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path: root/scumm/gfx.h
AgeCommit message (Expand)Author
2003-10-13cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPaletteMax Horn
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-10-02renamed namespace ScummVM to CommonMax Horn
2003-09-05fixed a warning from the IBM C++ compilerMax Horn
2003-08-25implemented V1/C64 object masking, and simplified drawStripC64Mask a bitMax Horn
2003-06-19added initial form of v1 costume codec (NOT WORKING, i think)Paweł Kołodziejski
2003-06-06fixed almost object drawing for v1 games, (ugly hack for drawBitmap)Paweł Kołodziejski
2003-06-05added v1 gfx codec, (not working)Paweł Kołodziejski
2003-06-05there are a few places in maniac and zakdemo where we *do* have to store the ...Max Horn
2003-06-04cache room strip offsets (this should help performance on PalmOS)Max Horn
2003-06-01added a getMaskBuffer method (makes it easier to read some of the code); merg...Max Horn
2003-06-01clearUpperMask -> clearCharsetMaskMax Horn
2003-05-30some cheap doxygen docs; cleanupMax Horn
2003-05-30cleanupMax Horn
2003-05-29moved camera stuff to own fileMax Horn
2003-05-29removed obsoleteMax Horn
2003-05-29removed obsoleteMax Horn
2003-05-28const as const can!Max Horn
2003-05-26more const qualifiersMax Horn
2003-05-15Make use of ScummVM::RectMax Horn
2003-05-15ScummPoint -> ScummVM::PointMax Horn
2003-05-15cleanupMax Horn
2003-05-11cleanupMax Horn
2003-05-10added a 'width' parameter to drawBitmap (contrary to 'numstrips', it specifie...Max Horn
2003-04-30added gfx bitmap and zbuffer codec for v2 gamesPaweł Kołodziejski
2003-04-09a little improved ega supportPaweł Kołodziejski
2003-03-06updated copyrights headersPaweł Kołodziejski
2003-03-06and more cleanupPaweł Kołodziejski
2002-12-31more cleanupMax Horn
2002-12-31getting rid of _currentXMax Horn
2002-12-26Increase allowed zbuffers for CMI (One room, 16, uses at least 6.. add a few ...James Brown
2002-12-26640*480 = 307200 > 65536: uin16 not sufficient to store the VirtScreen sizeMax Horn
2002-12-25added (broken) cursor support for V8; enabled bomp drawingMax Horn
2002-12-21got rid of _curVirtScreen and VirtScreen::unk1; added some comments to gfx.cp...Max Horn
2002-12-16remove unused VideoMode structJonathan Gray
2002-12-16forgot to remove _numLinesToProcessMax Horn
2002-12-16cleanupMax Horn
2002-12-15cleanup; reordering stuff in gfx.cpp, trying to group code into logical group...Max Horn
2002-12-04more cleanup; fixes out of bound access to _charsetData (but I am not sure if...Max Horn
2002-12-04lots of cleanup to the graphics code; removed various global states (makes it...Max Horn
2002-11-06applied patch: #634326, and changed strip ranges for after and before scumm v7,Paweł Kołodziejski
2002-11-06removed more unused variables; cleaned up some spacesMax Horn
2002-10-24changed number strips to dynamic and increased arrays tdirty and bdirty to 80Paweł Kołodziejski
2002-10-20cleanup; fix for room 88 in The Dig (Ender, I was right, only the place was a...Max Horn
2002-09-29Patch 616144: Sam and Max layering fix (drawMaskOnBoth rewrite)James Brown
2002-09-19renamed unk3/unk4 to scaleX/scaleYMax Horn
2002-08-31and more fixesPaweł Kołodziejski
2002-08-21Initial revisionMax Horn