Age | Commit message (Expand) | Author |
2002-12-04 | even more cleanup | Max Horn |
2002-12-04 | more cleanup | Max Horn |
2002-12-04 | readded MonkeyVGA fix | Max Horn |
2002-12-04 | lots of cleanup to the graphics code; removed various global states (makes it... | Max Horn |
2002-12-01 | moved RNG to common/util.cpp | Oliver Kiehl |
2002-12-01 | fixed my workaround for the palette bug in MIVGA | Max Horn |
2002-11-29 | cleanup | Max Horn |
2002-11-29 | added MonkeyVGA palette fix, and a FIXME comment | Max Horn |
2002-11-28 | small cleanup | Max Horn |
2002-11-27 | Daily alignment fix :) | Nicolas Bacca |
2002-11-27 | speed up dissolve fade for Loom (bug #635461) | Max Horn |
2002-11-22 | cleanup | Max Horn |
2002-11-19 | cleanup | Max Horn |
2002-11-10 | in Zak256, flash light now follows the mouse cursor instead of the actor; als... | Max Horn |
2002-11-10 | completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some stat... | Max Horn |
2002-11-10 | fix for the flashlight crash in Indy3; I am not 100% sure that this is the ri... | Max Horn |
2002-11-09 | Evil Geniuses arn't, otherwise the world would be far more intrested. | James Brown |
2002-11-09 | This should fix the DOTT white-background bug. Someone please confirm this fo... | James Brown |
2002-11-08 | Masking patch | James Brown |
2002-11-06 | applied patch: #634326, and changed strip ranges for after and before scumm v7, | Paweł Kołodziejski |
2002-11-06 | removed more unused variables; cleaned up some spaces | Max Horn |
2002-11-06 | removed unused parameters from drawBomp | Max Horn |
2002-11-06 | removed obsolete code; properly init variables (aquadran, can you maybe turn ... | Max Horn |
2002-11-06 | Apply restore-bg part of patch 629043 | James Brown |
2002-11-06 | rewrote akos5 and bomp, corrected pitch in akos16, increased range of gfxbits | Paweł Kołodziejski |
2002-11-05 | this fix nexus problem | Paweł Kołodziejski |
2002-11-05 | it should be _realWidth instead _realHeight | Paweł Kołodziejski |
2002-11-05 | this fix palette problems in the dig (ex. energy), previous code doesn't exis... | Paweł Kołodziejski |
2002-10-27 | exception only for DIG's room 23 | Paweł Kołodziejski |
2002-10-27 | changed param in initVirtScreen in initScreens | Paweł Kołodziejski |
2002-10-27 | patch: #629413 - DOTT intro fix | Paweł Kołodziejski |
2002-10-27 | corrections to initscreens for scummV7+ | Paweł Kołodziejski |
2002-10-27 | removed hardcoded values | Paweł Kołodziejski |
2002-10-24 | another hardcoded screen width | Max Horn |
2002-10-24 | changed number strips to dynamic and increased arrays tdirty and bdirty to 80 | Paweł Kołodziejski |
2002-10-23 | fix for redraw problems in nexus | Paweł Kołodziejski |
2002-10-23 | removed old GUI code | Max Horn |
2002-10-22 | fixing various warnings that occur with -Wshadow;some other minor cleanup | Max Horn |
2002-10-20 | Remove some obsolete fixme's | James Brown |
2002-10-20 | Totally random fix for Dig memory corruption. Probably not even remotely corr... | James Brown |
2002-10-20 | transformed some code - is this if really needed?! if yes, for what? | Max Horn |
2002-10-20 | cleanup; fix for room 88 in The Dig (Ender, I was right, only the place was a... | Max Horn |
2002-10-19 | patch #625603 film noir mode bugfix | Jonathan Gray |
2002-10-13 | fix nexus scrolling in the dig, but partialy, there is also memory coruption ... | Paweł Kołodziejski |
2002-10-13 | fixed crash after load some savegames - proper height initialisation | Paweł Kołodziejski |
2002-10-11 | Patch 621733: drawBomp() masking | James Brown |
2002-10-01 | Fix some faulty resource-validation logic to allow part of the fuel-tower to ... | James Brown |
2002-09-30 | fixed compilation | Paweł Kołodziejski |
2002-09-29 | Patch 616144: Sam and Max layering fix (drawMaskOnBoth rewrite) | James Brown |
2002-09-24 | Patch 609334: PalManip save/load/init fixes. | James Brown |