Age | Commit message (Expand) | Author |
2003-05-18 | Patch #738859: Experimental costume.cpp cleanup | Max Horn |
2003-05-13 | NUM_ACTORS -> _numActors (for consistency) | Max Horn |
2003-05-13 | cleanup | Max Horn |
2003-05-12 | fixed another VC warning | Max Horn |
2003-05-12 | modified akos / 'old' costume (charset) masking code to a) match each other; ... | Max Horn |
2003-05-10 | renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and _realWidth/_realH... | Max Horn |
2003-05-08 | init all VAR_* variables to 0xFF; replaced access to _vars in the form _vars[... | Max Horn |
2003-05-03 | Patch #730800: EGA LOOM: Hack to fix palette problem (also helps MonkeyEGA) | Max Horn |
2003-05-03 | seems to be the right thing to do... | Jonathan Gray |
2003-04-25 | fixed warning under VC6 | Paweł Kołodziejski |
2003-04-23 | renamed unk19 to startScaleIndexX | Max Horn |
2003-04-22 | huh? anyway, now it works much better already in indy3ega | Max Horn |
2003-04-22 | added FIXME comment (aquadran, comments?) | Max Horn |
2003-04-22 | some fixes for the indy3ega (and other OLD_BUNDLE?) costumes; still don't dis... | Max Horn |
2003-04-22 | corrections for setting actor palette | Paweł Kołodziejski |
2003-04-22 | cleanup; small fix for GF_OLD256 games; also the head hack for indy3 is not n... | Max Horn |
2003-04-19 | fix for pass (revert changes) | Paweł Kołodziejski |
2003-04-19 | ignorePakCols, should be used for ega games, why not for amiga? i don't see d... | Paweł Kołodziejski |
2003-04-16 | fixed actor palette for nonblocked games | Paweł Kołodziejski |
2003-04-16 | a little fix for costumes, still wrong | Paweł Kołodziejski |
2003-04-14 | changes in costumes offsets, still wrong | Paweł Kołodziejski |
2003-04-13 | fix stupid bug | Paweł Kołodziejski |
2003-04-13 | handle old_bundle offsets for costume code, still wrong | Paweł Kołodziejski |
2003-04-12 | oops | Max Horn |
2003-04-12 | fixed costume code for OLD_BUNDLE (but boy, this is hackish... we rather shou... | Max Horn |
2003-04-08 | changed range from GF_OLD256 to GF_AFTER_V3 | Paweł Kołodziejski |
2003-04-07 | fixed reading Loom index file, and handle gfx for 16 colors games | Paweł Kołodziejski |
2003-03-06 | updated copyrights headers | Paweł Kołodziejski |
2003-03-06 | and more cleanup | Paweł Kołodziejski |
2003-01-14 | Patch 667613: Extend gfxUsageBits[] | James Brown |
2003-01-07 | more akos/costume merging | Max Horn |
2003-01-05 | started unifying code in akos.cpp and costume.cpp | Max Horn |
2002-11-19 | Patch #639699: SAM: Fix for graphics glitch | Max Horn |
2002-10-24 | changed number strips to dynamic and increased arrays tdirty and bdirty to 80 | Paweł Kołodziejski |
2002-09-21 | more warning fixes | Max Horn |
2002-09-01 | fixes to resolutions | Paweł Kołodziejski |
2002-08-31 | fixed with new costume | Paweł Kołodziejski |
2002-08-31 | changed resolution values from static to dynamic, I hope I don't break something | Paweł Kołodziejski |
2002-08-29 | sound system cleanup | Max Horn |
2002-08-24 | fixed some warnings | Max Horn |
2002-08-21 | Initial revision | Max Horn |