Age | Commit message (Expand) | Author |
2004-03-17 | Fix for bug #893254 (MI1VGA: Changes in object names are not saved); this may... | Max Horn |
2004-03-01 | Update comment on runInventoryScript() argument in setOwnerOf(). | Eugene Sandulenko |
2004-03-01 | Got rid of the Sam & Max inventory hack. This fixes at least one aspect of | Torbjörn Andersson |
2004-02-18 | Change debugs back to warnings (As requested) | Travis Howell |
2004-02-15 | Add back fix for bug #738352 and restrict to needed games only (Checked again... | Travis Howell |
2004-02-13 | Switch warnings to debug | Travis Howell |
2004-01-19 | moved the sam&max inventory hack into o6_setOwner | Max Horn |
2004-01-16 | Revert Fix for bug #738352 (DIG: Cursor image appears in upper left corner) -... | James Brown |
2004-01-11 | stupid me shouldn't write fixes, then in the last minute decide to put them i... | Max Horn |
2004-01-11 | Fix for bug #738352 (DIG: Cursor image appears in upper left corner): don't d... | Max Horn |
2004-01-11 | cleanup | Max Horn |
2004-01-11 | changed the name of the former removeObjectFromRoom yet again, to markObjectR... | Max Horn |
2004-01-11 | renamed removeObjectFromRoom to forceObjectRedraw | Max Horn |
2004-01-08 | more cleanup | Max Horn |
2004-01-08 | cleanup (make some more use of class Common::Rect) | Max Horn |
2004-01-06 | updated copyright notice | Max Horn |
2004-01-03 | renamed updateDirtyRect to markRectAsDirty (because that's what it really doe... | Max Horn |
2003-12-26 | got rid of those _maxFOO macros, replaced them by access to the equivalent _n... | Max Horn |
2003-12-25 | _inventory was sometimes accessed one-based and sometimes zero-based -> alway... | Max Horn |
2003-12-21 | Fix for bug #847805 (FOA: Assertion failed crash at lava pit) | Max Horn |
2003-12-11 | Add option to enable copy protection in SCUMM games, which ScummVM disable it... | Travis Howell |
2003-12-06 | regression fix (bug #855313) | Max Horn |
2003-12-06 | Fix for bug #853874 (ZAK: Can't Give Club in 5.5 build); this may cause regre... | Max Horn |
2003-11-16 | changed some shift operators to *, / | Paweł Kołodziejski |
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski |
2003-10-29 | Revert since it still doesn't work right, last change stop messages about nee... | Travis Howell |
2003-10-29 | Hopefully right this time, last change caused a cheat (Free air travel) | Travis Howell |
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix explic... | Max Horn |
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also m... | Max Horn |
2003-09-24 | Whitespace changes | Torbjörn Andersson |
2003-09-19 | changed scumm/object.cpp for V1/V2 once again - this time it really should ma... | Max Horn |
2003-09-14 | moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep for acc... | Max Horn |
2003-09-11 | let getObjActToObjActDist round up when dividing the distance by 8 for V1/V2 ... | Max Horn |
2003-09-09 | cleanup; fix for bug #795942 (COMI: text display off screen) and #785760 (COM... | Max Horn |
2003-07-28 | more sanity checks | Max Horn |
2003-07-28 | adding an assert (better paranoid than letting a null pointer slip thru) | Max Horn |
2003-07-28 | fix return values in getObjectOrActorXY; turned unsafe derefActorSafe call in... | Max Horn |
2003-07-24 | cleanup: encapsulate some more members of class Actor, and rename newDirectio... | Max Horn |
2003-06-30 | this FIXME is obsoleted by my recent fix for getMaskFromBox | Max Horn |
2003-06-27 | fixed warning | Paweł Kołodziejski |
2003-06-26 | paranoia fix for getOBCDFromObject, in casegetResourceAddress returns 0 | Max Horn |
2003-06-26 | added getOBIMFromObject and getObjectImage methods; changed code to use those | Max Horn |
2003-06-26 | added ResourceIterator, replacing two of the old findResource/findResourceSma... | Max Horn |
2003-06-25 | added some const qualifiers; moved _bundle & _current_cd_sound from class Scu... | Max Horn |
2003-06-20 | seems monkeyega & monkeyvga have byte values for the object name offset, too | Max Horn |
2003-06-20 | fixed Zak256 (and possibly other V3 games); Not quite sure if the behaviour i... | Max Horn |
2003-06-19 | instead of casting to byte, rather allow offsets > 255 | Max Horn |
2003-06-18 | Fixed MSVC warnings | Jamieson Christian |
2003-06-16 | Bypass the Maniac Mansion copy protection by making the security door stay | Torbjörn Andersson |
2003-06-14 | Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; augme... | Max Horn |