Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-12-04 | even more cleanup | Max Horn | |
svn-id: r5839 | |||
2002-12-04 | more cleanup | Max Horn | |
svn-id: r5837 | |||
2002-12-04 | readded MonkeyVGA fix | Max Horn | |
svn-id: r5832 | |||
2002-12-04 | lots of cleanup to the graphics code; removed various global states (makes ↵ | Max Horn | |
it easier to understand the code) svn-id: r5831 | |||
2002-12-01 | moved RNG to common/util.cpp | Oliver Kiehl | |
svn-id: r5778 | |||
2002-12-01 | fixed my workaround for the palette bug in MIVGA | Max Horn | |
svn-id: r5767 | |||
2002-11-29 | cleanup | Max Horn | |
svn-id: r5747 | |||
2002-11-29 | added MonkeyVGA palette fix, and a FIXME comment | Max Horn | |
svn-id: r5745 | |||
2002-11-28 | small cleanup | Max Horn | |
svn-id: r5734 | |||
2002-11-27 | Daily alignment fix :) | Nicolas Bacca | |
svn-id: r5731 | |||
2002-11-27 | speed up dissolve fade for Loom (bug #635461) | Max Horn | |
svn-id: r5726 | |||
2002-11-22 | cleanup | Max Horn | |
svn-id: r5694 | |||
2002-11-19 | cleanup | Max Horn | |
svn-id: r5622 | |||
2002-11-10 | in Zak256, flash light now follows the mouse cursor instead of the actor; ↵ | Max Horn | |
also, the flashlight x position is now pixel based, not strip based (finer granularity) svn-id: r5511 | |||
2002-11-10 | completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some ↵ | Max Horn | |
static variables from drawFlashlight() and made them members of class Scumm instead svn-id: r5506 | |||
2002-11-10 | fix for the flashlight crash in Indy3; I am not 100% sure that this is the ↵ | Max Horn | |
right way t do it, though, need to do some more reseach svn-id: r5496 | |||
2002-11-09 | Evil Geniuses arn't, otherwise the world would be far more intrested. | James Brown | |
svn-id: r5472 | |||
2002-11-09 | This should fix the DOTT white-background bug. Someone please confirm this ↵ | James Brown | |
for me :) svn-id: r5471 | |||
2002-11-08 | Masking patch | James Brown | |
svn-id: r5468 | |||
2002-11-06 | applied patch: #634326, and changed strip ranges for after and before scumm v7, | Paweł Kołodziejski | |
added comments to saveload svn-id: r5448 | |||
2002-11-06 | removed more unused variables; cleaned up some spaces | Max Horn | |
svn-id: r5442 | |||
2002-11-06 | removed unused parameters from drawBomp | Max Horn | |
svn-id: r5440 | |||
2002-11-06 | removed obsolete code; properly init variables (aquadran, can you maybe turn ↵ | Max Horn | |
on some more warnings with your compiler?); some error catching svn-id: r5436 | |||
2002-11-06 | Apply restore-bg part of patch 629043 | James Brown | |
svn-id: r5434 | |||
2002-11-06 | rewrote akos5 and bomp, corrected pitch in akos16, increased range of gfxbits | Paweł Kołodziejski | |
svn-id: r5433 | |||
2002-11-05 | this fix nexus problem | Paweł Kołodziejski | |
svn-id: r5410 | |||
2002-11-05 | it should be _realWidth instead _realHeight | Paweł Kołodziejski | |
svn-id: r5409 | |||
2002-11-05 | this fix palette problems in the dig (ex. energy), previous code doesn't ↵ | Paweł Kołodziejski | |
exist in original, why somebody add this stuff ? if this break something, we can add exception. svn-id: r5408 | |||
2002-10-27 | exception only for DIG's room 23 | Paweł Kołodziejski | |
svn-id: r5337 | |||
2002-10-27 | changed param in initVirtScreen in initScreens | Paweł Kołodziejski | |
svn-id: r5336 | |||
2002-10-27 | patch: #629413 - DOTT intro fix | Paweł Kołodziejski | |
svn-id: r5335 | |||
2002-10-27 | corrections to initscreens for scummV7+ | Paweł Kołodziejski | |
svn-id: r5332 | |||
2002-10-27 | removed hardcoded values | Paweł Kołodziejski | |
svn-id: r5330 | |||
2002-10-24 | another hardcoded screen width | Max Horn | |
svn-id: r5303 | |||
2002-10-24 | changed number strips to dynamic and increased arrays tdirty and bdirty to 80 | Paweł Kołodziejski | |
svn-id: r5296 | |||
2002-10-23 | fix for redraw problems in nexus | Paweł Kołodziejski | |
svn-id: r5292 | |||
2002-10-23 | removed old GUI code | Max Horn | |
svn-id: r5271 | |||
2002-10-22 | fixing various warnings that occur with -Wshadow;some other minor cleanup | Max Horn | |
svn-id: r5239 | |||
2002-10-20 | Remove some obsolete fixme's | James Brown | |
svn-id: r5196 | |||
2002-10-20 | Totally random fix for Dig memory corruption. Probably not even remotely ↵ | James Brown | |
correct, someone look at this :) svn-id: r5195 | |||
2002-10-20 | transformed some code - is this if really needed?! if yes, for what? | Max Horn | |
svn-id: r5192 | |||
2002-10-20 | cleanup; fix for room 88 in The Dig (Ender, I was right, only the place was ↵ | Max Horn | |
another :-) svn-id: r5191 | |||
2002-10-19 | patch #625603 film noir mode bugfix | Jonathan Gray | |
svn-id: r5190 | |||
2002-10-13 | fix nexus scrolling in the dig, but partialy, there is also memory coruption ↵ | Paweł Kołodziejski | |
with this svn-id: r5142 | |||
2002-10-13 | fixed crash after load some savegames - proper height initialisation | Paweł Kołodziejski | |
svn-id: r5137 | |||
2002-10-11 | Patch 621733: drawBomp() masking | James Brown | |
svn-id: r5128 | |||
2002-10-01 | Fix some faulty resource-validation logic to allow part of the fuel-tower to ↵ | James Brown | |
work. svn-id: r5059 | |||
2002-09-30 | fixed compilation | Paweł Kołodziejski | |
svn-id: r5051 | |||
2002-09-29 | Patch 616144: Sam and Max layering fix (drawMaskOnBoth rewrite) | James Brown | |
svn-id: r5036 | |||
2002-09-24 | Patch 609334: PalManip save/load/init fixes. | James Brown | |
Save/Load lines are commented out until the new save/load system is in place. svn-id: r5014 |