Age | Commit message (Expand) | Author |
2004-01-08 | unify _vm / _scumm usage | Max Horn |
2004-01-08 | add newlines to end of files | Oliver Kiehl |
2004-01-08 | No more needed | Chris Apers |
2004-01-06 | updated copyright notice | Max Horn |
2003-12-18 | PalmOS sound API cannot access globals or functions out of the first segment | Chris Apers |
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski |
2003-10-09 | Moved PalmOS initializations out of namespaces. | Chris Apers |
2003-10-05 | cleanup | Max Horn |
2003-10-03 | cleanup / doxygenification | Max Horn |
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix explic... | Max Horn |
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also m... | Max Horn |
2003-09-30 | Generated signed sound samples (cf. feature request #812913). | Jochen Hoenicke |
2003-09-19 | cleanup; some more fixed need afnow that the premix proc is expected to gener... | Max Horn |
2003-09-18 | unify legal headers a bit here | Max Horn |
2003-09-18 | just generate the data as stereo, instead of munging the buffer at the end | Max Horn |
2003-09-18 | changed & documented the premixer semantics | Max Horn |
2003-09-18 | moved engine.* to base; this fixes some linking issues when building a barebo... | Max Horn |
2003-09-13 | Add a new hull curve entry needed by Indy3. This fixes bug #770698. | Jochen Hoenicke |
2003-09-08 | Reduce PalmOS data segement | Chris Apers |
2003-09-07 | cleanup/refactoring | Max Horn |
2003-09-07 | some cleanup; clarified isSoundInUse semantics and the difference between IMu... | Max Horn |
2003-09-07 | added common base class MusicEngine for iMuse/iMuseDigital/Player_V123 (initi... | Max Horn |
2003-09-07 | added an assert | Max Horn |
2003-08-15 | A different fix for Bugs item #788531. | Jochen Hoenicke |
2003-08-15 | Fix for Bug [788531] Indy3VGA - Access violation with PC Speaker "travel" music | Jamieson Christian |
2003-08-14 | Don't create imuse for v1 and v2 games (otherwise getSoundStatus doesn't work). | Jochen Hoenicke |
2003-08-13 | More monkeyvga credits fix for -epcspk/pcjr | Jamieson Christian |
2003-08-13 | Fix monkeyvga hang when using -epcspk/pcjr | Jamieson Christian |
2003-08-12 | Fixed the freqency of one note. This bug is also in the original Lucas | Jochen Hoenicke |
2003-08-05 | added support for output sample rates > 32767 (still limited to a max of 6553... | Max Horn |
2003-06-27 | cleanup | Max Horn |
2003-06-15 | cleanup | Max Horn |
2003-06-07 | This should be the right check for header_len. | Jochen Hoenicke |
2003-06-07 | replaced GF_AFTER with _version | Max Horn |
2003-06-06 | I have no idea if this is right, but at least sound seems to be working | Torbjörn Andersson |
2003-06-06 | Added a fix for music_timer in V3 games. | Jochen Hoenicke |
2003-06-05 | Synchronize channels playing the same frequency. This prevents | Jochen Hoenicke |
2003-06-01 | I forgot one note_length entry. | Jochen Hoenicke |
2003-06-01 | Added VAR_MUSIC_TIMER support to playerV2. Now Zak intro is synchronized. | Jochen Hoenicke |
2003-06-01 | Added new note-lengths of indy3ega/loom. Fixed internote spacing. | Jochen Hoenicke |
2003-05-31 | fixed warning | Max Horn |
2003-05-31 | Made thread-safe. | Jochen Hoenicke |
2003-05-31 | Added missing random freqmod entries (water doesn't beep anymore :) | Jochen Hoenicke |
2003-05-31 | Cleaned up the sample generator. | Jochen Hoenicke |
2003-05-26 | Fixed shadow variable | Jamieson Christian |
2003-05-26 | Added Hoenicke's PC-speaker waveform generator | Jamieson Christian |