be 1x scaler.
Eugene Sandulenko
2004-11-18
Partial support for WAV sound playback, which apparently will be needed for
Torbjörn Andersson
2004-11-15
GCC doesn't like "const int" in a struct apparently.
Torbjörn Andersson
2004-11-15
o Make GAME_GetFileContext() more object-like
Eugene Sandulenko
2004-11-14
Fix stub a bit. Might garble rest of script otherwise.
Oliver Kiehl
2004-11-12
Slight renaming
Torbjörn Andersson
2004-11-12
Better names.
Torbjörn Andersson
2004-11-07
Renamed SF_getObjName() to SF_getObjImage() and unstubbed it. (Untested)
Torbjörn Andersson
2004-11-07
Unstubbed SF_setObjImage(). (Untested)
Torbjörn Andersson
2004-11-07
Unstubbed SF_putString(). (Untested, but appears to be just for debugging.)
Torbjörn Andersson
2004-11-07
Unstubbed SF_sceneID(). (Untested)
Torbjörn Andersson
2004-11-07
Unstubbed SF_dropObject(). (Untested)
Torbjörn Andersson
2004-11-07
Initial inventory support.
Torbjörn Andersson
2004-11-06
Add stub for every script function
Eugene Sandulenko
2004-11-06
Indentation
Torbjörn Andersson
2004-11-06
Cleanup
Torbjörn Andersson
2004-11-06
Be more consistent with the other module.mk files.
Torbjörn Andersson
2004-11-03
Whitespace fix
Torbjörn Andersson
2004-11-02
Hacked Okk entry is not needed anymore.
Eugene Sandulenko
2004-11-02
Removed unknown part of IMAGE_HEADER struct since it wasn't used in the
Torbjörn Andersson
2004-11-01
Renamed the "unknown" parameters. I hope I didn't make too many errors.
Torbjörn Andersson
2004-10-31
Updates
Torbjörn Andersson
2004-10-31
Renamed an "unknown" variable.
Torbjörn Andersson
2004-10-31
Whitespace fixes
Torbjörn Andersson
2004-10-30
Turn some methods into functions (potentially gives better code, and we may w...
Max Horn
2004-10-30
Let Saga::SURFACE inherit from SURFACE
Max Horn
2004-10-30
Renaming of struct members.
Torbjörn Andersson
2004-10-28
Renamed some previously unknown variables.
Torbjörn Andersson
2004-10-28
Updated with my recent actor flag changes.
Torbjörn Andersson
2004-10-28
replaced printf usage in saga
Paweł Kołodziejski
2004-10-28
Remove stray
Travis Howell
2004-10-27
Implement some script functions and report stubs.
Eugene Sandulenko
2004-10-27
removed R_ prefix with few r_ too
Paweł Kołodziejski
2004-10-27
Started to rework script threads. Partially moved to thread flags.
Eugene Sandulenko
2004-10-26
Better test for if it's the protagonist who leaves the scene.
Torbjörn Andersson
2004-10-26
Note which entry corresponds to which actor in the actor table.
Torbjörn Andersson
2004-10-26
Rename fields in R_ACTORTABLE struct (I think this is what they mean), and
Torbjörn Andersson
2004-10-22
Properly nitialize _passThrough variable.
Eugene Sandulenko
2004-10-22
Made the usage of the Rect data type more consistent with the rest of
Torbjörn Andersson
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