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2004-11-23Added Engine::init() method; added return value to Engine::go()Max Horn
svn-id: r15865
2004-11-21But surely we should still call setGM(true) in the GM case, right...?Torbjörn Andersson
svn-id: r15854
2004-11-21o Removed astray debug output.Eugene Sandulenko
o MT-32 music is correct, though Adlib is not. There is apparently custom instrument remapping similiar to mt32->gm but it is different. With that remapping it sounds much closer to original. svn-id: r15850
2004-11-20Removing walkthrough stuff again (talked to aquadran about this, he had no ↵Max Horn
objections) svn-id: r15849
2004-11-20Slight adjustment/renaming.Torbjörn Andersson
svn-id: r15847
2004-11-20I'm told that the FM music file sounds terrible with MT-32 and that theTorbjörn Andersson
MT-32 is perfectly capable of playing General MIDI. My new guess is that the FM file is for Adlib instead. It certainly sounds better - but quite different - than playing the GM track through Adlib. svn-id: r15846
2004-11-20o Restore cursor after walkthroughEugene Sandulenko
o Add cursor events o Hide cursor during intro svn-id: r15844
2004-11-19init walkthrough dialog laterPaweł Kołodziejski
svn-id: r15841
2004-11-19fixed missed ctrl key handle, and missed create() walklthrough callPaweł Kołodziejski
svn-id: r15840
2004-11-19added walkthroughPaweł Kołodziejski
svn-id: r15835
2004-11-19Added music to the partial IHNM intro. I think I picked the correct tune,Torbjörn Andersson
but I can't be absolutely sure. I'm also not sure if I'm using the correct music data. I'm fairly sure that the MUSICGM.RES file is the appropriate choice for "General MIDI", but I have no way of verifying that the MUSICFM.RES is really the right choice for MT-32. (Is either of them a good choice for Adlib, or are they both equally bad?) svn-id: r15831
2004-11-18Make IHNM default be 1x scaler.Eugene Sandulenko
svn-id: r15829
2004-11-18Partial support for WAV sound playback, which apparently will be needed forTorbjörn Andersson
IHNM support. I used the partial IHNM intro as my test case, and it seems to work that far at least. svn-id: r15827
2004-11-15GCC doesn't like "const int" in a struct apparently.Torbjörn Andersson
svn-id: r15817
2004-11-15o Make GAME_GetFileContext() more object-likeEugene Sandulenko
o Font::loadFont() now normally survives zero-length fonts as used in demos o Removed unused SndRes::ITEVOC_Resample() o Fixed playing of voice #4 on old DOS targets o Implemented playing voices in VOX (Oki ADPCM) format o Support of Win32 and Linux demos. There was old-style Win32 demo, which is not supported yet, same is with DOS demo. svn-id: r15814
2004-11-14Fix stub a bit. Might garble rest of script otherwise.Oliver Kiehl
svn-id: r15806
2004-11-12Slight renamingTorbjörn Andersson
svn-id: r15796
2004-11-12Better names.Torbjörn Andersson
svn-id: r15795
2004-11-07Renamed SF_getObjName() to SF_getObjImage() and unstubbed it. (Untested)Torbjörn Andersson
svn-id: r15728
2004-11-07Unstubbed SF_setObjImage(). (Untested)Torbjörn Andersson
svn-id: r15727
2004-11-07Unstubbed SF_putString(). (Untested, but appears to be just for debugging.)Torbjörn Andersson
svn-id: r15726
2004-11-07Unstubbed SF_sceneID(). (Untested)Torbjörn Andersson
svn-id: r15725
2004-11-07Unstubbed SF_dropObject(). (Untested)Torbjörn Andersson
svn-id: r15724
2004-11-07Initial inventory support.Torbjörn Andersson
svn-id: r15723
2004-11-06Add stub for every script functionEugene Sandulenko
svn-id: r15722
2004-11-06IndentationTorbjörn Andersson
svn-id: r15721
2004-11-06CleanupTorbjörn Andersson
svn-id: r15720
2004-11-06Be more consistent with the other module.mk files.Torbjörn Andersson
svn-id: r15719
2004-11-03Whitespace fixTorbjörn Andersson
svn-id: r15710
2004-11-02Hacked Okk entry is not needed anymore.Eugene Sandulenko
svn-id: r15709
2004-11-02Removed unknown part of IMAGE_HEADER struct since it wasn't used in theTorbjörn Andersson
original code either. (Apparently it was reserved for future use.) I think the only remaining data structure with unknown members now is ANIMATION_HEADER. Of course, there's probably a lot that isn't implemented at all, too... svn-id: r15708
2004-11-01Renamed the "unknown" parameters. I hope I didn't make too many errors.Torbjörn Andersson
svn-id: r15707
2004-10-31UpdatesTorbjörn Andersson
svn-id: r15706
2004-10-31Renamed an "unknown" variable.Torbjörn Andersson
svn-id: r15705
2004-10-31Whitespace fixesTorbjörn Andersson
svn-id: r15704
2004-10-30Turn some methods into functions (potentially gives better code, and we may ↵Max Horn
want to move some of those into the graphics/ module one day) svn-id: r15703
2004-10-30Let Saga::SURFACE inherit from SURFACEMax Horn
svn-id: r15702
2004-10-30Renaming of struct members.Torbjörn Andersson
svn-id: r15696
2004-10-28Renamed some previously unknown variables.Torbjörn Andersson
svn-id: r15695
2004-10-28Updated with my recent actor flag changes.Torbjörn Andersson
svn-id: r15694
2004-10-28replaced printf usage in sagaPaweł Kołodziejski
svn-id: r15693
2004-10-28Remove strayTravis Howell
svn-id: r15692
2004-10-27Implement some script functions and report stubs.Eugene Sandulenko
svn-id: r15691
2004-10-27removed R_ prefix with few r_ tooPaweł Kołodziejski
svn-id: r15690
2004-10-27Started to rework script threads. Partially moved to thread flags.Eugene Sandulenko
Scene skipping now works, but scripts aren't chained yet. svn-id: r15688
2004-10-26Better test for if it's the protagonist who leaves the scene.Torbjörn Andersson
svn-id: r15687
2004-10-26Note which entry corresponds to which actor in the actor table.Torbjörn Andersson
svn-id: r15686
2004-10-26Rename fields in R_ACTORTABLE struct (I think this is what they mean), andTorbjörn Andersson
added symbolic names for actor flags. svn-id: r15685
2004-10-22Properly nitialize _passThrough variable.Eugene Sandulenko
svn-id: r15658
2004-10-22Made the usage of the Rect data type more consistent with the rest ofTorbjörn Andersson
ScummVM. Note that these are only the cases I was able to find in one morning. There may be others left to fix. But I'm sure at least most of them will be found when we start cleaning up the codebase a bit. svn-id: r15641