Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-10-13 | cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPalette | Max Horn | |
svn-id: r10778 | |||
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix ↵ | Max Horn | |
explicitly svn-id: r10571 | |||
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also ↵ | Max Horn | |
makes room for a potential 'Scumm' namespace) svn-id: r10549 | |||
2003-10-02 | renamed namespace ScummVM to Common | Max Horn | |
svn-id: r10544 | |||
2003-09-05 | fixed a warning from the IBM C++ compiler | Max Horn | |
svn-id: r10013 | |||
2003-08-25 | implemented V1/C64 object masking, and simplified drawStripC64Mask a bit | Max Horn | |
svn-id: r9859 | |||
2003-06-19 | added initial form of v1 costume codec (NOT WORKING, i think) | Paweł Kołodziejski | |
svn-id: r8551 | |||
2003-06-06 | fixed almost object drawing for v1 games, (ugly hack for drawBitmap) | Paweł Kołodziejski | |
svn-id: r8345 | |||
2003-06-05 | added v1 gfx codec, (not working) | Paweł Kołodziejski | |
svn-id: r8329 | |||
2003-06-05 | there are a few places in maniac and zakdemo where we *do* have to store the ↵ | Max Horn | |
run & color <grmbl> svn-id: r8306 | |||
2003-06-04 | cache room strip offsets (this should help performance on PalmOS) | Max Horn | |
svn-id: r8300 | |||
2003-06-01 | added a getMaskBuffer method (makes it easier to read some of the code); ↵ | Max Horn | |
merged setVirtscreenDirty() into updateDirtyRect(); made setDirtyRange a method of struct VirtScreen svn-id: r8241 | |||
2003-06-01 | clearUpperMask -> clearCharsetMask | Max Horn | |
svn-id: r8206 | |||
2003-05-30 | some cheap doxygen docs; cleanup | Max Horn | |
svn-id: r8154 | |||
2003-05-30 | cleanup | Max Horn | |
svn-id: r8145 | |||
2003-05-29 | moved camera stuff to own file | Max Horn | |
svn-id: r8099 | |||
2003-05-29 | removed obsolete | Max Horn | |
svn-id: r8098 | |||
2003-05-29 | removed obsolete | Max Horn | |
svn-id: r8095 | |||
2003-05-28 | const as const can! | Max Horn | |
svn-id: r8058 | |||
2003-05-26 | more const qualifiers | Max Horn | |
svn-id: r8002 | |||
2003-05-15 | Make use of ScummVM::Rect | Max Horn | |
svn-id: r7546 | |||
2003-05-15 | ScummPoint -> ScummVM::Point | Max Horn | |
svn-id: r7543 | |||
2003-05-15 | cleanup | Max Horn | |
svn-id: r7538 | |||
2003-05-11 | cleanup | Max Horn | |
svn-id: r7428 | |||
2003-05-10 | added a 'width' parameter to drawBitmap (contrary to 'numstrips', it ↵ | Max Horn | |
specifies the full width of the image passed in, not how much we shoul draw of it) - this will be used for the new V2 drawBitmap code; renamed drawBitmap parameter 'h' to 'height' svn-id: r7412 | |||
2003-04-30 | added gfx bitmap and zbuffer codec for v2 games | Paweł Kołodziejski | |
svn-id: r7209 | |||
2003-04-09 | a little improved ega support | Paweł Kołodziejski | |
svn-id: r6946 | |||
2003-03-06 | updated copyrights headers | Paweł Kołodziejski | |
svn-id: r6726 | |||
2003-03-06 | and more cleanup | Paweł Kołodziejski | |
svn-id: r6718 | |||
2002-12-31 | more cleanup | Max Horn | |
svn-id: r6292 | |||
2002-12-31 | getting rid of _currentX | Max Horn | |
svn-id: r6290 | |||
2002-12-26 | Increase allowed zbuffers for CMI (One room, 16, uses at least 6.. add a few ↵ | James Brown | |
spare just in case). svn-id: r6174 | |||
2002-12-26 | 640*480 = 307200 > 65536: uin16 not sufficient to store the VirtScreen size | Max Horn | |
svn-id: r6156 | |||
2002-12-25 | added (broken) cursor support for V8; enabled bomp drawing | Max Horn | |
svn-id: r6113 | |||
2002-12-21 | got rid of _curVirtScreen and VirtScreen::unk1; added some comments to ↵ | Max Horn | |
gfx.cpp; added a hack to enable smooth scrolling in V7 games (note: when I say hack, I mean it, it is buggy as hell and not enabled by default, use at your own risk and don't report problems with it, it's disabled by default) svn-id: r6037 | |||
2002-12-16 | remove unused VideoMode struct | Jonathan Gray | |
svn-id: r5992 | |||
2002-12-16 | forgot to remove _numLinesToProcess | Max Horn | |
svn-id: r5987 | |||
2002-12-16 | cleanup | Max Horn | |
svn-id: r5986 | |||
2002-12-15 | cleanup; reordering stuff in gfx.cpp, trying to group code into logical ↵ | Max Horn | |
groups (cursor, bomp, camera, palette, fades) svn-id: r5985 | |||
2002-12-04 | more cleanup; fixes out of bound access to _charsetData (but I am not sure ↵ | Max Horn | |
if that will be visible anywhere svn-id: r5833 | |||
2002-12-04 | lots of cleanup to the graphics code; removed various global states (makes ↵ | Max Horn | |
it easier to understand the code) svn-id: r5831 | |||
2002-11-06 | applied patch: #634326, and changed strip ranges for after and before scumm v7, | Paweł Kołodziejski | |
added comments to saveload svn-id: r5448 | |||
2002-11-06 | removed more unused variables; cleaned up some spaces | Max Horn | |
svn-id: r5442 | |||
2002-10-24 | changed number strips to dynamic and increased arrays tdirty and bdirty to 80 | Paweł Kołodziejski | |
svn-id: r5296 | |||
2002-10-20 | cleanup; fix for room 88 in The Dig (Ender, I was right, only the place was ↵ | Max Horn | |
another :-) svn-id: r5191 | |||
2002-09-29 | Patch 616144: Sam and Max layering fix (drawMaskOnBoth rewrite) | James Brown | |
svn-id: r5036 | |||
2002-09-19 | renamed unk3/unk4 to scaleX/scaleY | Max Horn | |
svn-id: r4970 | |||
2002-08-31 | and more fixes | Paweł Kołodziejski | |
svn-id: r4889 | |||
2002-08-21 | Initial revision | Max Horn | |
svn-id: r4785 |