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AgeCommit message (Collapse)Author
2002-04-28Commit FIXME to fix Largo bridge actor-direction bugJames Brown
svn-id: r4124
2002-04-26Commit MI1/Indy4/etc crash fix :)James Brown
svn-id: r4081
2002-04-25Fix MI1 floppy scaling, and update readme.James Brown
svn-id: r4077
2002-04-25Apply patch to add 'monkeyvga' target for MI1 Floppy.James Brown
svn-id: r4076
2002-04-24Remove old FixMe. This fixes Zak256 verbs not showing.James Brown
svn-id: r4070
2002-04-20Commit of the X11 driver using the new OSystem interface. Plus some warning ↵Lionel Ulmer
fixes and gameDetector hacks. svn-id: r4024
2002-04-20Remove typo.James Brown
svn-id: r4022
2002-04-20Fix V4/V5 games.James Brown
svn-id: r4021
2002-04-20Remove \M's, add IRIX support.James Brown
svn-id: r4019
2002-04-19Refixed getActorY in indy3. Fixed class (dunno if the fix doesn't break ↵Vincent Hamm
something else. Fixed intro by slowing down music rate by 3. svn-id: r4018
2002-04-19Fixed getActorX and getActorY in indy3. Now you can reenter the gymnasiumVincent Hamm
svn-id: r4017
2002-04-19Fixed a roomOps that was creating a lots of bugs in indy and ZakVincent Hamm
svn-id: r4016
2002-04-19Fix various Zak256 crashes. Ticket machine works, taking Blue Crystal crashes.James Brown
svn-id: r4013
2002-04-19Fixed indy3 when going to Venice. Fixed missing objects in Zak intro.Vincent Hamm
svn-id: r4012
2002-04-18Fixed a few clipping issues in Loom the NICE way this timeVincent Hamm
svn-id: r3994
2002-04-17Return of the MP3 CD patch ... use CBR 22 kHzNicolas Bacca
svn-id: r3981
2002-04-16Fix Indy4. Make invalid actor warnings -d only.James Brown
FIXME note: Need to track down why these invalid calls are happening in the first place. svn-id: r3960
2002-04-16Add hack for loom staff verbs.James Brown
Readd CD Audio svn-id: r3956
2002-04-15Fix a wrong fix. This should correct many many wonderful little glitches. :)James Brown
svn-id: r3942
2002-04-11Fix anti-aliasing crash and a Zak crash. Note there are still AAJames Brown
artifacts left on screen. Anyone want to fix this? :) svn-id: r3909
2002-04-11Large pointless reindentation of all the code. Also fixed a few mistakesJames Brown
in the object flags code cleanup. Flags used: indent *.cpp -br -bap -nbc -lp -ce -cdw -brs -nbad -nbc -npsl -nip -ts2 -ncs -nbs -npcs -nbap -Tbyte -Tuint32 -Tuint8 -Tuint16 -TArrayHeader -TMemBlkHeader -TVerbSlot -TObjectData -Tvoid -TImageHeader -TRoomHeader -TCodeHeader -TResHdr -TBompHeader -TMidiChannelAdl -TGui -TScumm -TSoundEngine -TPart -TPlayer svn-id: r3908
2002-04-11various code cleanupsLudvig Strigeus
svn-id: r3907
2002-04-07Fix Indy4 bootparam, some more Zak256 work, and a few minor things.James Brown
svn-id: r3887
2002-04-07Kind of hack that seems to synchronize loom's cutscenes + remove these ↵Nicolas Bacca
damned ^M (time to configure my CVS properly I guess ...) svn-id: r3885
2002-04-07Small fix for MP3 CD music (successful cast sound, and a little bit more ↵Nicolas Bacca
synchronized in cutscenes) svn-id: r3884
2002-04-06Final loom fixes. LoomCD is now completable, apart from sound glitches and ↵James Brown
lack of masking. svn-id: r3880
2002-04-05Fix Indy3/Loom override bugs. THIS MAY BREAK OTHER GAMES. Please test.James Brown
svn-id: r3876
2002-04-05Added Zak256/Indy3 walkbox locking support.James Brown
svn-id: r3874
2002-04-05Remove (hopefully) obsolete Indy4 FIXME'sJames Brown
svn-id: r3865
2002-04-04MP3 cd music patch - still WIP, VBR doesn't work, compress the audio track X ↵Nicolas Bacca
to MP3 CBR and name them trackX.mp3 in the game directory - only tested with Loom svn-id: r3861
2002-04-04Removed ugly object fix that was implemented while the flags were buggy. Now ↵Vincent Hamm
you can exit the village in LoomCd svn-id: r3860
2002-04-04Fix walking outside crash in Indy3James Brown
svn-id: r3856
2002-04-04Fix idiotic typo in verbage fixJames Brown
svn-id: r3855
2002-04-04Fix Zak/Indy3 verbage issues.James Brown
svn-id: r3854
2002-04-03Fix bad opcode at Zak AirportJames Brown
svn-id: r3850
2002-04-03Zak/Loom/Indy3 object flags fix. Only translates CLASS_TOUCHABLE at the moment.James Brown
svn-id: r3849
2002-03-31Reswitched getVarOrDirectByte/Word to SIGNED int - fixes some disappearing ↵Nicolas Bacca
objects problem due to an invalid elevation. Please yell if it breaks something else :) svn-id: r3843
2002-03-24Fixed pal initVincent Hamm
svn-id: r3815
2002-03-20I know it probably doesn't look like much, but this is a start to the reorg ↵James Brown
- basically I've shuffled the Scumm struct around, and turned it into a Class - labeling and grouping functions that are related. svn-id: r3792
2002-03-19khaleks fix for indy3/zak fonts.James Brown
svn-id: r3791
2002-03-18Fixed boxes but 1 bug remain. Broke a little indy3 while fixing object flagsVincent Hamm
svn-id: r3789
2002-03-18Make Zak/Indy inventories work.James Brown
svn-id: r3784
2002-03-18Fixed some object flags thingVincent Hamm
svn-id: r3783
2002-03-18Quick patch to make Save/Load work in Loom/Zak/etc.James Brown
svn-id: r3782
2002-03-18Do some stuff to fix loom cd-music syncro. Sequences now run without ↵James Brown
'speeding' by.. but they are still slightly out of sync. svn-id: r3781
2002-03-18setObjectName fix for Indy4 frenchNicolas Bacca
svn-id: r3779
2002-03-13FOA bug: Never mind, this room seems to be totally screwed. Ignore distance ↵James Brown
totally. svn-id: r3740
2002-03-13Hack around an odd FOA bug. Maybe walkbox related.James Brown
svn-id: r3739
2002-03-13Fix an OB1 and typecast. Need to find out cause of invalid object index to ↵James Brown
begin with.. svn-id: r3738
2002-03-11Quick Zak crash workarounds.James Brown
svn-id: r3731