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path: root/scumm/gfx.cpp
AgeCommit message (Expand)Author
2002-12-26Increase allowed zbuffers for CMI (One room, 16, uses at least 6.. add a few ...James Brown
2002-12-25moved CharsetRendere into its own header/source file; changed Scumm::_charset...Max Horn
2002-12-25two good rules of thumb: don't use typecasts if you don't have to - type cast...Max Horn
2002-12-25fixed bomp cursor in CMI partially - still seeing flickering/tearing/artifact...Max Horn
2002-12-25renamed Scumm::charset -> Scumm::_charsetMax Horn
2002-12-25added (broken) cursor support for V8; enabled bomp drawingMax Horn
2002-12-24getting graphics in COMI, woohoo! That's a nice christmas present, isn't it? :-)Max Horn
2002-12-24some hacks to get V8 loading further. It now fails because it can't find the ...Max Horn
2002-12-24make initBGBuffers handle the fact that v8 stores number of z buffers in RMHD...Jonathan Gray
2002-12-21partial checkin of patch #655594 (handling Y/N questions); cleanupMax Horn
2002-12-21got rid of _curVirtScreen and VirtScreen::unk1; added some comments to gfx.cp...Max Horn
2002-12-16fixed compilation under MSVCPaweł Kołodziejski
2002-12-16cleanupMax Horn
2002-12-15cleanup; reordering stuff in gfx.cpp, trying to group code into logical group...Max Horn
2002-12-15cleanupMax Horn
2002-12-13nitpickMax Horn
2002-12-13fix for the arrow bug in MonkeyVGA (see also bug #599442 and patch #643464)Max Horn
2002-12-11Fixed myriad VC++ compile/link problems.Jamieson Christian
2002-12-10added a helpe func for color weight computation; made createSpecialPalette us...Max Horn
2002-12-09cleanup; only now do I see how similiar setupShadowPalette, the new setupShad...Max Horn
2002-12-09cleanupMax Horn
2002-12-04even more cleanupMax Horn
2002-12-04more cleanupMax Horn
2002-12-04readded MonkeyVGA fixMax Horn
2002-12-04lots of cleanup to the graphics code; removed various global states (makes it...Max Horn
2002-12-01moved RNG to common/util.cppOliver Kiehl
2002-12-01fixed my workaround for the palette bug in MIVGAMax Horn
2002-11-29cleanupMax Horn
2002-11-29added MonkeyVGA palette fix, and a FIXME commentMax Horn
2002-11-28small cleanupMax Horn
2002-11-27Daily alignment fix :)Nicolas Bacca
2002-11-27speed up dissolve fade for Loom (bug #635461)Max Horn
2002-11-22cleanupMax Horn
2002-11-19cleanupMax Horn
2002-11-10in Zak256, flash light now follows the mouse cursor instead of the actor; als...Max Horn
2002-11-10completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some stat...Max Horn
2002-11-10fix for the flashlight crash in Indy3; I am not 100% sure that this is the ri...Max Horn
2002-11-09Evil Geniuses arn't, otherwise the world would be far more intrested.James Brown
2002-11-09This should fix the DOTT white-background bug. Someone please confirm this fo...James Brown
2002-11-08Masking patchJames Brown
2002-11-06applied patch: #634326, and changed strip ranges for after and before scumm v7,Paweł Kołodziejski
2002-11-06removed more unused variables; cleaned up some spacesMax Horn
2002-11-06removed unused parameters from drawBompMax Horn
2002-11-06removed obsolete code; properly init variables (aquadran, can you maybe turn ...Max Horn
2002-11-06Apply restore-bg part of patch 629043James Brown
2002-11-06rewrote akos5 and bomp, corrected pitch in akos16, increased range of gfxbitsPaweł Kołodziejski
2002-11-05this fix nexus problemPaweł Kołodziejski
2002-11-05it should be _realWidth instead _realHeightPaweł Kołodziejski
2002-11-05this fix palette problems in the dig (ex. energy), previous code doesn't exis...Paweł Kołodziejski
2002-10-27exception only for DIG's room 23Paweł Kołodziejski