Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-08-15 | fix for bug #590067 (similar to a recent fix in script_v2) - but I am not ↵ | Max Horn | |
sure that this will really break nothing... we'll see. Note that just the setCameraAt doesn't work correctly either; also some general clenaup svn-id: r4748 | |||
2002-08-15 | first attempt to implement the difference between the box lock and box ↵ | Max Horn | |
invisible flag. fixes the counter bug and all of the bugs introduced to my fix for the bus bug; but the bus bug is back, will look into that next svn-id: r4745 | |||
2002-08-14 | moved to Sound class | Paweł Kołodziejski | |
svn-id: r4744 | |||
2002-08-14 | Two patches by Torbj�rn Andersson. | James Brown | |
594922: Fix loom masking 594921: Loom sound fixes svn-id: r4739 | |||
2002-08-13 | reverting this change as it is apparently not correct | Max Horn | |
svn-id: r4733 | |||
2002-08-12 | patch in item #594018 - somebody please verify | Max Horn | |
svn-id: r4731 | |||
2002-08-08 | Patch #591581 to fix #558711. Please check SMALL_HEADER games to make | Paweł Kołodziejski | |
sure this doesn't cause any sideeffects. svn-id: r4718 | |||
2002-08-04 | workaround for bug #558236; renamed actorAnimate to animateCostume (to ↵ | Max Horn | |
distinguish it a bit from animateActor); removed Scumm::animateActor svn-id: r4695 | |||
2002-08-01 | Fix loom, broken by some code movement of fingolfins. Thanks madmoose :) | James Brown | |
svn-id: r4687 | |||
2002-08-01 | Don't be an idiot, null terminate strings. :) | James Brown | |
svn-id: r4686 | |||
2002-08-01 | Clean that up a bit. | James Brown | |
svn-id: r4685 | |||
2002-08-01 | #587553 hack | James Brown | |
svn-id: r4684 | |||
2002-07-30 | Remove an error to fix bug 582476 | James Brown | |
svn-id: r4681 | |||
2002-07-18 | fix for #583166 (hoagie doesn't enter mansion correctly); moved putActor ↵ | Max Horn | |
into class Actor svn-id: r4587 | |||
2002-07-16 | fixed spllng | Max Horn | |
svn-id: r4581 | |||
2002-07-16 | got rid of _xPos, _yPos, _dir members in class Scumm | Max Horn | |
svn-id: r4578 | |||
2002-07-16 | fixed #555647; got rid of some FIXME's | Max Horn | |
svn-id: r4570 | |||
2002-07-15 | renamed o5_actorSetClass to o5_setClass | Max Horn | |
svn-id: r4553 | |||
2002-07-15 | fixed pause mode; changed semantics of getRandomNumber slightly | Max Horn | |
svn-id: r4544 | |||
2002-07-13 | fixed palette bug (visible in MonkeyVGA in the forest on Melee Island); ↵ | Max Horn | |
added some code that might or might not be right for o5_actorset:15 svn-id: r4538 | |||
2002-07-13 | renamed fadeToBlackEffect to fadeOut; renamed screenEffect to fadeIn; ↵ | Max Horn | |
implemented oldRoomEffect (fixes room transitions in MonkeyVGA and Indy3) svn-id: r4536 | |||
2002-07-12 | this fix by MadMoose fixes the forest 'labyrinth' in monkeyvga | Max Horn | |
svn-id: r4524 | |||
2002-07-07 | applied indent to a couple of source files; added .indent.pro file with ↵ | Max Horn | |
default indent settings as per readme.txt svn-id: r4469 | |||
2002-07-04 | fixed monkeyvga crasher that occured at least in the german version, but ↵ | Max Horn | |
potentially could show up in others, too - this was supposed to me in my commit from yesterday, and contains the actual fix, but was somehow left out svn-id: r4455 | |||
2002-06-25 | MadMoose's bugfix for 555890 - DOTT: Inventory items not changing name | James Brown | |
svn-id: r4427 | |||
2002-06-24 | implement save/load-string ops (used only by Indy 4 IQ system it seems?) | Max Horn | |
svn-id: r4426 | |||
2002-06-04 | more Actor class cleanup; renamed unkRoomFunc4 to palManipulate and added an ↵ | Max Horn | |
icky, wrong implementation for it - yes this is complete nonsense but I'll try to replace it with the right thing RSN :-) svn-id: r4404 | |||
2002-05-14 | added #include "actor.h", some minor tweaks | Max Horn | |
svn-id: r4332 | |||
2002-05-14 | fixed var shadowing warning | Max Horn | |
svn-id: r4325 | |||
2002-05-14 | Make if(cls) error a little more useful | James Brown | |
svn-id: r4322 | |||
2002-05-14 | fix some warnings, odd code, and prevent Simon segfaulting when wrong game ↵ | James Brown | |
specified. svn-id: r4321 | |||
2002-05-14 | refactored parts of actor.cpp: many methods are now members of class Actor ↵ | Max Horn | |
instead of class Scumm. This is still work in progress! svn-id: r4319 | |||
2002-05-14 | Remove SCUMM dependancies from SDL.C - This fixes a regular crash in Simon ↵ | James Brown | |
due to the autosaver. This changes the OSystem interface. Porters beware. svn-id: r4318 | |||
2002-05-11 | Add paramless 'r' debug command to show the current room. | James Brown | |
svn-id: r4280 | |||
2002-05-11 | Zak walkbox locking fixes. | James Brown | |
svn-id: r4278 | |||
2002-05-11 | once more changed the face direction calculation; allows to remove MI2 ↵ | Max Horn | |
bridge hack in script_v1.cpp svn-id: r4277 | |||
2002-05-11 | Fix loom sound when using COMPRESSED_SOUND_FILE. | James Brown | |
svn-id: r4276 | |||
2002-05-10 | Check gameID for Zak TV fix | James Brown | |
svn-id: r4266 | |||
2002-05-08 | Add oldRoomEffect needed for Zak256 ending | James Brown | |
svn-id: r4245 | |||
2002-05-08 | Fix next to last Zak bugs. | James Brown | |
Zak256 is now completable apart from getting stuck in the shop (walkbox issue) svn-id: r4242 | |||
2002-05-08 | Fix a mistake in the resource loader. | James Brown | |
svn-id: r4239 | |||
2002-05-07 | Add missing Zak opcode (Fixes Lima forest crash) | James Brown | |
svn-id: r4233 | |||
2002-05-07 | Add fixme for Zak256 script bug, until I can ask yot to help me trace it. | James Brown | |
svn-id: r4229 | |||
2002-05-06 | Fix stupid Zak256 crash. You can take the blue crystal now! | James Brown | |
svn-id: r4220 | |||
2002-05-05 | fixed some warnings | Max Horn | |
svn-id: r4204 | |||
2002-05-01 | Moved loom music synch to the playing function | Nicolas Bacca | |
svn-id: r4168 | |||
2002-04-28 | Commit FIXME to fix Largo bridge actor-direction bug | James Brown | |
svn-id: r4124 | |||
2002-04-26 | Commit MI1/Indy4/etc crash fix :) | James Brown | |
svn-id: r4081 | |||
2002-04-25 | Fix MI1 floppy scaling, and update readme. | James Brown | |
svn-id: r4077 | |||
2002-04-25 | Apply patch to add 'monkeyvga' target for MI1 Floppy. | James Brown | |
svn-id: r4076 |