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path: root/scumm/script_v5.cpp
AgeCommit message (Expand)Author
2003-05-14opcodes are just one byteMax Horn
2003-05-13NUM_ACTORS -> _numActors (for consistency)Max Horn
2003-05-13cleanupMax Horn
2003-05-10renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and _realWidth/_realH...Max Horn
2003-05-08init all VAR_* variables to 0xFF; replaced access to _vars in the form _vars[...Max Horn
2003-05-08fixed o2_resourceRoutinesMax Horn
2003-05-08experimental fix for Zak256 (see bug #733964)Max Horn
2003-05-07fixed bug #734057Max Horn
2003-05-07Patch #733099: DIG: Experimental camera fix (should fix bugs #716350 and #659...Max Horn
2003-05-05unified o?_isEqual, too (but not as nice due to hack)Max Horn
2003-05-05cleanup / reduced code duplicationMax Horn
2003-05-04remove hack that should not have been there in the first place...Jonathan Gray
2003-05-04erik's fix for the airplane bug in Indy3Max Horn
2003-05-04cleanupMax Horn
2003-05-04cleanup; got rid of o2_printEgoMax Horn
2003-05-04o5_dummy -> o2_dummy (it's not used by the V5 code at all...)Max Horn
2003-05-03Patch #730800: EGA LOOM: Hack to fix palette problem (also helps MonkeyEGA)Max Horn
2003-05-03only moved stuff (to group sound related stuff)Max Horn
2003-05-03Remove some test stuffJames Brown
2003-05-03Fix assert with hack return. Need to fix these !a things properly one day.James Brown
2003-05-01off by one errorJonathan Gray
2003-05-01various music related changes and cleanup; also modified MonkeyVGA music sync...Max Horn
2003-04-30cleanupMax Horn
2003-04-30add patch #729633 from erik that lets you turn the straw to gold, wonder if l...Jonathan Gray
2003-04-29change/comment to cursorCommond sub/op everyone is talking aboutJonathan Gray
2003-04-29added some thoughts to Erik's (very nice!) patchMax Horn
2003-04-29patch #729365 indy3 intro fix by erikJonathan Gray
2003-04-28fix loom mouse position quirks (even simplified the code :-)Max Horn
2003-04-28added two missing opcodes (well one is just a stub, but anyway :-)Max Horn
2003-04-28get rid of one of the obscure variable namesJonathan Gray
2003-04-27drop shadow cleanupMax Horn
2003-04-27Patch #728483: EGA LOOM: More text-drawing hackeryMax Horn
2003-04-27cleanupMax Horn
2003-04-27this indy3 hack is needed for the ega version, too; restricted zeppelin hack ...Max Horn
2003-04-27this seems to be needed for indy3ega as well, note that the text is largely t...Jonathan Gray
2003-04-27and more share codePaweł Kołodziejski
2003-04-26also fix o5_setObjectName for Indy/LoomMax Horn
2003-04-26update for scumm v2Paweł Kołodziejski
2003-04-26temporary work around for 16 color gamesMax Horn
2003-04-26fixed issue in Loom (and other OLD_BUNDLE games?) in decodeParseStringMax Horn
2003-04-26renamed setCursorHotspot2 to setCursorHotspot; fixed (with a hack) cursor in ...Max Horn
2003-04-23update costume hack for indy3egaJonathan Gray
2003-04-20Pedantic stats-boosting typo fix :)James Brown
2003-04-18some changes for indy egaPaweł Kołodziejski
2003-04-18fixed stupid bugPaweł Kołodziejski
2003-04-18loom ega: build custom cursor, op_wait() has more then one subopcodes(revert ...Paweł Kołodziejski
2003-04-13this seems to be needed for loomdemo (and loom?), tooMax Horn
2003-04-13added specific opcodes for indy ega same as at indy 256, and dummy opcode for...Paweł Kołodziejski
2003-04-13handle old_bundle offsets getVerbEntrypoint(), o5_setObjectName(), getObjOrAc...Paweł Kołodziejski
2003-04-13draw_object instead pickup_object for all v3 scumm gamesPaweł Kołodziejski