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path: root/scumm/script_v2.cpp
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2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also ↵Max Horn
makes room for a potential 'Scumm' namespace) svn-id: r10549
2003-10-02renamed namespace ScummVM to CommonMax Horn
svn-id: r10544
2003-09-24Whitespace changesTorbjörn Andersson
svn-id: r10390
2003-09-19cleanupMax Horn
svn-id: r10311
2003-09-14moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep for ↵Max Horn
access of the actor position svn-id: r10253
2003-09-12my TODO was correct ;-) fixes regression in ZakMax Horn
svn-id: r10188
2003-09-11hum, why was this not commited by CVS?Max Horn
svn-id: r10175
2003-09-11Should redraw in both cases.Travis Howell
svn-id: r10170
2003-09-11cleanupMax Horn
svn-id: r10169
2003-09-10fix for bug #776807 (MM: Jail Door Closes). Our doSentence implementation ↵Max Horn
should now be pretty close to what the original does. But regressions are possible... svn-id: r10161
2003-09-10instead of abusing the 'recursive' attribute to flag V2 background scripts, ↵Max Horn
use the freezeResistant attribute. This is a bit more consistent. Also, verb 254 should stop *any* sentence script, not just background ones; some cleanup svn-id: r10159
2003-09-06OOpsTravis Howell
svn-id: r10041
2003-09-06Other v1/v2 resources are invalid, checked again v1 maniac and v1/v2 zak.Travis Howell
svn-id: r10040
2003-09-05updated commented out to work againMax Horn
svn-id: r10014
2003-08-31cleanup and make script_v2 use o5_saveLoadGameJonathan Gray
svn-id: r9941
2003-08-29Change zak room color remapping, so it work correctly after load/save in ↵Travis Howell
room with remapped colors. svn-id: r9905
2003-08-27Fix room palette issues in small_header games.Travis Howell
Fix is only for EGA games so far. svn-id: r9873
2003-08-26Fix room colors in v1 zakTravis Howell
svn-id: r9869
2003-08-25This fix should be v2 onlyTravis Howell
Update comment svn-id: r9858
2003-08-24Update commentTravis Howell
svn-id: r9838
2003-08-24Handle hiding of verbs/inventory in v1-v2 games correctly.Travis Howell
According to diasm. the verbs areas is only enabled and shown when (_userState & 128) is true and verbs/inventory area is cleared/redrawn on each state change. svn-id: r9837
2003-08-20Ooops that would have broken v2Travis Howell
svn-id: r9795
2003-08-20v1 zak costume color almost all right.Travis Howell
svn-id: r9794
2003-08-19This is only require for v1 maniacTravis Howell
svn-id: r9781
2003-08-19Revert color change for v1 maniac, which actually used in pool room.Travis Howell
svn-id: r9778
2003-08-19Fix for v1 maniac demo mode not setting text color before displaying textTravis Howell
svn-id: r9776
2003-08-19Cleanup v1/v2 color settings for sentance/inventory/verb area.Travis Howell
Add highlight color for v1 maniac svn-id: r9774
2003-08-18Remove debugTravis Howell
svn-id: r9760
2003-08-18Add support for flashlight in v1 maniac by converting older values.Travis Howell
Prevent warning about dummy function (Which has no purpose) in zak svn-id: r9756
2003-08-18Fix v1 zak costume colorsTravis Howell
svn-id: r9748
2003-08-17Fix text display in verb/inventory area in demo mode of V1 maniac mansionTravis Howell
svn-id: r9734
2003-08-16color table for actor subtitles in v1 maniac isn't static after all, fixes ↵Travis Howell
color issue in demo mode. svn-id: r9722
2003-08-16Patch from roarin_elk to fix crash in German V2 Zak (talking to Skolarian on ↵James Brown
Mars crashes) svn-id: r9717
2003-08-16Fix subtitles colors in V1 maniacTravis Howell
svn-id: r9713
2003-08-14add maniacnes target, rather prelimary so people would be well advised not ↵Jonathan Gray
to add to compatibility at this point svn-id: r9690
2003-08-08remove debug printfJonathan Gray
svn-id: r9598
2003-08-05fix warning, cleanup codeMax Horn
svn-id: r9511
2003-08-05Make prepositions workJames Brown
svn-id: r9505
2003-08-05fix warning / whitespaceMax Horn
svn-id: r9504
2003-08-05Forgot some V1 prep codeJames Brown
svn-id: r9503
2003-08-05V1 preposition support, but broken.James Brown
svn-id: r9502
2003-07-31cleanup for some comments & indentionMax Horn
svn-id: r9341
2003-07-24cleanup: encapsulate some more members of class Actor, and rename ↵Max Horn
newDirection -> targetFacing (since it corresponds to the future value of 'facing'; the distinction between 'facing' and 'direction' is extremly fuzzy) svn-id: r9175
2003-07-23Slight cleanup of previous commit.Torbjörn Andersson
svn-id: r9147
2003-07-23Allow the sentence line to be 40 printable characters long. The verb partTorbjörn Andersson
is padded with '@', which should not be counted. svn-id: r9146
2003-07-22fix spanish prepositions, see bug #772277. And BTW, does anybody know when ↵Max Horn
and where the 'on/mit/sur/su/en' preposition is actually used? svn-id: r9116
2003-07-19updated opcode "Actor Set Color" in o2_ActorSet func, it's based on ↵Paweł Kołodziejski
dissassembly, why it was "i = 3" ? svn-id: r9082
2003-07-18Fix recursive calls of object scripts. In V2 for each object two scriptJochen Hoenicke
can be active at the same time: One 253 script and one normal script. We misuse the recursive flag to mark 253 scripts. When starting a 253 script we stop a script that has recursive flag set and when starting a normal script we stop the script that doesn't. svn-id: r9068
2003-07-15fix for bug #771734Max Horn
svn-id: r9041
2003-07-15Patch #771154 (ZAK: yet another doSentence fix); this should fix bug #752293Max Horn
svn-id: r9030