Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-11-23 | Added Engine::init() method; added return value to Engine::go() | Max Horn | |
svn-id: r15865 | |||
2004-11-21 | But surely we should still call setGM(true) in the GM case, right...? | Torbjörn Andersson | |
svn-id: r15854 | |||
2004-11-21 | o Removed astray debug output. | Eugene Sandulenko | |
o MT-32 music is correct, though Adlib is not. There is apparently custom instrument remapping similiar to mt32->gm but it is different. With that remapping it sounds much closer to original. svn-id: r15850 | |||
2004-11-20 | Removing walkthrough stuff again (talked to aquadran about this, he had no ↵ | Max Horn | |
objections) svn-id: r15849 | |||
2004-11-20 | Slight adjustment/renaming. | Torbjörn Andersson | |
svn-id: r15847 | |||
2004-11-20 | I'm told that the FM music file sounds terrible with MT-32 and that the | Torbjörn Andersson | |
MT-32 is perfectly capable of playing General MIDI. My new guess is that the FM file is for Adlib instead. It certainly sounds better - but quite different - than playing the GM track through Adlib. svn-id: r15846 | |||
2004-11-20 | o Restore cursor after walkthrough | Eugene Sandulenko | |
o Add cursor events o Hide cursor during intro svn-id: r15844 | |||
2004-11-19 | init walkthrough dialog later | Paweł Kołodziejski | |
svn-id: r15841 | |||
2004-11-19 | fixed missed ctrl key handle, and missed create() walklthrough call | Paweł Kołodziejski | |
svn-id: r15840 | |||
2004-11-19 | added walkthrough | Paweł Kołodziejski | |
svn-id: r15835 | |||
2004-11-19 | Added music to the partial IHNM intro. I think I picked the correct tune, | Torbjörn Andersson | |
but I can't be absolutely sure. I'm also not sure if I'm using the correct music data. I'm fairly sure that the MUSICGM.RES file is the appropriate choice for "General MIDI", but I have no way of verifying that the MUSICFM.RES is really the right choice for MT-32. (Is either of them a good choice for Adlib, or are they both equally bad?) svn-id: r15831 | |||
2004-11-18 | Make IHNM default be 1x scaler. | Eugene Sandulenko | |
svn-id: r15829 | |||
2004-11-18 | Partial support for WAV sound playback, which apparently will be needed for | Torbjörn Andersson | |
IHNM support. I used the partial IHNM intro as my test case, and it seems to work that far at least. svn-id: r15827 | |||
2004-11-15 | GCC doesn't like "const int" in a struct apparently. | Torbjörn Andersson | |
svn-id: r15817 | |||
2004-11-15 | o Make GAME_GetFileContext() more object-like | Eugene Sandulenko | |
o Font::loadFont() now normally survives zero-length fonts as used in demos o Removed unused SndRes::ITEVOC_Resample() o Fixed playing of voice #4 on old DOS targets o Implemented playing voices in VOX (Oki ADPCM) format o Support of Win32 and Linux demos. There was old-style Win32 demo, which is not supported yet, same is with DOS demo. svn-id: r15814 | |||
2004-11-14 | Fix stub a bit. Might garble rest of script otherwise. | Oliver Kiehl | |
svn-id: r15806 | |||
2004-11-12 | Slight renaming | Torbjörn Andersson | |
svn-id: r15796 | |||
2004-11-12 | Better names. | Torbjörn Andersson | |
svn-id: r15795 | |||
2004-11-07 | Renamed SF_getObjName() to SF_getObjImage() and unstubbed it. (Untested) | Torbjörn Andersson | |
svn-id: r15728 | |||
2004-11-07 | Unstubbed SF_setObjImage(). (Untested) | Torbjörn Andersson | |
svn-id: r15727 | |||
2004-11-07 | Unstubbed SF_putString(). (Untested, but appears to be just for debugging.) | Torbjörn Andersson | |
svn-id: r15726 | |||
2004-11-07 | Unstubbed SF_sceneID(). (Untested) | Torbjörn Andersson | |
svn-id: r15725 | |||
2004-11-07 | Unstubbed SF_dropObject(). (Untested) | Torbjörn Andersson | |
svn-id: r15724 | |||
2004-11-07 | Initial inventory support. | Torbjörn Andersson | |
svn-id: r15723 | |||
2004-11-06 | Add stub for every script function | Eugene Sandulenko | |
svn-id: r15722 | |||
2004-11-06 | Indentation | Torbjörn Andersson | |
svn-id: r15721 | |||
2004-11-06 | Cleanup | Torbjörn Andersson | |
svn-id: r15720 | |||
2004-11-06 | Be more consistent with the other module.mk files. | Torbjörn Andersson | |
svn-id: r15719 | |||
2004-11-03 | Whitespace fix | Torbjörn Andersson | |
svn-id: r15710 | |||
2004-11-02 | Hacked Okk entry is not needed anymore. | Eugene Sandulenko | |
svn-id: r15709 | |||
2004-11-02 | Removed unknown part of IMAGE_HEADER struct since it wasn't used in the | Torbjörn Andersson | |
original code either. (Apparently it was reserved for future use.) I think the only remaining data structure with unknown members now is ANIMATION_HEADER. Of course, there's probably a lot that isn't implemented at all, too... svn-id: r15708 | |||
2004-11-01 | Renamed the "unknown" parameters. I hope I didn't make too many errors. | Torbjörn Andersson | |
svn-id: r15707 | |||
2004-10-31 | Updates | Torbjörn Andersson | |
svn-id: r15706 | |||
2004-10-31 | Renamed an "unknown" variable. | Torbjörn Andersson | |
svn-id: r15705 | |||
2004-10-31 | Whitespace fixes | Torbjörn Andersson | |
svn-id: r15704 | |||
2004-10-30 | Turn some methods into functions (potentially gives better code, and we may ↵ | Max Horn | |
want to move some of those into the graphics/ module one day) svn-id: r15703 | |||
2004-10-30 | Let Saga::SURFACE inherit from SURFACE | Max Horn | |
svn-id: r15702 | |||
2004-10-30 | Renaming of struct members. | Torbjörn Andersson | |
svn-id: r15696 | |||
2004-10-28 | Renamed some previously unknown variables. | Torbjörn Andersson | |
svn-id: r15695 | |||
2004-10-28 | Updated with my recent actor flag changes. | Torbjörn Andersson | |
svn-id: r15694 | |||
2004-10-28 | replaced printf usage in saga | Paweł Kołodziejski | |
svn-id: r15693 | |||
2004-10-28 | Remove stray | Travis Howell | |
svn-id: r15692 | |||
2004-10-27 | Implement some script functions and report stubs. | Eugene Sandulenko | |
svn-id: r15691 | |||
2004-10-27 | removed R_ prefix with few r_ too | Paweł Kołodziejski | |
svn-id: r15690 | |||
2004-10-27 | Started to rework script threads. Partially moved to thread flags. | Eugene Sandulenko | |
Scene skipping now works, but scripts aren't chained yet. svn-id: r15688 | |||
2004-10-26 | Better test for if it's the protagonist who leaves the scene. | Torbjörn Andersson | |
svn-id: r15687 | |||
2004-10-26 | Note which entry corresponds to which actor in the actor table. | Torbjörn Andersson | |
svn-id: r15686 | |||
2004-10-26 | Rename fields in R_ACTORTABLE struct (I think this is what they mean), and | Torbjörn Andersson | |
added symbolic names for actor flags. svn-id: r15685 | |||
2004-10-22 | Properly nitialize _passThrough variable. | Eugene Sandulenko | |
svn-id: r15658 | |||
2004-10-22 | Made the usage of the Rect data type more consistent with the rest of | Torbjörn Andersson | |
ScummVM. Note that these are only the cases I was able to find in one morning. There may be others left to fix. But I'm sure at least most of them will be found when we start cleaning up the codebase a bit. svn-id: r15641 |