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2002-06-04more Actor class cleanup; renamed unkRoomFunc4 to palManipulate and added an ↵Max Horn
icky, wrong implementation for it - yes this is complete nonsense but I'll try to replace it with the right thing RSN :-) svn-id: r4404
2002-05-25The Dig: implement descriptionsPaweł Kołodziejski
svn-id: r4381
2002-05-23removed some debug output I left in accidentally in my last checkin; removed ↵Max Horn
some uses of g_scumm (see Endy, I promised I'd do it <g>); removed getSideOfLine(); some clean up svn-id: r4378
2002-05-23moved more stuff out of the Scumm class (usage of g_scumm is only temporary, ↵Max Horn
Endy, no worries <g>); some other cleanup svn-id: r4376
2002-05-22renamed unkScreenEffect7 to transitionEffect; added some comments, renamed ↵Max Horn
vars etc.; fixed typoe in screen_eff7_table1 which caused effects 2&3 to be completly messed up svn-id: r4375
2002-05-20Temp removal of the actor walk script execution to fix dig's walkingVincent Hamm
svn-id: r4364
2002-05-18Big ugly hairy hack to remove Scumm class dependencies to the MidiEmu ↵Nicolas Bacca
driver, and add streaming (ahah) emulation - someone please fix this as soon as possible :) svn-id: r4349
2002-05-14remove config-file.h from scumm.h (for me this means only 5 instead of 31 ↵Max Horn
files have to be recompiled whenever config-file.h changes svn-id: r4335
2002-05-14removed actor.h from scumm.h; added _scumm member var to class Actor; some ↵Max Horn
var renaming in preparation of more methord refactoring svn-id: r4333
2002-05-14some cleanupMax Horn
svn-id: r4324
2002-05-14refactored parts of actor.cpp: many methods are now members of class Actor ↵Max Horn
instead of class Scumm. This is still work in progress! svn-id: r4319
2002-05-14Remove SCUMM dependancies from SDL.C - This fixes a regular crash in Simon ↵James Brown
due to the autosaver. This changes the OSystem interface. Porters beware. svn-id: r4318
2002-05-13update version number for 0.2.0 releaseJames Brown
svn-id: r4305
2002-05-12renamed unkVirtScreen4 to fadeToBlackEffect; fixed graphic transition glitch ↵Max Horn
(#551584) svn-id: r4294
2002-05-10a little commentMax Horn
svn-id: r4262
2002-05-10renamed fixActorDirection to setActorDirection; fixed a bug causing wrong ↵Max Horn
actor directions svn-id: r4260
2002-05-07Beginning of support for multiple resolutions.James Brown
Makes Zak256 inventory scrolling work. svn-id: r4227
2002-05-05cleaning up the mess drigo left... <sigh>Max Horn
svn-id: r4215
2002-05-05Fixed some things for Macintosh portsEnrico Rolfi
svn-id: r4212
2002-05-05Add more Dig compatability, fix Dig sounds due to Endian.James Brown
svn-id: r4201
2002-05-01Removed ScummVM's private alloc / free / realloc functions. If I breakLionel Ulmer
something, just yell :-) svn-id: r4160
2002-04-29Small inSANE patch for the dig, and start of Dig Audio support.James Brown
It seems to crash using AUTOFREE for some reason. Can someone Valgrind/Purify this for me? svn-id: r4129
2002-04-28MI1 CD audio should work better now. Still a bit flaky but should beLionel Ulmer
better than before :-) svn-id: r4128
2002-04-28moved scummfg to config-file.h - seems more logical. Also added a legal headerMax Horn
svn-id: r4122
2002-04-27Add config file support. Thanks |Pixel| :)James Brown
svn-id: r4111
2002-04-27MP3 CD tracks should now be working properly.Lionel Ulmer
Ludde, maybe you should check if Simon is still working OK as now the change of the sound playing handle is 'asynchronous' (ie if you call 'stop' on a sound, the handle will NOT be put to NULL right away, but at the next 'mix' thread call). Maybe we should completely remove this handle stuff and always use instead the index returned by the 'play_XXX' functions. svn-id: r4101
2002-04-27Add autosave support, fix sm and max midi.James Brown
svn-id: r4099
2002-04-26Fix for the DOTTDEMO memory overwrite crash that happened at least on MorphOSRuediger Hanke
svn-id: r4095
2002-04-26Add enhanced debugging patch.James Brown
svn-id: r4090
2002-04-25Implemented a few new functions. Now you can control the crane in Full ThrottleVincent Hamm
svn-id: r4079
2002-04-25Apply patch to add 'monkeyvga' target for MI1 Floppy.James Brown
svn-id: r4076
2002-04-24Fix MI1 CD Music, I hope.James Brown
svn-id: r4068
2002-04-24Fix Indy4/MI2 crash due to VirtScroll code.James Brown
Cleanup \N's - For gods sake fix your CVS client :) svn-id: r4067
2002-04-23Major V7 update with vertical scrolling. Added a few scumm vars related to ↵Vincent Hamm
scrolling. Dig inventory isn't displayed where it should. I hope it doesn't break anything else in other game... svn-id: r4066
2002-04-22More work done on blast objects. Very preliminary implementation of akos codec 5Vincent Hamm
svn-id: r4054
2002-04-22Fix MP3 compilation.James Brown
svn-id: r4050
2002-04-22Add voice channel tracking to stop script race in BumpusVille VR.James Brown
svn-id: r4048
2002-04-21Pause SFX, pre-initialized volumeNicolas Bacca
svn-id: r4045
2002-04-21Some code cleanup in the blast object code for implementation of futur featuresVincent Hamm
svn-id: r4039
2002-04-21Some new V7 scummvars. Implemented custom scale table in AKOS codec 1Vincent Hamm
svn-id: r4038
2002-04-20Remove \M's, add IRIX support.James Brown
svn-id: r4019
2002-04-19Refixed getActorY in indy3. Fixed class (dunno if the fix doesn't break ↵Vincent Hamm
something else. Fixed intro by slowing down music rate by 3. svn-id: r4018
2002-04-19Fix PocketSCUMM. Palette is wrong tho. BBrox is a genius.James Brown
svn-id: r4009
2002-04-19More or less finished flashlight code. The effect isn't 100% accurateVincent Hamm
svn-id: r4007
2002-04-19Early flashlight implementationVincent Hamm
svn-id: r4006
2002-04-19Use relative include paths to easy some ports.James Brown
svn-id: r4005
2002-04-19fixed actor walk bug in monte carloLudvig Strigeus
svn-id: r4002
2002-04-17Restored update mess ...Nicolas Bacca
svn-id: r3982
2002-04-17Return of the MP3 CD patch ... use CBR 22 kHzNicolas Bacca
svn-id: r3981
2002-04-17Add Amiga GF.James Brown
svn-id: r3972